/**
* Copyright 2012 Jason Sorensen (sorensenj@smert.net)
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*/
package net.smert.frameworkgl.collision.broadphase;
import java.util.Objects;
import net.smert.frameworkgl.collision.CollisionGameObject;
/**
*
* @author Jason Sorensen <sorensenj@smert.net>
*/
public class BroadphaseProxy {
public int collisionGroup;
public int collisionCollidesWith;
public CollisionGameObject collisionGameObject;
@Override
public int hashCode() {
int hash = 7;
hash = 43 * hash + this.collisionGroup;
hash = 43 * hash + this.collisionCollidesWith;
hash = 43 * hash + Objects.hashCode(this.collisionGameObject);
return hash;
}
@Override
public boolean equals(Object obj) {
if (obj == null) {
return false;
}
if (getClass() != obj.getClass()) {
return false;
}
final BroadphaseProxy other = (BroadphaseProxy) obj;
if (this.collisionGroup != other.collisionGroup) {
return false;
}
if (this.collisionCollidesWith != other.collisionCollidesWith) {
return false;
}
return Objects.equals(this.collisionGameObject, other.collisionGameObject);
}
}