/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [May 15, 2015, 4:07:09 PM (GMT)] */ package vazkii.botania.common.block; import javax.annotation.Nonnull; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.items.ItemHandlerHelper; import vazkii.botania.api.internal.VanillaPacketDispatcher; import vazkii.botania.api.lexicon.ILexiconable; import vazkii.botania.api.lexicon.LexiconEntry; import vazkii.botania.api.state.BotaniaStateProps; import vazkii.botania.common.block.tile.TileIncensePlate; import vazkii.botania.common.lexicon.LexiconData; import vazkii.botania.common.lib.LibBlockNames; public class BlockIncensePlate extends BlockMod implements ILexiconable { private static final AxisAlignedBB X_AABB = new AxisAlignedBB(0.375, 0, 0.125, 0.625, 1/16.0, 0.875); private static final AxisAlignedBB Z_AABB = new AxisAlignedBB(0.125, 0, 0.375, 0.875, 1/16.0, 0.625); protected BlockIncensePlate() { super(Material.WOOD, LibBlockNames.INCENSE_PLATE); setHardness(2.0F); setSoundType(SoundType.WOOD); } @Nonnull @Override public BlockStateContainer createBlockState() { return new BlockStateContainer(this, BotaniaStateProps.CARDINALS); } @Override protected IBlockState pickDefaultState() { return blockState.getBaseState().withProperty(BotaniaStateProps.CARDINALS, EnumFacing.SOUTH); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(BotaniaStateProps.CARDINALS).getIndex(); } @Nonnull @Override public IBlockState getStateFromMeta(int meta) { if (meta < 2 || meta > 5) { meta = 2; } return getDefaultState().withProperty(BotaniaStateProps.CARDINALS, EnumFacing.getFront(meta)); } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing s, float xs, float ys, float zs) { TileIncensePlate plate = (TileIncensePlate) world.getTileEntity(pos); ItemStack plateStack = plate.getItemHandler().getStackInSlot(0); ItemStack stack = player.getHeldItem(hand); boolean did = false; if(world.isRemote) return true; if(plateStack.isEmpty() && plate.acceptsItem(stack)) { plate.getItemHandler().setStackInSlot(0, stack.copy()); stack.shrink(1); did = true; } else if(!plateStack.isEmpty() && !plate.burning) { if(!stack.isEmpty() && stack.getItem() == Items.FLINT_AND_STEEL) { plate.ignite(); stack.damageItem(1, player); did = true; } else { ItemHandlerHelper.giveItemToPlayer(player, plateStack); plate.getItemHandler().setStackInSlot(0, ItemStack.EMPTY); did = true; } } if(did) VanillaPacketDispatcher.dispatchTEToNearbyPlayers(plate); return did; } @Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { world.setBlockState(pos, state.withProperty(BotaniaStateProps.CARDINALS, placer.getHorizontalFacing().getOpposite())); } @Override public boolean hasComparatorInputOverride(IBlockState state) { return true; } @Override public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos) { return ((TileIncensePlate) world.getTileEntity(pos)).comparatorOutput; } @Nonnull @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) { if(state.getValue(BotaniaStateProps.CARDINALS).getAxis() == EnumFacing.Axis.X) { return X_AABB; } else { return Z_AABB; } } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Nonnull @Override public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) { return new TileIncensePlate(); } @Override public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) { return LexiconData.incense; } }