/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Dec 21, 2014, 12:28:06 AM (GMT)] */ package vazkii.botania.common.block.decor; import java.util.List; import javax.annotation.Nonnull; import com.google.common.collect.ImmutableList; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.common.Optional; import net.minecraftforge.items.ItemHandlerHelper; import vazkii.botania.api.lexicon.ILexiconable; import vazkii.botania.api.lexicon.LexiconEntry; import vazkii.botania.common.block.BlockMod; import vazkii.botania.common.block.tile.TileManaFlame; import vazkii.botania.common.item.ModItems; import vazkii.botania.common.lexicon.LexiconData; import vazkii.botania.common.lib.LibBlockNames; import vazkii.botania.common.world.WorldTypeSkyblock; public class BlockManaFlame extends BlockMod implements ILexiconable { private static final AxisAlignedBB AABB = new AxisAlignedBB(0.25, 0.25, 0.25, 0.75, 0.75, 0.75); public BlockManaFlame() { super(Material.CLOTH, LibBlockNames.MANA_FLAME); setSoundType(SoundType.CLOTH); setLightLevel(1F); } @Nonnull @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) { return AABB; } @Override public boolean registerInCreative() { return false; } @Override @Optional.Method(modid = "easycoloredlights") public int getLightValue(@Nonnull IBlockState state, IBlockAccess world, @Nonnull BlockPos pos) { if(world.getBlockState(pos).getBlock() != this) return world.getBlockState(pos).getLightValue(world, pos); return ((TileManaFlame) world.getTileEntity(pos)).getLightColor(); } @Nonnull @Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.INVISIBLE; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean isPassable(IBlockAccess world, BlockPos pos) { return true; } @Override public AxisAlignedBB getCollisionBoundingBox(IBlockState state, @Nonnull IBlockAccess world, @Nonnull BlockPos pos) { return NULL_AABB; } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing s, float xs, float ys, float zs) { if(WorldTypeSkyblock.isWorldSkyblock(world)) { ItemStack stack = player.getHeldItem(hand); if(!stack.isEmpty() && stack.getItem() == Item.getItemFromBlock(Blocks.SAPLING) && !player.inventory.hasItemStack(new ItemStack(ModItems.lexicon))) { if(!world.isRemote) { stack.shrink(1); ItemHandlerHelper.giveItemToPlayer(player, new ItemStack(ModItems.lexicon)); } return true; } } return false; } @Nonnull @Override public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, @Nonnull IBlockState state, int fortune) { return ImmutableList.of(); } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Nonnull @Override public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) { return new TileManaFlame(); } @Override public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) { return LexiconData.lenses; } @Override public void registerItemForm() {} }