/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Aug 28, 2015, 10:46:20 PM (GMT)] */ package vazkii.botania.common.block; import java.util.Random; import javax.annotation.Nonnull; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockRenderLayer; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import vazkii.botania.api.lexicon.ILexiconable; import vazkii.botania.api.lexicon.LexiconEntry; import vazkii.botania.common.Botania; import vazkii.botania.common.lexicon.LexiconData; import vazkii.botania.common.lib.LibBlockNames; public class BlockBifrostPerm extends BlockMod implements ILexiconable { public BlockBifrostPerm() { super(Material.GLASS, LibBlockNames.BIFROST_PERM); setLightOpacity(0); setHardness(0.3F); setLightLevel(1F); setSoundType(SoundType.GLASS); setTickRandomly(true); } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullBlock(IBlockState state) { return true; } @Override public boolean shouldSideBeRendered(IBlockState state, @Nonnull IBlockAccess world, @Nonnull BlockPos pos, EnumFacing side) { if (world.getBlockState(pos.offset(side)).getBlock() == this) { return false; } return super.shouldSideBeRendered(state, world, pos, side); } @Override public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand) { if(rand.nextBoolean()) Botania.proxy.sparkleFX(pos.getX() + Math.random(), pos.getY() + Math.random(), pos.getZ() + Math.random(), (float) Math.random(), (float) Math.random(), (float) Math.random(), 0.45F + 0.2F * (float) Math.random(), 6); } @SideOnly(Side.CLIENT) @Nonnull @Override public BlockRenderLayer getBlockLayer() { return BlockRenderLayer.TRANSLUCENT; } @Override public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) { return LexiconData.rainbowRod; } }