package org.bukkit.craftbukkit.entity; import com.google.common.base.Preconditions; import java.util.Set; import net.minecraft.server.*; import org.bukkit.GameMode; import org.bukkit.Location; import org.bukkit.inventory.MainHand; import org.bukkit.inventory.Merchant; import org.bukkit.Material; import org.bukkit.entity.HumanEntity; import org.bukkit.entity.Villager; import org.bukkit.event.inventory.InventoryType; import org.bukkit.inventory.Inventory; import org.bukkit.inventory.InventoryView; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.PlayerInventory; import org.bukkit.block.Block; import org.bukkit.craftbukkit.event.CraftEventFactory; import org.bukkit.craftbukkit.inventory.CraftContainer; import org.bukkit.craftbukkit.inventory.CraftInventory; import org.bukkit.craftbukkit.inventory.CraftInventoryPlayer; import org.bukkit.craftbukkit.inventory.CraftInventoryView; import org.bukkit.craftbukkit.inventory.CraftItemStack; import org.bukkit.craftbukkit.inventory.CraftMerchant; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.util.CraftMagicNumbers; import org.bukkit.inventory.EntityEquipment; import org.bukkit.permissions.PermissibleBase; import org.bukkit.permissions.Permission; import org.bukkit.permissions.PermissionAttachment; import org.bukkit.permissions.PermissionAttachmentInfo; import org.bukkit.plugin.Plugin; public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity { private CraftInventoryPlayer inventory; private final CraftInventory enderChest; protected final PermissibleBase perm = new PermissibleBase(this); private boolean op; private GameMode mode; public CraftHumanEntity(final CraftServer server, final EntityHuman entity) { super(server, entity); mode = server.getDefaultGameMode(); this.inventory = new CraftInventoryPlayer(entity.inventory); enderChest = new CraftInventory(entity.getEnderChest()); } @Override public String getName() { return getHandle().getName(); } @Override public PlayerInventory getInventory() { return inventory; } @Override public EntityEquipment getEquipment() { return inventory; } @Override public Inventory getEnderChest() { return enderChest; } @Override public MainHand getMainHand() { return getHandle().getMainHand()== EnumMainHand.LEFT ? MainHand.LEFT : MainHand.RIGHT; } @Override public ItemStack getItemInHand() { return getInventory().getItemInHand(); } @Override public void setItemInHand(ItemStack item) { getInventory().setItemInHand(item); } @Override public ItemStack getItemOnCursor() { return CraftItemStack.asCraftMirror(getHandle().inventory.getCarried()); } @Override public void setItemOnCursor(ItemStack item) { net.minecraft.server.ItemStack stack = CraftItemStack.asNMSCopy(item); getHandle().inventory.setCarried(stack); if (this instanceof CraftPlayer) { ((EntityPlayer) getHandle()).broadcastCarriedItem(); // Send set slot for cursor } } @Override public boolean isSleeping() { return getHandle().sleeping; } @Override public int getSleepTicks() { return getHandle().sleepTicks; } @Override public boolean isOp() { return op; } @Override public boolean isPermissionSet(String name) { return perm.isPermissionSet(name); } @Override public boolean isPermissionSet(Permission perm) { return this.perm.isPermissionSet(perm); } @Override public boolean hasPermission(String name) { return perm.hasPermission(name); } @Override public boolean hasPermission(Permission perm) { return this.perm.hasPermission(perm); } @Override public PermissionAttachment addAttachment(Plugin plugin, String name, boolean value) { return perm.addAttachment(plugin, name, value); } @Override public PermissionAttachment addAttachment(Plugin plugin) { return perm.addAttachment(plugin); } @Override public PermissionAttachment addAttachment(Plugin plugin, String name, boolean value, int ticks) { return perm.addAttachment(plugin, name, value, ticks); } @Override public PermissionAttachment addAttachment(Plugin plugin, int ticks) { return perm.addAttachment(plugin, ticks); } @Override public void removeAttachment(PermissionAttachment attachment) { perm.removeAttachment(attachment); } @Override public void recalculatePermissions() { perm.recalculatePermissions(); } @Override public void setOp(boolean value) { this.op = value; perm.recalculatePermissions(); } @Override public Set<PermissionAttachmentInfo> getEffectivePermissions() { return perm.getEffectivePermissions(); } @Override public GameMode