/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [Jun 9, 2014, 9:55:07 PM (GMT)]
*/
package vazkii.botania.client.render.tile;
import javax.annotation.Nonnull;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import vazkii.botania.api.state.BotaniaStateProps;
import vazkii.botania.api.state.enums.AlfPortalState;
import vazkii.botania.client.core.handler.ClientTickHandler;
import vazkii.botania.client.core.handler.MiscellaneousIcons;
import vazkii.botania.client.core.proxy.ClientProxy;
import vazkii.botania.common.block.ModBlocks;
import vazkii.botania.common.block.tile.TileAlfPortal;
public class RenderTileAlfPortal extends TileEntitySpecialRenderer<TileAlfPortal> {
@Override
public void renderTileEntityAt(@Nonnull TileAlfPortal portal, double d0, double d1, double d2, float f, int digProgress) {
if (!portal.getWorld().isBlockLoaded(portal.getPos(), false)
|| portal.getWorld().getBlockState(portal.getPos()).getBlock() != ModBlocks.alfPortal)
return;
AlfPortalState state = portal.getWorld().getBlockState(portal.getPos()).getValue(BotaniaStateProps.ALFPORTAL_STATE);
if(state == AlfPortalState.OFF)
return;
GlStateManager.pushMatrix();
GlStateManager.translate(d0, d1, d2);
GlStateManager.translate(-1F, 1F, 0.25F);
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.color(1F, 1F, 1F, 1F);
GlStateManager.disableAlpha();
GlStateManager.enableCull();
float alpha = (float) Math.min(1F, (Math.sin((ClientTickHandler.ticksInGame + f) / 8D) + 1D) / 7D + 0.6D) * (Math.min(60, portal.ticksOpen) / 60F) * 0.5F;
GlStateManager.color(1F, 1F, 1F, alpha);
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
if(state == AlfPortalState.ON_X) {
GlStateManager.translate(1.25F, 0F, 1.75F);
GlStateManager.rotate(90F, 0F, 1F, 0F);
}
GlStateManager.disableCull();
GlStateManager.disableLighting();
renderIcon(0, 0, MiscellaneousIcons.INSTANCE.alfPortalTex, 3, 3, 240);
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.translate(0F, 0F, 0.5F);
renderIcon(0, 0, MiscellaneousIcons.INSTANCE.alfPortalTex, 3, 3, 240);
GlStateManager.enableCull();
GlStateManager.enableAlpha();
GlStateManager.disableBlend();
GlStateManager.enableLighting();
GlStateManager.color(1F, 1F, 1F, 1F);
GlStateManager.popMatrix();
}
public void renderIcon(int par1, int par2, TextureAtlasSprite par3Icon, int par4, int par5, int brightness) {
Tessellator tessellator = Tessellator.getInstance();
tessellator.getBuffer().begin(GL11.GL_QUADS, ClientProxy.POSITION_TEX_LMAP);
tessellator.getBuffer().pos(par1 + 0, par2 + par5, 0).tex(par3Icon.getMinU(), par3Icon.getMaxV()).lightmap(brightness, brightness).endVertex();
tessellator.getBuffer().pos(par1 + par4, par2 + par5, 0).tex(par3Icon.getMaxU(), par3Icon.getMaxV()).lightmap(brightness, brightness).endVertex();
tessellator.getBuffer().pos(par1 + par4, par2 + 0, 0).tex(par3Icon.getMaxU(), par3Icon.getMinV()).lightmap(brightness, brightness).endVertex();
tessellator.getBuffer().pos(par1 + 0, par2 + 0, 0).tex(par3Icon.getMinU(), par3Icon.getMinV()).lightmap(brightness, brightness).endVertex();
tessellator.draw();
}
}