/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Nov 1, 2014, 6:09:29 PM (GMT)] */ package vazkii.botania.common.block.decor; import javax.annotation.Nonnull; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockRenderLayer; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import vazkii.botania.api.lexicon.ILexiconable; import vazkii.botania.api.lexicon.LexiconEntry; import vazkii.botania.common.block.BlockMod; import vazkii.botania.common.lexicon.LexiconData; import vazkii.botania.common.lib.LibBlockNames; public class BlockManaGlass extends BlockMod implements ILexiconable { public BlockManaGlass() { this(LibBlockNames.MANA_GLASS); } public BlockManaGlass(String name) { super(Material.GLASS, name); setHardness(0.3F); setSoundType(SoundType.GLASS); setLightLevel(1.0F); } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullBlock(IBlockState state) { return true; } @SideOnly(Side.CLIENT) @Override public boolean shouldSideBeRendered(IBlockState state, @Nonnull IBlockAccess world, @Nonnull BlockPos pos, EnumFacing side) { Block block = world.getBlockState(pos.offset(side)).getBlock(); return block == this ? false : super.shouldSideBeRendered(state, world, pos, side); } @SideOnly(Side.CLIENT) @Nonnull @Override public BlockRenderLayer getBlockLayer() { return BlockRenderLayer.TRANSLUCENT; } @Override public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) { return LexiconData.pool; } }