/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [Sep 1, 2015, 2:23:26 AM (GMT)]
*/
package vazkii.botania.common.item;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.items.IItemHandler;
import vazkii.botania.client.lib.LibResources;
import vazkii.botania.common.lib.LibItemNames;
public class ItemAutocraftingHalo extends ItemCraftingHalo {
private static final ResourceLocation glowTexture = new ResourceLocation(LibResources.MISC_GLOW_CYAN);
public ItemAutocraftingHalo() {
super(LibItemNames.AUTOCRAFTING_HALO);
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int pos, boolean equipped) {
super.onUpdate(stack, world, entity, pos, equipped);
if(entity instanceof EntityPlayer && !equipped) {
EntityPlayer player = (EntityPlayer) entity;
IItemHandler inv = getFakeInv(player);
for(int i = 1; i < SEGMENTS; i++)
tryCraft(player, stack, i, false, inv, false);
}
}
@Override
public ResourceLocation getGlowResource() {
return glowTexture;
}
}