package rtg.world.gen.terrain; import rtg.api.world.RTGWorld; public class TerrainSwampMountain extends TerrainBase { private float heigth; private float width; public TerrainSwampMountain(float mountainHeight, float mountainWidth) { heigth = mountainHeight; width = mountainWidth; } @Override public float generateNoise(RTGWorld rtgWorld, int x, int y, float border, float river) { return terrainSwampMountain(x, y, rtgWorld.simplex, rtgWorld.cell, river, width, heigth, 150f, 32f, 56f); } }