package rtg.world.gen.terrain; import rtg.api.world.RTGWorld; public class TerrainGrasslandFlats extends TerrainBase { public TerrainGrasslandFlats() { } @Override public float generateNoise(RTGWorld rtgWorld, int x, int y, float border, float river) { return terrainGrasslandFlats(x, y, rtgWorld.simplex, river, 40f, 25f, 68f); } }