/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Mar 17, 2015, 9:46:53 PM (GMT)] */ package vazkii.botania.common.block.mana; import javax.annotation.Nonnull; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.property.ExtendedBlockState; import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.Properties; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import vazkii.botania.api.lexicon.ILexiconable; import vazkii.botania.api.lexicon.LexiconEntry; import vazkii.botania.api.state.BotaniaStateProps; import vazkii.botania.client.core.handler.ModelHandler; import vazkii.botania.common.block.BlockMod; import vazkii.botania.common.block.tile.mana.TilePump; import vazkii.botania.common.lexicon.LexiconData; import vazkii.botania.common.lib.LibBlockNames; public class BlockPump extends BlockMod implements ILexiconable { private static final AxisAlignedBB X_AABB = new AxisAlignedBB(0, 0, 0.25, 1, 0.5, 0.75); private static final AxisAlignedBB Z_AABB = new AxisAlignedBB(0.25, 0, 0, 0.75, 0.5, 1); public BlockPump() { super(Material.ROCK, LibBlockNames.PUMP); setHardness(2.0F); setResistance(10.0F); setSoundType(SoundType.STONE); } @Nonnull @Override public BlockStateContainer createBlockState() { return new ExtendedBlockState(this, new IProperty[] { BotaniaStateProps.CARDINALS, Properties.StaticProperty }, new IUnlistedProperty[] { Properties.AnimationProperty }); } @Override protected IBlockState pickDefaultState() { return blockState.getBaseState().withProperty(Properties.StaticProperty, true).withProperty(BotaniaStateProps.CARDINALS, EnumFacing.SOUTH); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(BotaniaStateProps.CARDINALS).getIndex(); } @Nonnull @Override public IBlockState getActualState(@Nonnull IBlockState state, IBlockAccess world, BlockPos pos) { return state.withProperty(Properties.StaticProperty, true); } @Nonnull @Override public IBlockState getStateFromMeta(int meta) { if (meta < 2 || meta > 5) { meta = 2; } return getDefaultState().withProperty(BotaniaStateProps.CARDINALS, EnumFacing.getFront(meta)); } @Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { world.setBlockState(pos, state.withProperty(BotaniaStateProps.CARDINALS, placer.getHorizontalFacing().getOpposite()), 2); } @Nonnull @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) { if(state.getValue(BotaniaStateProps.CARDINALS).getAxis() == EnumFacing.Axis.X) { return X_AABB; } else { return Z_AABB; } } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean hasComparatorInputOverride(IBlockState state) { return true; } @Override public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos) { return ((TilePump) world.getTileEntity(pos)).comparator; } @Override public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) { return LexiconData.poolCart; } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Nonnull @Override public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) { return new TilePump(); } @SideOnly(Side.CLIENT) @Override public void registerModels() { ModelHandler.registerInventoryVariant(this); } }