package rtg.world.gen;
import rtg.world.biome.realistic.RealisticBiomeBase;
/**
*
* @author Zeno410
*/
public class ChunkLandscape {
public float [] noise = new float [256];
public RealisticBiomeBase [] biome = new RealisticBiomeBase [256];
public float [] river = new float [256];
}