/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [May 9, 2014, 10:55:17 PM (GMT)]
*/
package vazkii.botania.common.block;
import javax.annotation.Nonnull;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import vazkii.botania.api.lexicon.ILexiconable;
import vazkii.botania.api.lexicon.LexiconEntry;
import vazkii.botania.common.block.tile.TileForestEye;
import vazkii.botania.common.lexicon.LexiconData;
import vazkii.botania.common.lib.LibBlockNames;
public class BlockForestEye extends BlockMod implements ILexiconable {
private static final AxisAlignedBB AABB = new AxisAlignedBB(0.25, 0.25, 0.25, 0.75, 0.75, 0.75);
public BlockForestEye() {
super(Material.IRON, LibBlockNames.FOREST_EYE);
setHardness(5.0F);
setResistance(10.0F);
setSoundType(SoundType.METAL);
}
@Nonnull
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) {
return AABB;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
public boolean hasComparatorInputOverride(IBlockState state) {
return true;
}
@Override
public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos) {
TileForestEye eye = (TileForestEye) world.getTileEntity(pos);
return eye == null ? 0 : Math.min(15, Math.max(0, eye.entities - 1));
}
@Override
public boolean hasTileEntity(IBlockState state) {
return true;
}
@Nonnull
@Override
public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) {
return new TileForestEye();
}
@Override
public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) {
return LexiconData.forestEye;
}
}