/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Sep 1, 2015, 6:35:06 PM (GMT)] */ package vazkii.botania.common.block.decor; import java.util.List; import javax.annotation.Nonnull; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumDyeColor; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.NonNullList; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.World; import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import vazkii.botania.api.state.BotaniaStateProps; import vazkii.botania.client.core.handler.ModelHandler; import vazkii.botania.common.block.BlockMod; import vazkii.botania.common.item.block.ItemBlockWithMetadataAndName; import vazkii.botania.common.lib.LibBlockNames; public class BlockPavement extends BlockMod { public static final int TYPES = 6; public BlockPavement() { super(Material.ROCK, LibBlockNames.PAVEMENT); setHardness(2.0F); setResistance(10.0F); setSoundType(SoundType.STONE); } @Nonnull @Override public BlockStateContainer createBlockState() { return new BlockStateContainer(this, BotaniaStateProps.PAVEMENT_COLOR); } @Override protected IBlockState pickDefaultState() { return blockState.getBaseState().withProperty(BotaniaStateProps.PAVEMENT_COLOR, EnumDyeColor.WHITE); } @Override public int getMetaFromState(IBlockState state) { switch (state.getValue(BotaniaStateProps.PAVEMENT_COLOR)) { case GREEN: return 5; case YELLOW: return 4; case RED: return 3; case BLUE: return 2; case BLACK: return 1; case WHITE: default: return 0; } } @Nonnull @Override public IBlockState getStateFromMeta(int meta) { if (meta >= TYPES) { meta = 0; } EnumDyeColor color; switch (meta) { case 5: color = EnumDyeColor.GREEN; break; case 4: color = EnumDyeColor.YELLOW; break; case 3: color = EnumDyeColor.RED; break; case 2: color = EnumDyeColor.BLUE; break; case 1: color = EnumDyeColor.BLACK; break; case 0: default: color = EnumDyeColor.WHITE; break; } return getDefaultState().withProperty(BotaniaStateProps.PAVEMENT_COLOR, color); } @Override public int damageDropped(IBlockState state) { return getMetaFromState(state); } @Override public void registerItemForm() { GameRegistry.register(new ItemBlockWithMetadataAndName(this), getRegistryName()); } @SideOnly(Side.CLIENT) @Override public void getSubBlocks(@Nonnull Item item, CreativeTabs tab, NonNullList<ItemStack> stacks) { for(int i = 0; i < TYPES; i++) stacks.add(new ItemStack(item, 1, i)); } @Nonnull @Override public ItemStack getPickBlock(@Nonnull IBlockState state, RayTraceResult target, @Nonnull World world, @Nonnull BlockPos pos, EntityPlayer player) { return new ItemStack(this, 1, getMetaFromState(world.getBlockState(pos))); } @SideOnly(Side.CLIENT) @Override public void registerModels() { ModelHandler.registerBlockToState(this, BotaniaStateProps.PAVEMENT_COLOR.getAllowedValues().size()); } }