/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Oct 24, 2015, 3:51:35 PM (GMT)] */ package vazkii.botania.client.render.tile; import javax.annotation.Nullable; import org.lwjgl.opengl.GL11; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.block.model.ItemCameraTransforms; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.ResourceLocation; import vazkii.botania.api.item.IAvatarWieldable; import vazkii.botania.api.state.BotaniaStateProps; import vazkii.botania.client.core.handler.ClientTickHandler; import vazkii.botania.client.lib.LibResources; import vazkii.botania.client.model.ModelAvatar; import vazkii.botania.common.block.ModBlocks; import vazkii.botania.common.block.tile.TileAvatar; public class RenderTileAvatar extends TileEntitySpecialRenderer<TileAvatar> { private static final float[] ROTATIONS = new float[] { 180F, 0F, 90F, 270F }; private static final ResourceLocation texture = new ResourceLocation(LibResources.MODEL_AVATAR); private static final ModelAvatar model = new ModelAvatar(); @Override public void renderTileEntityAt(@Nullable TileAvatar avatar, double d0, double d1, double d2, float pticks, int digProgress) { if (avatar != null) if (!avatar.getWorld().isBlockLoaded(avatar.getPos(), false) || avatar.getWorld().getBlockState(avatar.getPos()).getBlock() != ModBlocks.avatar) return; GlStateManager.pushMatrix(); GlStateManager.enableRescaleNormal(); GlStateManager.color(1F, 1F, 1F, 1F); GlStateManager.translate(d0, d1, d2); Minecraft.getMinecraft().renderEngine.bindTexture(texture); EnumFacing facing = avatar != null && avatar.getWorld() != null ? avatar.getWorld().getBlockState(avatar.getPos()).getValue(BotaniaStateProps.CARDINALS) : EnumFacing.SOUTH; GlStateManager.translate(0.5F, 1.6F, 0.5F); GlStateManager.scale(1F, -1F, -1F); GlStateManager.rotate(ROTATIONS[Math.max(Math.min(ROTATIONS.length - 1, facing.getIndex() - 2), 0)], 0F, 1F, 0F); model.render(); if (avatar == null) { GlStateManager.color(1F, 1F, 1F); GlStateManager.scale(1F, -1F, -1F); GlStateManager.enableRescaleNormal(); GlStateManager.popMatrix(); return; } ItemStack stack = avatar.getItemHandler().getStackInSlot(0); if(!stack.isEmpty()) { GlStateManager.pushMatrix(); Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); float s = 0.6F; GlStateManager.scale(s, s, s); GlStateManager.translate(-0.5F, 2F, -0.25F); GlStateManager.rotate(-70, 1, 0, 0); Minecraft.getMinecraft().getRenderItem().renderItem(stack, ItemCameraTransforms.TransformType.THIRD_PERSON_RIGHT_HAND); GlStateManager.popMatrix(); IAvatarWieldable wieldable = (IAvatarWieldable) stack.getItem(); Minecraft.getMinecraft().renderEngine.bindTexture(wieldable.getOverlayResource(avatar, stack)); s = 1.01F; GlStateManager.pushMatrix(); GlStateManager.enableBlend(); GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GlStateManager.scale(s, s, s); GlStateManager.translate(0F, -0.01F, 0F); int light = 15728880; int lightmapX = light % 65536; int lightmapY = light / 65536; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, lightmapX, lightmapY); float alpha = (float) Math.sin(ClientTickHandler.ticksInGame / 20D) / 2F + 0.5F; GlStateManager.color(1F, 1F, 1F, alpha + 0.183F); model.render(); GlStateManager.popMatrix(); } GlStateManager.color(1F, 1F, 1F); GlStateManager.scale(1F, -1F, -1F); GlStateManager.enableRescaleNormal(); GlStateManager.popMatrix(); } }