/** * Copyright 2012 Jason Sorensen (sorensenj@smert.net) * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. */ package net.smert.frameworkgl.collision.broadphase; import java.util.Objects; import net.smert.frameworkgl.collision.CollisionGameObject; /** * * @author Jason Sorensen <sorensenj@smert.net> */ public class BroadphaseProxy { public int collisionGroup; public int collisionCollidesWith; public CollisionGameObject collisionGameObject; @Override public int hashCode() { int hash = 7; hash = 43 * hash + this.collisionGroup; hash = 43 * hash + this.collisionCollidesWith; hash = 43 * hash + Objects.hashCode(this.collisionGameObject); return hash; } @Override public boolean equals(Object obj) { if (obj == null) { return false; } if (getClass() != obj.getClass()) { return false; } final BroadphaseProxy other = (BroadphaseProxy) obj; if (this.collisionGroup != other.collisionGroup) { return false; } if (this.collisionCollidesWith != other.collisionCollidesWith) { return false; } return Objects.equals(this.collisionGameObject, other.collisionGameObject); } }