/**
* Copyright 2012 Jason Sorensen (sorensenj@smert.net)
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*/
package net.smert.frameworkgl.opengl.renderable;
/**
*
* @author Jason Sorensen <sorensenj@smert.net>
*/
public class RenderableState {
private boolean enabled;
private boolean inFrustum;
private boolean opaque;
public RenderableState() {
enabled = true;
inFrustum = true;
opaque = true;
}
public boolean isEnabled() {
return enabled;
}
public void setEnabled(boolean enabled) {
this.enabled = enabled;
}
public boolean isInFrustum() {
return inFrustum;
}
public void setInFrustum(boolean inFrustum) {
this.inFrustum = inFrustum;
}
public boolean isOpaque() {
return opaque;
}
public void setOpaque(boolean opaque) {
this.opaque = opaque;
}
}