package rtg.world.gen.terrain; import rtg.api.world.RTGWorld; /** * // just adds a constant increase * * @author Zeno410 */ public class RaiseEffect extends HeightEffect { // just adds a number public final float height; public RaiseEffect(float height) { this.height = height; } @Override public final float added(RTGWorld rtgWorld, float x, float y) { return height; } }