getGameMode() { return mode; } @Override public void setGameMode(GameMode mode) { if (mode == null) { throw new IllegalArgumentException("Mode cannot be null"); } this.mode = mode; } @Override public EntityHuman getHandle() { return (EntityHuman) entity; } public void setHandle(final EntityHuman entity) { super.setHandle(entity); this.inventory = new CraftInventoryPlayer(entity.inventory); } @Override public String toString() { return "CraftHumanEntity{" + "id=" + getEntityId() + "name=" + getName() + '}'; } @Override public InventoryView getOpenInventory() { return getHandle().activeContainer.getBukkitView(); } @Override public InventoryView openInventory(Inventory inventory) { if(!(getHandle() instanceof EntityPlayer)) return null; EntityPlayer player = (EntityPlayer) getHandle(); InventoryType type = inventory.getType(); Container formerContainer = getHandle().activeContainer; IInventory iinventory = (inventory instanceof CraftInventory) ? ((CraftInventory) inventory).getInventory() : new org.bukkit.craftbukkit.inventory.InventoryWrapper(inventory); switch (type) { case PLAYER: case CHEST: case ENDER_CHEST: getHandle().openContainer(iinventory); break; case DISPENSER: if (iinventory instanceof TileEntityDispenser) { getHandle().openContainer(iinventory); } else { openCustomInventory(inventory, player, "minecraft:dispenser"); } break; case DROPPER: if (iinventory instanceof TileEntityDropper) { getHandle().openContainer(iinventory); } else { openCustomInventory(inventory, player, "minecraft:dropper"); } break; case FURNACE: if (iinventory instanceof TileEntityFurnace) { getHandle().openContainer(iinventory); } else { openCustomInventory(inventory, player, "minecraft:furnace"); } break; case WORKBENCH: openCustomInventory(inventory, player, "minecraft:crafting_table"); break; case BREWING: if (iinventory instanceof TileEntityBrewingStand) { getHandle().openContainer(iinventory); } else { openCustomInventory(inventory, player, "minecraft:brewing_stand"); } break; case ENCHANTING: openCustomInventory(inventory, player, "minecraft:enchanting_table"); break; case HOPPER: if (iinventory instanceof TileEntityHopper) { getHandle().openContainer(iinventory); } else if (iinventory instanceof EntityMinecartHopper) { getHandle().openContainer(iinventory); } else { openCustomInventory(inventory, player, "minecraft:hopper"); } break; case BEACON: if (iinventory instanceof TileEntityBeacon) { getHandle().openContainer(iinventory); } else { openCustomInventory(inventory, player, "minecraft:beacon"); } break; case ANVIL: if (iinventory instanceof BlockAnvil.TileEntityContainerAnvil) { getHandle().openTileEntity((BlockAnvil.TileEntityContainerAnvil) iinventory); } else { openCustomInventory(inventory, player, "minecraft:anvil"); } break; case SHULKER_BOX: if (iinventory instanceof TileEntityShulkerBox) { getHandle().openTileEntity((TileEntityShulkerBox) iinventory); } else { openCustomInventory(inventory, player, "minecraft:shulker_box"); } break; case CREATIVE: case CRAFTING: throw new IllegalArgumentException("Can't open a " + type + " inventory!"); } if (getHandle().activeContainer == formerContainer) { return null; } getHandle().activeContainer.checkReachable = false; return getHandle().activeContainer.getBukkitView(); } private void openCustomInventory(Inventory inventory, EntityPlayer player, String windowType) { if (player.playerConnection == null) return; Container container = new CraftContainer(inventory, this, player.nextContainerCounter()); container = CraftEventFactory.callInventoryOpenEvent(player, container); if(container == null) return; String title = container.getBukkitView().getTitle(); int size = container.getBukkitView().getTopInventory().getSize(); // Special cases if (windowType.equals("minecraft:crafting_table") || windowType.equals("minecraft:anvil") || windowType.equals("minecraft:enchanting_table") ) { size = 0; } player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, new ChatComponentText(title), size)); getHandle().activeContainer = container; getHandle().activeContainer.addSlotListener(player); } @Override public InventoryView openWorkbench(Location location, boolean force) { if (!force) { Block block = location.getBlock(); if (block.getType() != Material.WORKBENCH) { return null; } } if (location == null) { location = getLocation(); } getHandle().openTileEntity(new BlockWorkbench.TileEntityContainerWorkbench(getHandle().world, new