/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Jan 26, 2014, 12:22:58 AM (GMT)] */ package vazkii.botania.common.block.mana; import java.util.ArrayList; import java.util.List; import javax.annotation.Nonnull; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.ScaledResolution; import net.minecraft.client.renderer.block.statemap.StateMap; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.EnumDyeColor; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.stats.Achievement; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.EnumFacing; import net.minecraft.util.NonNullList; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.ChunkCache; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraft.world.chunk.Chunk; import net.minecraftforge.client.model.ModelLoader; import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import vazkii.botania.api.BotaniaAPI; import vazkii.botania.api.internal.VanillaPacketDispatcher; import vazkii.botania.api.lexicon.ILexiconable; import vazkii.botania.api.lexicon.LexiconEntry; import vazkii.botania.api.state.BotaniaStateProps; import vazkii.botania.api.state.enums.PoolVariant; import vazkii.botania.api.wand.IWandHUD; import vazkii.botania.api.wand.IWandable; import vazkii.botania.client.core.handler.ModelHandler; import vazkii.botania.common.achievement.ICraftAchievement; import vazkii.botania.common.achievement.ModAchievements; import vazkii.botania.common.block.BlockMod; import vazkii.botania.common.block.tile.mana.TilePool; import vazkii.botania.common.item.block.ItemBlockPool; import vazkii.botania.common.lexicon.LexiconData; import vazkii.botania.common.lib.LibBlockNames; public class BlockPool extends BlockMod implements IWandHUD, IWandable, ILexiconable, ICraftAchievement { private static final AxisAlignedBB AABB = new AxisAlignedBB(0, 0, 0, 1, 0.5, 1); private boolean lastFragile = false; public BlockPool() { super(Material.ROCK, LibBlockNames.POOL); setHardness(2.0F); setResistance(10.0F); setSoundType(SoundType.STONE); BotaniaAPI.blacklistBlockFromMagnet(this, Short.MAX_VALUE); } @Nonnull @Override public BlockStateContainer createBlockState() { return new BlockStateContainer(this, BotaniaStateProps.POOL_VARIANT, BotaniaStateProps.COLOR); } @Override protected IBlockState pickDefaultState() { return blockState.getBaseState() .withProperty(BotaniaStateProps.POOL_VARIANT, PoolVariant.DEFAULT) .withProperty(BotaniaStateProps.COLOR, EnumDyeColor.WHITE); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(BotaniaStateProps.POOL_VARIANT).ordinal(); } @Nonnull @Override public IBlockState getStateFromMeta(int meta) { if (meta > PoolVariant.values().length) { meta = 0; } return getDefaultState().withProperty(BotaniaStateProps.POOL_VARIANT, PoolVariant.values()[meta]); } @Nonnull @Override public IBlockState getActualState(@Nonnull IBlockState state, IBlockAccess world, BlockPos pos) { TileEntity te = world instanceof ChunkCache ? ((ChunkCache)world).getTileEntity(pos, Chunk.EnumCreateEntityType.CHECK) : world.getTileEntity(pos); if (te instanceof TilePool) { return state.withProperty(BotaniaStateProps.COLOR, ((TilePool) te).color); } else { return state.withProperty(BotaniaStateProps.COLOR, EnumDyeColor.WHITE); } } @Nonnull @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) { return AABB; } @Override public void registerItemForm() { GameRegistry.register(new ItemBlockPool(this), getRegistryName()); } @Override public int damageDropped(IBlockState state) { return state.getBlock().getMetaFromState(state); } @Override public void breakBlock(@Nonnull World world, @Nonnull BlockPos pos, @Nonnull IBlockState state) { TilePool pool = (TilePool) world.getTileEntity(pos); lastFragile = pool.fragile; super.breakBlock(world, pos, state); } @Nonnull @Override public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, @Nonnull IBlockState state, int fortune) { ArrayList<ItemStack> drops = new ArrayList<>(); if(!lastFragile) drops.add(new ItemStack(this, 1, state.getBlock().getMetaFromState(state))); return drops; } @SideOnly(Side.CLIENT) @Override public void getSubBlocks(@Nonnull Item item, CreativeTabs par2, NonNullList<ItemStack> par3) { par3.add(new ItemStack(item, 1, 0)); par3.add(new ItemStack(item, 1, 2)); par3.add(new ItemStack(item, 1, 3)); par3.add(new ItemStack(item, 1, 1)); } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Nonnull @Override public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) { return new TilePool(); } @Override public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity par5Entity) { if(par5Entity instanceof EntityItem) { TilePool tile = (TilePool) world.getTileEntity(pos); if(tile.collideEntityItem((EntityItem) par5Entity)) VanillaPacketDispatcher.dispatchTEToNearbyPlayers(world, pos); } } private static final AxisAlignedBB BOTTOM_AABB = new AxisAlignedBB(0, 0, 0, 1, 1/16.0, 1); private static final AxisAlignedBB NORTH_AABB = new AxisAlignedBB(0, 0, 15/16.0, 1, 0.5, 1); private static final AxisAlignedBB SOUTH_AABB = new AxisAlignedBB(0, 0, 0, 1, 0.5, 1/16.0); private static final AxisAlignedBB WEST_AABB = new AxisAlignedBB(0, 0, 0, 1/16.0, 0.5, 1); private static final AxisAlignedBB EAST_AABB = new AxisAlignedBB(15/16.0, 0, 0, 1, 0.5, 1); @Override public void addCollisionBoxToList(IBlockState state, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull AxisAlignedBB entityBox, @Nonnull List<AxisAlignedBB> boxes, Entity entity, boolean isActualState) { addCollisionBoxToList(pos, entityBox, boxes, BOTTOM_AABB); addCollisionBoxToList(pos, entityBox, boxes, NORTH_AABB); addCollisionBoxToList(pos, entityBox, boxes, SOUTH_AABB); addCollisionBoxToList(pos, entityBox, boxes, WEST_AABB); addCollisionBoxToList(pos, entityBox, boxes, EAST_AABB); } @Override public boolean isSideSolid(IBlockState state, @Nonnull IBlockAccess world, @Nonnull BlockPos pos, EnumFacing side) { return side == EnumFacing.DOWN; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Nonnull @Override public EnumBlockRenderType getRenderType(IBlockState state) { if (state.getValue(BotaniaStateProps.POOL_VARIANT) == PoolVariant.FABULOUS) return EnumBlockRenderType.ENTITYBLOCK_ANIMATED; else return EnumBlockRenderType.MODEL; } @Override public boolean hasComparatorInputOverride(IBlockState state) { return true; } @Override public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos) { TilePool pool = (TilePool) world.getTileEntity(pos); int val = (int) ((double) pool.getCurrentMana() / (double) pool.manaCap * 15.0); if(pool.getCurrentMana() > 0) val = Math.max(val, 1); return val; } @Override public void renderHUD(Minecraft mc, ScaledResolution res, World world, BlockPos pos) { ((TilePool) world.getTileEntity(pos)).renderHUD(mc, res); } @Override public boolean onUsedByWand(EntityPlayer player, ItemStack stack, World world, BlockPos pos, EnumFacing side) { ((TilePool) world.getTileEntity(pos)).onWanded(player, stack); return true; } @Override public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) { return world.getBlockState(pos).getValue(BotaniaStateProps.POOL_VARIANT) == PoolVariant.FABULOUS ? LexiconData.rainbowRod : LexiconData.pool; } @Override public Achievement getAchievementOnCraft(ItemStack stack, EntityPlayer player, IInventory matrix) { return ModAchievements.manaPoolPickup; } @SideOnly(Side.CLIENT) @Override public void registerModels() { ModelLoader.setCustomStateMapper(this, new StateMap.Builder().ignore(BotaniaStateProps.COLOR).build()); ModelHandler.registerBlockToState(this, PoolVariant.values().length); } }