/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [May 16, 2014, 7:34:37 PM (GMT)] */ package vazkii.botania.common.block.mana; import java.util.ArrayList; import java.util.Collections; import java.util.List; import javax.annotation.Nonnull; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.passive.EntityCow; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.init.SoundEvents; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.NonNullList; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.IShearable; import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import vazkii.botania.api.internal.IManaBurst; import vazkii.botania.api.lexicon.ILexiconable; import vazkii.botania.api.lexicon.LexiconEntry; import vazkii.botania.api.mana.IManaTrigger; import vazkii.botania.api.state.BotaniaStateProps; import vazkii.botania.api.state.enums.DrumVariant; import vazkii.botania.client.core.handler.ModelHandler; import vazkii.botania.common.block.BlockMod; import vazkii.botania.common.item.ItemGrassHorn; import vazkii.botania.common.item.block.ItemBlockWithMetadataAndName; import vazkii.botania.common.lexicon.LexiconData; import vazkii.botania.common.lib.LibBlockNames; public class BlockForestDrum extends BlockMod implements IManaTrigger, ILexiconable { private static final AxisAlignedBB AABB = new AxisAlignedBB(3/16.0, 0, 3/16.0, 13/16.0, 14/16.0, 13/16.0); public BlockForestDrum() { super(Material.WOOD, LibBlockNames.FOREST_DRUM); setHardness(2.0F); setSoundType(SoundType.WOOD); } @Nonnull @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) { return AABB; } @Nonnull @Override public BlockStateContainer createBlockState() { return new BlockStateContainer(this, BotaniaStateProps.DRUM_VARIANT); } @Override protected IBlockState pickDefaultState() { return blockState.getBaseState().withProperty(BotaniaStateProps.DRUM_VARIANT, DrumVariant.WILD); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(BotaniaStateProps.DRUM_VARIANT).ordinal(); } @Nonnull @Override public IBlockState getStateFromMeta(int meta) { if (meta >= DrumVariant.values().length) { meta = 0; } return getDefaultState().withProperty(BotaniaStateProps.DRUM_VARIANT, DrumVariant.values()[meta]); } @Override public void registerItemForm() { GameRegistry.register(new ItemBlockWithMetadataAndName(this), getRegistryName()); } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public int damageDropped(IBlockState state) { return state.getBlock().getMetaFromState(state); } @SideOnly(Side.CLIENT) @Override public void getSubBlocks(@Nonnull Item item, CreativeTabs tab, NonNullList<ItemStack> list) { for(int i = 0; i < 3; i++) list.add(new ItemStack(item, 1, i)); } @Override public void onBurstCollision(IManaBurst burst, World world, BlockPos pos) { if(burst.isFake()) return; if(world.isRemote) { world.spawnParticle(EnumParticleTypes.NOTE, pos.getX() + 0.5, pos.getY() + 1.2, pos.getZ() + 0.5D, 1.0 / 24.0, 0, 0); return; } DrumVariant variant = world.getBlockState(pos).getValue(BotaniaStateProps.DRUM_VARIANT); if(variant == DrumVariant.WILD) ItemGrassHorn.breakGrass(world, null, 0, pos); else if(variant == DrumVariant.CANOPY) ItemGrassHorn.breakGrass(world, null, 1, pos); else { int range = 10; List<EntityLiving> entities = world.getEntitiesWithinAABB(EntityLiving.class, new AxisAlignedBB(pos.add(-range, -range, -range), pos.add(range + 1, range + 1, range + 1))); List<EntityLiving> shearables = new ArrayList<>(); ItemStack stack = new ItemStack(this, 1, 1); for(EntityLiving entity : entities) { if(entity instanceof IShearable && ((IShearable) entity).isShearable(stack, world, new BlockPos(entity))) { shearables.add(entity); } else if(entity instanceof EntityCow) { List<EntityItem> items = world.getEntitiesWithinAABB(EntityItem.class, new AxisAlignedBB(entity.posX, entity.posY, entity.posZ, entity.posX + entity.width, entity.posY + entity.height, entity.posZ + entity.width)); for(EntityItem item : items) { ItemStack itemstack = item.getEntityItem(); if(!itemstack.isEmpty() && itemstack.getItem() == Items.BUCKET && !world.isRemote) { while(itemstack.getCount() > 0) { EntityItem ent = entity.entityDropItem(new ItemStack(Items.MILK_BUCKET), 1.0F); ent.motionY += world.rand.nextFloat() * 0.05F; ent.motionX += (world.rand.nextFloat() - world.rand.nextFloat()) * 0.1F; ent.motionZ += (world.rand.nextFloat() - world.rand.nextFloat()) * 0.1F; itemstack.shrink(1); } item.setDead(); } } } } Collections.shuffle(shearables); int sheared = 0; for(EntityLiving entity : shearables) { if(sheared > 4) break; List<ItemStack> stacks = ((IShearable) entity).onSheared(stack, world, new BlockPos(entity), 0); if(stacks != null) for(ItemStack wool : stacks) { EntityItem ent = entity.entityDropItem(wool, 1.0F); ent.motionY += world.rand.nextFloat() * 0.05F; ent.motionX += (world.rand.nextFloat() - world.rand.nextFloat()) * 0.1F; ent.motionZ += (world.rand.nextFloat() - world.rand.nextFloat()) * 0.1F; } ++sheared; } } for(int i = 0; i < 10; i++) world.playSound(null, pos, SoundEvents.BLOCK_NOTE_BASEDRUM, SoundCategory.BLOCKS, 1F, 1F); } @Override public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) { DrumVariant variant = world.getBlockState(pos).getValue(BotaniaStateProps.DRUM_VARIANT); switch(variant) { case GATHERING: return LexiconData.gatherDrum; case CANOPY: return LexiconData.canopyDrum; case WILD: default: return LexiconData.forestDrum; } } @SideOnly(Side.CLIENT) @Override public void registerModels() { ModelHandler.registerBlockToState(this, DrumVariant.values().length); } }