/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [Nov 17, 2014, 5:31:53 PM (GMT)]
*/
package vazkii.botania.common.block;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import javax.annotation.Nonnull;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.ChunkCache;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.oredict.RecipeSorter;
import net.minecraftforge.oredict.RecipeSorter.Category;
import vazkii.botania.api.BotaniaAPI;
import vazkii.botania.api.lexicon.ILexiconable;
import vazkii.botania.api.lexicon.LexiconEntry;
import vazkii.botania.api.state.BotaniaStateProps;
import vazkii.botania.api.subtile.ISpecialFlower;
import vazkii.botania.api.wand.IWandHUD;
import vazkii.botania.api.wand.IWandable;
import vazkii.botania.common.block.decor.BlockFloatingFlower;
import vazkii.botania.common.block.tile.TileFloatingSpecialFlower;
import vazkii.botania.common.block.tile.TileSpecialFlower;
import vazkii.botania.common.crafting.recipe.SpecialFloatingFlowerRecipe;
import vazkii.botania.common.item.block.ItemBlockFloatingSpecialFlower;
import vazkii.botania.common.item.block.ItemBlockSpecialFlower;
import vazkii.botania.common.lib.LibBlockNames;
public class BlockFloatingSpecialFlower extends BlockFloatingFlower implements ISpecialFlower, IWandable, ILexiconable, IWandHUD {
public BlockFloatingSpecialFlower() {
super(LibBlockNames.FLOATING_SPECIAL_FLOWER);
GameRegistry.addRecipe(new SpecialFloatingFlowerRecipe());
RecipeSorter.register("botania:floatingSpecialFlower", SpecialFloatingFlowerRecipe.class, Category.SHAPELESS, "");
}
@Nonnull
@Override
public BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, new IProperty[] { BotaniaStateProps.COLOR }, new IUnlistedProperty[] { BotaniaStateProps.SUBTILE_ID, BotaniaStateProps.ISLAND_TYPE });
}
@Nonnull
@Override
public IBlockState getExtendedState(@Nonnull IBlockState state, IBlockAccess world, BlockPos pos) {
state = super.getExtendedState(state, world, pos);
TileEntity te = world instanceof ChunkCache ? ((ChunkCache)world).getTileEntity(pos, Chunk.EnumCreateEntityType.CHECK) : world.getTileEntity(pos);
if (te instanceof TileFloatingSpecialFlower) {
state = ((IExtendedBlockState) state).withProperty(BotaniaStateProps.SUBTILE_ID, ((TileFloatingSpecialFlower) te).subTileName);
}
return state;
}
@Override
public int getLightValue(@Nonnull IBlockState state, IBlockAccess world, @Nonnull BlockPos pos) {
if(world.getBlockState(pos).getBlock() != this)
return world.getBlockState(pos).getLightValue(world, pos);
TileEntity tile = world.getTileEntity(pos);
return tile instanceof TileSpecialFlower ? ((TileSpecialFlower) tile).getLightValue() : lightValue;
}
@Override
public boolean hasComparatorInputOverride(IBlockState state) {
return true;
}
@Override
public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos) {
return ((TileSpecialFlower) world.getTileEntity(pos)).getComparatorInputOverride();
}
@Override
public int getWeakPower(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) {
return ((TileSpecialFlower) world.getTileEntity(pos)).getPowerLevel(side);
}
@Override
public int getStrongPower(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) {
return getWeakPower(state, world, pos, side);
}
@Override
public boolean canProvidePower(IBlockState state) {
return true;
}
@SideOnly(Side.CLIENT)
@Override
public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand) {}
@SideOnly(Side.CLIENT)
@Override
public void getSubBlocks(@Nonnull Item item, CreativeTabs tab, NonNullList<ItemStack> stacks) {
for(String s : BotaniaAPI.subtilesForCreativeMenu) {
stacks.add(ItemBlockSpecialFlower.ofType(new ItemStack(item), s));
if(BotaniaAPI.miniFlowers.containsKey(s))
stacks.add(ItemBlockSpecialFlower.ofType(new ItemStack(item), BotaniaAPI.miniFlowers.get(s)));
}
}
@Nonnull
@Override
public ItemStack getPickBlock(@Nonnull IBlockState state, RayTraceResult target, @Nonnull World world, @Nonnull BlockPos pos, EntityPlayer player) {
String name = ((TileSpecialFlower) world.getTileEntity(pos)).subTileName;
return ItemBlockSpecialFlower.ofType(new ItemStack(state.getBlock()), name);
}
@Override
public void onBlockHarvested(World world, BlockPos pos, IBlockState state, EntityPlayer player) {
((TileSpecialFlower) world.getTileEntity(pos)).onBlockHarvested(world, pos, state, player);
}
@Override
public boolean removedByPlayer(@Nonnull IBlockState state, World world, @Nonnull BlockPos pos, @Nonnull EntityPlayer player, boolean willHarvest) {
if (willHarvest) {
// Copy of super.removedByPlayer but don't set to air yet
// This is so getDrops below will have a TE to work with
onBlockHarvested(world, pos, state, player);
return true;
} else {
return super.removedByPlayer(state, world, pos, player, willHarvest);
}
}
@Override
public void harvestBlock(@Nonnull World world, EntityPlayer player, @Nonnull BlockPos pos, @Nonnull IBlockState state, TileEntity te, ItemStack stack) {
super.harvestBlock(world, player, pos, state, te, stack);
// Now delete the block and TE
world.setBlockToAir(pos);
}
@Nonnull
@Override
public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, @Nonnull IBlockState state, int fortune) {
ArrayList<ItemStack> list = new ArrayList<>();
TileEntity tile = world.getTileEntity(pos);
if(tile != null) {
String name = ((TileSpecialFlower) tile).subTileName;
list.add(ItemBlockSpecialFlower.ofType(new ItemStack(state.getBlock()), name));
((TileSpecialFlower) tile).getDrops(list);
}
return list;
}
@Override
public boolean onUsedByWand(EntityPlayer player, ItemStack stack, World world, BlockPos pos, EnumFacing side) {
return ((TileSpecialFlower) world.getTileEntity(pos)).onWanded(stack, player);
}
@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase entity, ItemStack stack) {
((TileSpecialFlower) world.getTileEntity(pos)).onBlockPlacedBy(world, pos, state, entity, stack);
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
return ((TileSpecialFlower) world.getTileEntity(pos)).onBlockActivated(world, pos, state, player, hand, side, hitX, hitY, hitZ) || super.onBlockActivated(world, pos, state, player, hand, side, hitX, hitY, hitZ);
}
@Override
public void onBlockAdded(World world, BlockPos pos, IBlockState state) {
((TileSpecialFlower) world.getTileEntity(pos)).onBlockAdded(world, pos, state);
}
@SideOnly(Side.CLIENT)
@Override
public void renderHUD(Minecraft mc, ScaledResolution res, World world, BlockPos pos) {
((TileSpecialFlower) world.getTileEntity(pos)).renderHUD(mc, res);
}
@Override
public void registerItemForm() {
GameRegistry.register(new ItemBlockFloatingSpecialFlower(this), getRegistryName());
}
@Nonnull
@Override
public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) {
return new TileFloatingSpecialFlower();
}
@Override
public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) {
return ((TileSpecialFlower) world.getTileEntity(pos)).getEntry();
}
}