package rtg.world.gen.terrain;
import rtg.api.world.RTGWorld;
/**
* // just adds a constant increase
*
* @author Zeno410
*/
public class RaiseEffect extends HeightEffect {
// just adds a number
public final float height;
public RaiseEffect(float height) {
this.height = height;
}
@Override
public final float added(RTGWorld rtgWorld, float x, float y) {
return height;
}
}