/**
* Copyright 2012 Jason Sorensen (sorensenj@smert.net)
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*/
package net.smert.frameworkgl.opengl.mesh.dynamic;
import net.smert.frameworkgl.math.Vector3f;
import net.smert.frameworkgl.opengl.constants.Primitives;
import net.smert.frameworkgl.opengl.mesh.Tessellator;
import net.smert.frameworkgl.utils.Color;
/**
*
* @author Jason Sorensen <sorensenj@smert.net>
*/
public class AABB extends AbstractDynamicMesh {
@Override
public void create(boolean reset, ConstructionInfo constructionInfo, Tessellator tessellator) {
final net.smert.frameworkgl.math.AABB aabb
= (net.smert.frameworkgl.math.AABB) constructionInfo.getCustomData(0);
final Color color0 = constructionInfo.getColor(0);
// Reset
if (reset) {
tessellator.setConvertToTriangles(constructionInfo.convertToTriangles);
tessellator.reset();
}
tessellator.setLocalPosition(constructionInfo.localPosition);
tessellator.start(Primitives.LINES);
final Vector3f max = aabb.getMax();
final Vector3f min = aabb.getMin();
// Four middle lines
tessellator.addColor(color0);
tessellator.addVertex(max.getX(), max.getY(), min.getZ());
tessellator.addColor(color0);
tessellator.addVertex(max.getX(), max.getY(), max.getZ());
tessellator.addColor(color0);
tessellator.addVertex(min.getX(), max.getY(), min.getZ());
tessellator.addColor(color0);
tessellator.addVertex(min.getX(), max.getY(), max.getZ());
tessellator.addColor(color0);
tessellator.addVertex(min.getX(), min.getY(), min.getZ());
tessellator.addColor(color0);
tessellator.addVertex(min.getX(), min.getY(), max.getZ());
tessellator.addColor(color0);
tessellator.addVertex(max.getX(), min.getY(), min.getZ());
tessellator.addColor(color0);
tessellator.addVertex(max.getX(), min.getY(), max.getZ());
// Near lines that form a box (+Z)
tessellator.addColor(color0);
tessellator.addVertex(max.getX(), max.getY(), min.getZ());
tessellator.addColor(color0);
tessellator.addVertex(min.getX(), max.getY(), min.getZ());
tessellator.addColor(color0);
tessellator.addVertex(min.getX(), max.getY(), min.getZ());
tessellator.addColor(color0);
tessellator.addVertex(min.getX(), min.getY(), min.getZ());
tessellator.addColor(color0);
tessellator.addVertex(min.getX(), min.getY(), min.getZ());
tessellator.addColor(color0);
tessellator.addVertex(max.getX(), min.getY(), min.getZ());
tessellator.addColor(color0);
tessellator.addVertex(max.getX(), min.getY(), min.getZ());
tessellator.addColor(color0);
tessellator.addVertex(max.getX(), max.getY(), min.getZ());
// Far lines that form a box (-Z)
tessellator.addColor(color0);
tessellator.addVertex(max.getX(), max.getY(), max.getZ());
tessellator.addColor(color0);
tessellator.addVertex(min.getX(), max.getY(), max.getZ());
tessellator.addColor(color0);
tessellator.addVertex(min.getX(), max.getY(), max.getZ());
tessellator.addColor(color0);
tessellator.addVertex(min.getX(), min.getY(), max.getZ());
tessellator.addColor(color0);
tessellator.addVertex(min.getX(), min.getY(), max.getZ());
tessellator.addColor(color0);
tessellator.addVertex(max.getX(), min.getY(), max.getZ());
tessellator.addColor(color0);
tessellator.addVertex(max.getX(), min.getY(), max.getZ());
tessellator.addColor(color0);
tessellator.addVertex(max.getX(), max.getY(), max.getZ());
tessellator.stop();
tessellator.addSegment("AABB");
}
}