/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Jun 9, 2014, 9:55:07 PM (GMT)] */ package vazkii.botania.client.render.tile; import javax.annotation.Nonnull; import org.lwjgl.opengl.GL11; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import vazkii.botania.api.state.BotaniaStateProps; import vazkii.botania.api.state.enums.AlfPortalState; import vazkii.botania.client.core.handler.ClientTickHandler; import vazkii.botania.client.core.handler.MiscellaneousIcons; import vazkii.botania.client.core.proxy.ClientProxy; import vazkii.botania.common.block.ModBlocks; import vazkii.botania.common.block.tile.TileAlfPortal; public class RenderTileAlfPortal extends TileEntitySpecialRenderer<TileAlfPortal> { @Override public void renderTileEntityAt(@Nonnull TileAlfPortal portal, double d0, double d1, double d2, float f, int digProgress) { if (!portal.getWorld().isBlockLoaded(portal.getPos(), false) || portal.getWorld().getBlockState(portal.getPos()).getBlock() != ModBlocks.alfPortal) return; AlfPortalState state = portal.getWorld().getBlockState(portal.getPos()).getValue(BotaniaStateProps.ALFPORTAL_STATE); if(state == AlfPortalState.OFF) return; GlStateManager.pushMatrix(); GlStateManager.translate(d0, d1, d2); GlStateManager.translate(-1F, 1F, 0.25F); GlStateManager.enableBlend(); GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GlStateManager.color(1F, 1F, 1F, 1F); GlStateManager.disableAlpha(); GlStateManager.enableCull(); float alpha = (float) Math.min(1F, (Math.sin((ClientTickHandler.ticksInGame + f) / 8D) + 1D) / 7D + 0.6D) * (Math.min(60, portal.ticksOpen) / 60F) * 0.5F; GlStateManager.color(1F, 1F, 1F, alpha); Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); if(state == AlfPortalState.ON_X) { GlStateManager.translate(1.25F, 0F, 1.75F); GlStateManager.rotate(90F, 0F, 1F, 0F); } GlStateManager.disableCull(); GlStateManager.disableLighting(); renderIcon(0, 0, MiscellaneousIcons.INSTANCE.alfPortalTex, 3, 3, 240); GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GlStateManager.translate(0F, 0F, 0.5F); renderIcon(0, 0, MiscellaneousIcons.INSTANCE.alfPortalTex, 3, 3, 240); GlStateManager.enableCull(); GlStateManager.enableAlpha(); GlStateManager.disableBlend(); GlStateManager.enableLighting(); GlStateManager.color(1F, 1F, 1F, 1F); GlStateManager.popMatrix(); } public void renderIcon(int par1, int par2, TextureAtlasSprite par3Icon, int par4, int par5, int brightness) { Tessellator tessellator = Tessellator.getInstance(); tessellator.getBuffer().begin(GL11.GL_QUADS, ClientProxy.POSITION_TEX_LMAP); tessellator.getBuffer().pos(par1 + 0, par2 + par5, 0).tex(par3Icon.getMinU(), par3Icon.getMaxV()).lightmap(brightness, brightness).endVertex(); tessellator.getBuffer().pos(par1 + par4, par2 + par5, 0).tex(par3Icon.getMaxU(), par3Icon.getMaxV()).lightmap(brightness, brightness).endVertex(); tessellator.getBuffer().pos(par1 + par4, par2 + 0, 0).tex(par3Icon.getMaxU(), par3Icon.getMinV()).lightmap(brightness, brightness).endVertex(); tessellator.getBuffer().pos(par1 + 0, par2 + 0, 0).tex(par3Icon.getMinU(), par3Icon.getMinV()).lightmap(brightness, brightness).endVertex(); tessellator.draw(); } }