/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [Jun 7, 2014, 2:25:22 PM (GMT)]
*/
package vazkii.botania.common.block;
import java.util.List;
import javax.annotation.Nonnull;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.statemap.StateMap;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ChunkCache;
import net.minecraft.world.Explosion;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import vazkii.botania.api.lexicon.ILexiconable;
import vazkii.botania.api.lexicon.LexiconEntry;
import vazkii.botania.api.mana.IManaCollisionGhost;
import vazkii.botania.api.state.BotaniaStateProps;
import vazkii.botania.api.state.enums.PlatformVariant;
import vazkii.botania.api.wand.IWandable;
import vazkii.botania.client.core.handler.ModelHandler;
import vazkii.botania.common.Botania;
import vazkii.botania.common.block.tile.TileCamo;
import vazkii.botania.common.block.tile.TilePlatform;
import vazkii.botania.common.item.block.ItemBlockWithMetadataAndName;
import vazkii.botania.common.lexicon.LexiconData;
import vazkii.botania.common.lib.LibBlockNames;
public class BlockPlatform extends BlockCamo implements ILexiconable, IWandable, IManaCollisionGhost {
public BlockPlatform() {
super(Material.WOOD, LibBlockNames.PLATFORM);
setHardness(2.0F);
setResistance(5.0F);
setSoundType(SoundType.WOOD);
}
@Nonnull
@Override
public BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, new IProperty[] { BotaniaStateProps.PLATFORM_VARIANT, },
new IUnlistedProperty[] { BotaniaStateProps.HELD_STATE, BotaniaStateProps.HELD_WORLD, BotaniaStateProps.HELD_POS });
}
@Override
protected IBlockState pickDefaultState() {
return blockState.getBaseState().withProperty(BotaniaStateProps.PLATFORM_VARIANT, PlatformVariant.ABSTRUSE);
}
@Override
public int getMetaFromState(IBlockState state) {
return state.getValue(BotaniaStateProps.PLATFORM_VARIANT).ordinal();
}
@Nonnull
@Override
public IBlockState getStateFromMeta(int meta) {
if (meta > PlatformVariant.values().length) {
meta = 0;
}
return getDefaultState().withProperty(BotaniaStateProps.PLATFORM_VARIANT, PlatformVariant.values()[meta]);
}
@Nonnull
@Override
public IBlockState getExtendedState(@Nonnull IBlockState state, IBlockAccess world, BlockPos pos) {
state = ((IExtendedBlockState) state).withProperty(BotaniaStateProps.HELD_WORLD, world)
.withProperty(BotaniaStateProps.HELD_POS, pos);
TileEntity te = world instanceof ChunkCache ? ((ChunkCache)world).getTileEntity(pos, Chunk.EnumCreateEntityType.CHECK) : world.getTileEntity(pos);
if (te instanceof TileCamo) {
TileCamo tile = (TileCamo) te;
return ((IExtendedBlockState) state).withProperty(BotaniaStateProps.HELD_STATE, tile.camoState);
} else {
return state;
}
}
@Override
public boolean canRenderInLayer(IBlockState state, @Nonnull BlockRenderLayer layer) {
return true;
}
@Override
public int damageDropped(IBlockState state) {
return getMetaFromState(state);
}
@Override
public void registerItemForm() {
GameRegistry.register(new ItemBlockWithMetadataAndName(this), getRegistryName());
}
@SideOnly(Side.CLIENT)
@Override
public void getSubBlocks(@Nonnull Item item, CreativeTabs tab, NonNullList<ItemStack> stacks) {
for(int i = 0; i < PlatformVariant.values().length; i++)
stacks.add(new ItemStack(item, 1, i));
}
@Override
public void addCollisionBoxToList(IBlockState state, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull AxisAlignedBB par5AxisAlignedBB, @Nonnull List<AxisAlignedBB> stacks, Entity par7Entity, boolean isActualState) {
PlatformVariant variant = state.getValue(BotaniaStateProps.PLATFORM_VARIANT);
if(variant == PlatformVariant.INFRANGIBLE || variant == PlatformVariant.ABSTRUSE && par7Entity != null && par7Entity.posY > pos.getY() + 0.9 && (!(par7Entity instanceof EntityPlayer) || !par7Entity.isSneaking()))
super.addCollisionBoxToList(state, world, pos, par5AxisAlignedBB, stacks, par7Entity, isActualState);
}
@Override
public float getBlockHardness(IBlockState state, World world, BlockPos pos) {
PlatformVariant variant = world.getBlockState(pos).getValue(BotaniaStateProps.PLATFORM_VARIANT);
return variant == PlatformVariant.INFRANGIBLE ? -1F : super.getBlockHardness(state, world, pos);
}
@Override
public boolean canEntityDestroy(IBlockState state, IBlockAccess world, BlockPos pos, Entity entity) {
return state.getValue(BotaniaStateProps.PLATFORM_VARIANT) != PlatformVariant.INFRANGIBLE;
}
@Override
public float getExplosionResistance(World world, BlockPos pos, @Nonnull Entity exploder, Explosion explosion) {
return world.getBlockState(pos).getValue(BotaniaStateProps.PLATFORM_VARIANT) != PlatformVariant.INFRANGIBLE ? super.getExplosionResistance(world, pos, exploder, explosion) : Float.MAX_VALUE;
}
@Nonnull
@Override
public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) {
return new TilePlatform();
}
@Override
public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) {
PlatformVariant variant = world.getBlockState(pos).getValue(BotaniaStateProps.PLATFORM_VARIANT);
return variant == PlatformVariant.ABSTRUSE ? LexiconData.platform : variant == PlatformVariant.INFRANGIBLE ? null : LexiconData.spectralPlatform;
}
@Override
public boolean onUsedByWand(EntityPlayer player, ItemStack stack, World world, BlockPos pos, EnumFacing side) {
TilePlatform tile = (TilePlatform) world.getTileEntity(pos);
return tile.onWanded(player);
}
@Override
public boolean isGhost(IBlockState state, World world, BlockPos pos) {
return true;
}
@SideOnly(Side.CLIENT)
@Override
public void registerModels() {
ModelHandler.registerBlockToState(this, 3);
// Statemapper after item registration, because the items should be registered to the actual variant names
ModelLoader.setCustomStateMapper(this, new StateMap.Builder().ignore(BotaniaStateProps.PLATFORM_VARIANT).build());
}
}