/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Mar 16, 2014, 10:08:14 PM (GMT)] */ package vazkii.botania.common.block.mana; import javax.annotation.Nonnull; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.ScaledResolution; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import vazkii.botania.api.lexicon.ILexiconable; import vazkii.botania.api.lexicon.LexiconEntry; import vazkii.botania.api.wand.IWandHUD; import vazkii.botania.api.wand.IWandable; import vazkii.botania.common.block.BlockMod; import vazkii.botania.common.block.tile.mana.TileTurntable; import vazkii.botania.common.lexicon.LexiconData; import vazkii.botania.common.lib.LibBlockNames; public class BlockTurntable extends BlockMod implements IWandable, IWandHUD, ILexiconable { public BlockTurntable() { super(Material.WOOD, LibBlockNames.TURNTABLE); setHardness(2.0F); setSoundType(SoundType.WOOD); } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Nonnull @Override public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) { return new TileTurntable(); } @SideOnly(Side.CLIENT) @Override public void renderHUD(Minecraft mc, ScaledResolution res, World world, BlockPos pos) { ((TileTurntable) world.getTileEntity(pos)).renderHUD(mc, res); } @Override public boolean onUsedByWand(EntityPlayer player, ItemStack stack, World world, BlockPos pos, EnumFacing side) { ((TileTurntable) world.getTileEntity(pos)).onWanded(player, stack); return true; } @Override public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) { return LexiconData.turntable; } }