BlockPosition(location.getBlockX(), location.getBlockY(), location.getBlockZ()))); if (force) { getHandle().activeContainer.checkReachable = false; } return getHandle().activeContainer.getBukkitView(); } @Override public InventoryView openEnchanting(Location location, boolean force) { if (!force) { Block block = location.getBlock(); if (block.getType() != Material.ENCHANTMENT_TABLE) { return null; } } if (location == null) { location = getLocation(); } // If there isn't an enchant table we can force create one, won't be very useful though. TileEntity container = getHandle().world.getTileEntity(new BlockPosition(location.getBlockX(), location.getBlockY(), location.getBlockZ())); if (container == null && force) { container = new TileEntityEnchantTable(); } getHandle().openTileEntity((ITileEntityContainer) container); if (force) { getHandle().activeContainer.checkReachable = false; } return getHandle().activeContainer.getBukkitView(); } @Override public void openInventory(InventoryView inventory) { if (!(getHandle() instanceof EntityPlayer)) return; // TODO: NPC support? if (((EntityPlayer) getHandle()).playerConnection == null) return; if (getHandle().activeContainer != getHandle().defaultContainer) { // fire INVENTORY_CLOSE if one already open ((EntityPlayer)getHandle()).playerConnection.a(new PacketPlayInCloseWindow(getHandle().activeContainer.windowId)); } EntityPlayer player = (EntityPlayer) getHandle(); Container container; if (inventory instanceof CraftInventoryView) { container = ((CraftInventoryView) inventory).getHandle(); } else { container = new CraftContainer(inventory, player.nextContainerCounter()); } // Trigger an INVENTORY_OPEN event container = CraftEventFactory.callInventoryOpenEvent(player, container); if (container == null) { return; } // Now open the window InventoryType type = inventory.getType(); String windowType = CraftContainer.getNotchInventoryType(type); String title = inventory.getTitle(); int size = inventory.getTopInventory().getSize(); player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, new ChatComponentText(title), size)); player.activeContainer = container; player.activeContainer.addSlotListener(player); } @Override public InventoryView openMerchant(Villager villager, boolean force) { Preconditions.checkNotNull(villager, "villager cannot be null"); return this.openMerchant((Merchant) villager, force); } @Override public InventoryView openMerchant(Merchant merchant, boolean force) { Preconditions.checkNotNull(merchant, "merchant cannot be null"); if (!force && merchant.isTrading()) { return null; } else if (merchant.isTrading()) { // we're not supposed to have multiple people using the same merchant, so we have to close it. merchant.getTrader().closeInventory(); } IMerchant mcMerchant; if (merchant instanceof CraftVillager) { mcMerchant = ((CraftVillager) merchant).getHandle(); } else if (merchant instanceof CraftMerchant) { mcMerchant = ((CraftMerchant) merchant).getMerchant(); } else { throw new IllegalArgumentException("Can't open merchant " + merchant.toString()); } mcMerchant.setTradingPlayer(this.getHandle()); this.getHandle().openTrade(mcMerchant); return this.getHandle().activeContainer.getBukkitView(); } @Override public void closeInventory() { getHandle().closeInventory(); } @Override public boolean isBlocking() { return getHandle().isBlocking(); } @Override public boolean isHandRaised() { return getHandle().isHandRaised(); } @Override public boolean setWindowProperty(InventoryView.Property prop, int value) { return false; } @Override public int getExpToLevel() { return getHandle().getExpToLevel(); } @Override public boolean hasCooldown(Material material) { Preconditions.checkArgument(material != null, "material"); return getHandle().di().a(CraftMagicNumbers.getItem(material)); // PAIL: getCooldownTracker } @Override public int getCooldown(Material material) { Preconditions.checkArgument(material != null, "material"); ItemCooldown.Info cooldown = getHandle().di().a.get(CraftMagicNumbers.getItem(material)); return (cooldown == null) ? 0 : Math.max(0, cooldown.b - getHandle().di().b); } @Override public void setCooldown(Material material, int ticks) { Preconditions.checkArgument(material != null, "material"); Preconditions.checkArgument(ticks >= 0, "Cannot have negative cooldown"); getHandle().di().a(CraftMagicNumbers.getItem(material), ticks); } }