/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [Jun 26, 2014, 7:32:16 PM (GMT)]
*/
package vazkii.botania.common.entity;
import java.util.Map;
import javax.annotation.Nonnull;
import com.google.common.collect.ImmutableMap;
import net.minecraft.block.Block;
import net.minecraft.block.BlockVine;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.item.Item;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import vazkii.botania.common.block.ModBlocks;
import vazkii.botania.common.item.ModItems;
public class EntityVineBall extends EntityThrowable {
private static final DataParameter<Float> GRAVITY = EntityDataManager.createKey(EntityVineBall.class, DataSerializers.FLOAT);
private static final Map<EnumFacing, PropertyBool> propMap = ImmutableMap.of(EnumFacing.NORTH, BlockVine.NORTH, EnumFacing.SOUTH, BlockVine.SOUTH,
EnumFacing.WEST, BlockVine.WEST, EnumFacing.EAST, BlockVine.EAST);
public EntityVineBall(World world) {
super(world);
}
public EntityVineBall(EntityLivingBase thrower, boolean gravity) {
super(thrower.world, thrower);
dataManager.set(GRAVITY, gravity ? 0.03F : 0F);
}
@Override
protected void entityInit() {
super.entityInit();
dataManager.register(GRAVITY, 0F);
}
@SideOnly(Side.CLIENT)
@Override
public void handleStatusUpdate(byte id) {
if(id == 3) {
for(int j = 0; j < 16; j++) {
world.spawnParticle(EnumParticleTypes.ITEM_CRACK, posX, posY, posZ, Math.random() * 0.2 - 0.1, Math.random() * 0.25, Math.random() * 0.2 - 0.1, Item.getIdFromItem(ModItems.vineBall));
}
}
}
@Override
protected void onImpact(@Nonnull RayTraceResult var1) {
if(!world.isRemote) {
if(var1 != null) {
EnumFacing dir = var1.sideHit;
if(dir != null && dir.getAxis() != EnumFacing.Axis.Y) {
BlockPos pos = var1.getBlockPos().offset(dir);
while(pos.getY() > 0) {
IBlockState state = world.getBlockState(pos);
Block block = state.getBlock();
if(block.isAir(state, world, pos)) {
IBlockState stateSet = ModBlocks.solidVines.getDefaultState().withProperty(propMap.get(dir.getOpposite()), true);
world.setBlockState(pos, stateSet, 1 | 2);
world.playEvent(2001, pos, Block.getStateId(stateSet));
pos = pos.down();
} else break;
}
}
}
this.world.setEntityState(this, (byte)3);
setDead();
}
}
@Override
protected float getGravityVelocity() {
return dataManager.get(GRAVITY);
}
}