/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [Nov 1, 2014, 6:09:29 PM (GMT)]
*/
package vazkii.botania.common.block.decor;
import javax.annotation.Nonnull;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import vazkii.botania.api.lexicon.ILexiconable;
import vazkii.botania.api.lexicon.LexiconEntry;
import vazkii.botania.common.block.BlockMod;
import vazkii.botania.common.lexicon.LexiconData;
import vazkii.botania.common.lib.LibBlockNames;
public class BlockManaGlass extends BlockMod implements ILexiconable {
public BlockManaGlass() {
this(LibBlockNames.MANA_GLASS);
}
public BlockManaGlass(String name) {
super(Material.GLASS, name);
setHardness(0.3F);
setSoundType(SoundType.GLASS);
setLightLevel(1.0F);
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
public boolean isFullBlock(IBlockState state) {
return true;
}
@SideOnly(Side.CLIENT)
@Override
public boolean shouldSideBeRendered(IBlockState state, @Nonnull IBlockAccess world, @Nonnull BlockPos pos, EnumFacing side) {
Block block = world.getBlockState(pos.offset(side)).getBlock();
return block == this ? false : super.shouldSideBeRendered(state, world, pos, side);
}
@SideOnly(Side.CLIENT)
@Nonnull
@Override
public BlockRenderLayer getBlockLayer() {
return BlockRenderLayer.TRANSLUCENT;
}
@Override
public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) {
return LexiconData.pool;
}
}