/** * Copyright 2012 Jason Sorensen (sorensenj@smert.net) * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. */ package net.smert.frameworkgl.opengl.renderable; /** * * @author Jason Sorensen <sorensenj@smert.net> */ public class RenderableState { private boolean enabled; private boolean inFrustum; private boolean opaque; public RenderableState() { enabled = true; inFrustum = true; opaque = true; } public boolean isEnabled() { return enabled; } public void setEnabled(boolean enabled) { this.enabled = enabled; } public boolean isInFrustum() { return inFrustum; } public void setInFrustum(boolean inFrustum) { this.inFrustum = inFrustum; } public boolean isOpaque() { return opaque; } public void setOpaque(boolean opaque) { this.opaque = opaque; } }