/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Jul 8, 2014, 10:16:53 PM (GMT)] */ package vazkii.botania.common.block.decor; import java.util.List; import java.util.Random; import javax.annotation.Nonnull; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.block.statemap.StateMap; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.EnumDyeColor; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.BlockRenderLayer; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.NonNullList; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.ChunkCache; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraft.world.chunk.Chunk; import net.minecraftforge.client.model.ModelLoader; import net.minecraftforge.common.property.ExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.fml.common.Optional; import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import thaumcraft.api.crafting.IInfusionStabiliser; import vazkii.botania.api.internal.VanillaPacketDispatcher; import vazkii.botania.api.item.IFloatingFlower; import vazkii.botania.api.item.IFloatingFlower.IslandType; import vazkii.botania.api.lexicon.ILexiconable; import vazkii.botania.api.lexicon.LexiconEntry; import vazkii.botania.api.state.BotaniaStateProps; import vazkii.botania.client.core.handler.ModelHandler; import vazkii.botania.common.Botania; import vazkii.botania.common.block.BlockMod; import vazkii.botania.common.block.tile.TileFloatingFlower; import vazkii.botania.common.block.tile.TileFloatingSpecialFlower; import vazkii.botania.common.core.handler.ConfigHandler; import vazkii.botania.common.item.IFloatingFlowerVariant; import vazkii.botania.common.item.block.ItemBlockWithMetadataAndName; import vazkii.botania.common.lexicon.LexiconData; import vazkii.botania.common.lib.LibBlockNames; @Optional.Interface(modid = "Thaumcraft", iface = "thaumcraft.api.crafting.IInfusionStabiliser", striprefs = true) public class BlockFloatingFlower extends BlockMod implements ILexiconable, IInfusionStabiliser { private static final AxisAlignedBB AABB = new AxisAlignedBB(0.1, 0.1, 0.1, 0.9, 0.9, 0.9); public BlockFloatingFlower() { this(LibBlockNames.MINI_ISLAND); } public BlockFloatingFlower(String name) { super(Material.GROUND, name); setHardness(0.5F); setSoundType(SoundType.GROUND); setLightLevel(1F); } @Nonnull @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) { return AABB; } @Nonnull @Override public EnumBlockRenderType getRenderType(IBlockState state) { return ConfigHandler.staticFloaters ? EnumBlockRenderType.MODEL : EnumBlockRenderType.ENTITYBLOCK_ANIMATED; } @Nonnull @Override public BlockRenderLayer getBlockLayer() { return BlockRenderLayer.CUTOUT; } @Nonnull @Override public BlockStateContainer createBlockState() { return new ExtendedBlockState(this, new IProperty[] { BotaniaStateProps.COLOR }, new IUnlistedProperty[] { BotaniaStateProps.ISLAND_TYPE }); } @Override protected IBlockState pickDefaultState() { return blockState.getBaseState().withProperty(BotaniaStateProps.COLOR, EnumDyeColor.WHITE); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(BotaniaStateProps.COLOR).getMetadata(); } @Nonnull @Override public IBlockState getStateFromMeta(int meta) { if (meta >= EnumDyeColor.values().length) { meta = 0; } return getDefaultState().withProperty(BotaniaStateProps.COLOR, EnumDyeColor.byMetadata(meta)); } @Nonnull @Override public IBlockState getExtendedState(@Nonnull IBlockState state, IBlockAccess world, BlockPos pos) { state = getActualState(state, world, pos); TileEntity te = world instanceof ChunkCache ? ((ChunkCache)world).getTileEntity(pos, Chunk.EnumCreateEntityType.CHECK) : world.getTileEntity(pos); if (te instanceof TileFloatingFlower) { state = ((IExtendedBlockState) state).withProperty(BotaniaStateProps.ISLAND_TYPE, ((TileFloatingFlower) te).getIslandType()); } else if (te instanceof TileFloatingSpecialFlower) { state = ((IExtendedBlockState) state).withProperty(BotaniaStateProps.ISLAND_TYPE, ((TileFloatingSpecialFlower) te).getIslandType()); } return state; } @Override public void registerItemForm() { GameRegistry.register(new ItemBlockWithMetadataAndName(this), getRegistryName()); } @SideOnly(Side.CLIENT) @Override public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand) { int hex = state.getValue(BotaniaStateProps.COLOR).getMapColor().colorValue; int r = (hex & 0xFF0000) >> 16; int g = (hex & 0xFF00) >> 8; int b = hex & 0xFF; if(rand.nextDouble() < ConfigHandler.flowerParticleFrequency) Botania.proxy.sparkleFX(pos.getX() + 0.3 + rand.nextFloat() * 0.5, pos.getY() + 0.5 + rand.nextFloat() * 0.5, pos.getZ() + 0.3 + rand.nextFloat() * 0.5, r / 255F, g / 255F, b / 255F, rand.nextFloat(), 5); } @SideOnly(Side.CLIENT) @Override public void getSubBlocks(@Nonnull Item item, CreativeTabs par2, NonNullList<ItemStack> par3) { for(int i = 0; i < 16; i++) par3.add(new ItemStack(item, 1, i)); } @Override public int damageDropped(IBlockState state) { return getMetaFromState(state); } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { ItemStack stack = player.getHeldItem(hand); if(!stack.isEmpty()) { IFloatingFlower flower = (IFloatingFlower) world.getTileEntity(pos); IslandType type = null; if(stack.getItem() == Items.SNOWBALL) type = IslandType.SNOW; else if(stack.getItem() instanceof IFloatingFlowerVariant) { IslandType newType = ((IFloatingFlowerVariant) stack.getItem()).getIslandType(stack); if(newType != null) type = newType; } if(type != null && type != flower.getIslandType()) { if(!world.isRemote) { flower.setIslandType(type); VanillaPacketDispatcher.dispatchTEToNearbyPlayers(world, pos); } if(!player.capabilities.isCreativeMode) stack.shrink(1); return true; } } return false; } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Nonnull @Override public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) { return new TileFloatingFlower(); } @Override public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) { return LexiconData.shinyFlowers; } @Override public boolean canStabaliseInfusion(World world, BlockPos pos) { return ConfigHandler.enableThaumcraftStablizers; } @SideOnly(Side.CLIENT) @Override public void registerModels() { ModelLoader.setCustomStateMapper(this, new StateMap.Builder().ignore(BotaniaStateProps.COLOR).build()); // All to variant inventory so smartmodel can work ModelHandler.registerItemAllMeta(Item.getItemFromBlock(this), EnumDyeColor.values().length); } }