/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Jun 26, 2014, 11:31:51 PM (GMT)] */ package vazkii.botania.common.block; import java.util.Random; import javax.annotation.Nonnull; import net.minecraft.block.BlockVine; import net.minecraft.block.SoundType; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.common.registry.GameRegistry; import vazkii.botania.api.lexicon.ILexiconable; import vazkii.botania.api.lexicon.LexiconEntry; import vazkii.botania.common.lexicon.LexiconData; import vazkii.botania.common.lib.LibBlockNames; import vazkii.botania.common.lib.LibMisc; public class BlockSolidVines extends BlockVine implements ILexiconable { public BlockSolidVines() { setRegistryName(new ResourceLocation(LibMisc.MOD_ID, LibBlockNames.SOLID_VINE)); GameRegistry.register(this); setUnlocalizedName(LibBlockNames.SOLID_VINE); setHardness(0.5F); setSoundType(SoundType.PLANT); setCreativeTab(null); } @Override public AxisAlignedBB getCollisionBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) { return getBoundingBox(state, world, pos); } @Override public void updateTick(World world, @Nonnull BlockPos pos, @Nonnull IBlockState state, @Nonnull Random rand) {} @Override public boolean isShearable(ItemStack item, IBlockAccess world, BlockPos pos) { return false; } @Nonnull @Override public ItemStack getPickBlock(@Nonnull IBlockState state, RayTraceResult target, @Nonnull World world, @Nonnull BlockPos pos, EntityPlayer player) { return new ItemStack(Blocks.VINE); } @Override public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) { return LexiconData.vineBall; } }