/** * Copyright 2012 Jason Sorensen (sorensenj@smert.net) * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. */ package net.smert.frameworkgl.opengl.mesh.dynamic; import net.smert.frameworkgl.math.Vector3f; import net.smert.frameworkgl.opengl.constants.Primitives; import net.smert.frameworkgl.opengl.mesh.Tessellator; import net.smert.frameworkgl.utils.Color; /** * * @author Jason Sorensen <sorensenj@smert.net> */ public class AABB extends AbstractDynamicMesh { @Override public void create(boolean reset, ConstructionInfo constructionInfo, Tessellator tessellator) { final net.smert.frameworkgl.math.AABB aabb = (net.smert.frameworkgl.math.AABB) constructionInfo.getCustomData(0); final Color color0 = constructionInfo.getColor(0); // Reset if (reset) { tessellator.setConvertToTriangles(constructionInfo.convertToTriangles); tessellator.reset(); } tessellator.setLocalPosition(constructionInfo.localPosition); tessellator.start(Primitives.LINES); final Vector3f max = aabb.getMax(); final Vector3f min = aabb.getMin(); // Four middle lines tessellator.addColor(color0); tessellator.addVertex(max.getX(), max.getY(), min.getZ()); tessellator.addColor(color0); tessellator.addVertex(max.getX(), max.getY(), max.getZ()); tessellator.addColor(color0); tessellator.addVertex(min.getX(), max.getY(), min.getZ()); tessellator.addColor(color0); tessellator.addVertex(min.getX(), max.getY(), max.getZ()); tessellator.addColor(color0); tessellator.addVertex(min.getX(), min.getY(), min.getZ()); tessellator.addColor(color0); tessellator.addVertex(min.getX(), min.getY(), max.getZ()); tessellator.addColor(color0); tessellator.addVertex(max.getX(), min.getY(), min.getZ()); tessellator.addColor(color0); tessellator.addVertex(max.getX(), min.getY(), max.getZ()); // Near lines that form a box (+Z) tessellator.addColor(color0); tessellator.addVertex(max.getX(), max.getY(), min.getZ()); tessellator.addColor(color0); tessellator.addVertex(min.getX(), max.getY(), min.getZ()); tessellator.addColor(color0); tessellator.addVertex(min.getX(), max.getY(), min.getZ()); tessellator.addColor(color0); tessellator.addVertex(min.getX(), min.getY(), min.getZ()); tessellator.addColor(color0); tessellator.addVertex(min.getX(), min.getY(), min.getZ()); tessellator.addColor(color0); tessellator.addVertex(max.getX(), min.getY(), min.getZ()); tessellator.addColor(color0); tessellator.addVertex(max.getX(), min.getY(), min.getZ()); tessellator.addColor(color0); tessellator.addVertex(max.getX(), max.getY(), min.getZ()); // Far lines that form a box (-Z) tessellator.addColor(color0); tessellator.addVertex(max.getX(), max.getY(), max.getZ()); tessellator.addColor(color0); tessellator.addVertex(min.getX(), max.getY(), max.getZ()); tessellator.addColor(color0); tessellator.addVertex(min.getX(), max.getY(), max.getZ()); tessellator.addColor(color0); tessellator.addVertex(min.getX(), min.getY(), max.getZ()); tessellator.addColor(color0); tessellator.addVertex(min.getX(), min.getY(), max.getZ()); tessellator.addColor(color0); tessellator.addVertex(max.getX(), min.getY(), max.getZ()); tessellator.addColor(color0); tessellator.addVertex(max.getX(), min.getY(), max.getZ()); tessellator.addColor(color0); tessellator.addVertex(max.getX(), max.getY(), max.getZ()); tessellator.stop(); tessellator.addSegment("AABB"); } }