/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Jul 17, 2015, 4:08:58 PM (GMT)] */ package vazkii.botania.common.block; import java.util.ArrayList; import java.util.List; import javax.annotation.Nonnull; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import vazkii.botania.api.lexicon.ILexiconable; import vazkii.botania.api.lexicon.LexiconEntry; import vazkii.botania.api.state.BotaniaStateProps; import vazkii.botania.common.block.tile.TileLightRelay; import vazkii.botania.common.lexicon.LexiconData; import vazkii.botania.common.lib.LibBlockNames; public class BlockLightLauncher extends BlockMod implements ILexiconable { private static final AxisAlignedBB AABB = new AxisAlignedBB(0, 0, 0, 1, 0.25, 1); public BlockLightLauncher() { super(Material.WOOD, LibBlockNames.LIGHT_LAUNCHER); setHardness(2.0F); setSoundType(SoundType.WOOD); } @Nonnull @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) { return AABB; } @Nonnull @Override public BlockStateContainer createBlockState() { return new BlockStateContainer(this, BotaniaStateProps.POWERED); } @Override protected IBlockState pickDefaultState() { return blockState.getBaseState().withProperty(BotaniaStateProps.POWERED, false); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(BotaniaStateProps.POWERED) ? 8 : 0; } @Nonnull @Override public IBlockState getStateFromMeta(int meta) { return getDefaultState().withProperty(BotaniaStateProps.POWERED, meta == 8); } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean isPassable(IBlockAccess world, BlockPos pos) { return false; } @Override public void neighborChanged(IBlockState state, World world, BlockPos pos, Block block, BlockPos fromPos) { boolean power = world.isBlockIndirectlyGettingPowered(pos) > 0|| world.isBlockIndirectlyGettingPowered(pos.up()) > 0; boolean powered = state.getValue(BotaniaStateProps.POWERED); if(power && !powered) { pickUpEntities(world, pos); world.setBlockState(pos, state.withProperty(BotaniaStateProps.POWERED, true), 4); } else if(!power && powered) world.setBlockState(pos, state.withProperty(BotaniaStateProps.POWERED, false), 4); } private void pickUpEntities(World world, BlockPos pos) { List<TileLightRelay> relays = new ArrayList<>(); for(EnumFacing dir : EnumFacing.HORIZONTALS) { TileEntity tile = world.getTileEntity(pos.offset(dir)); if(tile instanceof TileLightRelay) { TileLightRelay relay = (TileLightRelay) tile; if(relay.getNextDestination() != null) relays.add(relay); } } if(!relays.isEmpty()) { AxisAlignedBB aabb = new AxisAlignedBB(pos, pos.add(1, 1, 1)); List<Entity> entities = world.getEntitiesWithinAABB(EntityLivingBase.class, aabb); entities.addAll(world.getEntitiesWithinAABB(EntityItem.class, aabb)); if(!entities.isEmpty()) { for(Entity entity : entities) { TileLightRelay relay = relays.get(world.rand.nextInt(relays.size())); relay.mountEntity(entity); } } } } @Override public LexiconEntry getEntry(World world, BlockPos pos, EntityPlayer player, ItemStack lexicon) { return LexiconData.luminizerTransport; } }