/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Mar 15, 2014, 4:08:26 PM (GMT)] */ package vazkii.botania.common.block.mana; import java.util.Random; import javax.annotation.Nonnull; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.ScaledResolution; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.items.ItemHandlerHelper; import vazkii.botania.api.lexicon.ILexiconable; import vazkii.botania.api.lexicon.LexiconEntry; import vazkii.botania.api.state.BotaniaStateProps; import vazkii.botania.api.wand.IWandHUD; import vazkii.botania.api.wand.IWandable; import vazkii.botania.client.core.handler.ModelHandler; import vazkii.botania.common.block.BlockMod; import vazkii.botania.common.block.tile.TileEnchanter; import vazkii.botania.common.item.ModItems; import vazkii.botania.common.lexicon.LexiconData; import vazkii.botania.common.lib.LibBlockNames; public class BlockEnchanter extends BlockMod implements IWandable, ILexiconable, IWandHUD { private final Random random = new Random(); public BlockEnchanter() { super(Material.ROCK, LibBlockNames.ENCHANTER); setHardness(3.0F); setResistance(5.0F); setLightLevel(1.0F); setSoundType(SoundType.STONE); } @Nonnull @Override public BlockStateContainer createBlockState() { return new BlockStateContainer(this, BotaniaStateProps.ENCHANTER_DIRECTION); } @Override protected IBlockState pickDefaultState() { return blockState.getBaseState().withProperty(BotaniaStateProps.ENCHANTER_DIRECTION, EnumFacing.Axis.X); } @Override public int getMetaFromState(IBlockState state) { switch (state.getValue(BotaniaStateProps.ENCHANTER_DIRECTION)) { case Z: return 1; case X: default: return 0; } } @Nonnull @Override public IBlockState getStateFromMeta(int meta) { return getDefaultState().withProperty(BotaniaStateProps.ENCHANTER_DIRECTION, meta == 1 ? EnumFacing.Axis.Z : EnumFacing.Axis.X); } @Override public boolean registerInCreative() { return false; } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Nonnull @Override public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) { return new TileEnchanter(); } @Nonnull @Override public Item getItemDropped(IBlockState state, Random rand, int fortune) { return Item.getItemFromBlock(Blocks.LAPIS_BLOCK); } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float par7, float par8, float par9) { TileEnchanter enchanter = (TileEnchanter) world.getTileEntity(pos); ItemStack stack = player.getHeldItem(hand); if(!stack.isEmpty() && stack.getItem() == ModItems.twigWand) return false; boolean stackEnchantable = !stack.isEmpty() && stack.getItem() != Items.BOOK && stack.isItemEnchantable() && stack.getCount() == 1; if(enchanter.itemToEnchant.isEmpty()) { if(stackEnchantable) { enchanter.itemToEnchant = stack.copy(); player.setHeldItem(hand, ItemStack.EMPTY); enchanter.sync(); } else { return false; } } else if(enchanter.stage == TileEnchanter.State.IDLE) { ItemHandlerHelper.giveItemToPlayer(player, enchanter.itemToEnchant.copy()); enchanter.itemToEnchant = ItemStack.EMPTY; enchanter.sync(); } return true; } @Override public void breakBlock(@Nonnull World world, @Nonnull BlockPos pos, @Nonnull IBlockState state) { TileEnchanter enchanter = (TileEnchanter) world.getTileEntity(pos); if(!enchanter.itemToEnchant.isEmpty()) { world.spawnEntity(new EntityItem(world, pos.getX(), pos.getY(), pos.getZ(), enchanter.itemToEnchant)); } world.updateComparatorOutputLevel(pos, state.getBlock()); super.breakBlock(world, pos, state); } @Override public boolean onUsedByWand(EntityPlayer player, ItemStack stack, World world, BlockPos pos, EnumFacing side) { ((TileEnchanter) world.getTileEntity(pos)).onWanded(player, stack); return true; } @Override public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) { return LexiconData.manaEnchanting; } @SideOnly(Side.CLIENT) @Override public void renderHUD(Minecraft mc, ScaledResolution res, World world, BlockPos pos) { ((TileEnchanter) world.getTileEntity(pos)).renderHUD(res); } @SideOnly(Side.CLIENT) @Override public void registerModels() { ModelHandler.registerBlockToState(this, 0, getDefaultState().withProperty(BotaniaStateProps.ENCHANTER_DIRECTION, EnumFacing.Axis.X)); } }