package org.bukkit.craftbukkit.block;
import com.destroystokyo.paper.loottable.CraftLootableBlockInventory; // Paper
import net.minecraft.server.BlockPosition;
import net.minecraft.server.TileEntityChest;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.Chest;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.inventory.CraftInventory;
import org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest;
import org.bukkit.inventory.Inventory;
public class CraftChest extends CraftLootable implements Chest, CraftLootableBlockInventory { // Paper
private final CraftWorld world;
private final TileEntityChest chest;
public CraftChest(final Block block) {
super(block);
world = (CraftWorld) block.getWorld();
chest = (TileEntityChest) world.getTileEntityAt(getX(), getY(), getZ());
}
public CraftChest(final Material material, final TileEntityChest te) {
super(material, te);
chest = te;
world = null;
}
public Inventory getBlockInventory() {
return new CraftInventory(chest);
}
public Inventory getInventory() {
int x = getX();
int y = getY();
int z = getZ();
// The logic here is basically identical to the logic in BlockChest.interact
CraftInventory inventory = new CraftInventory(chest);
if (!isPlaced()) {
return inventory;
}
int id;
if (world.getBlockTypeIdAt(x, y, z) == Material.CHEST.getId()) {
id = Material.CHEST.getId();
} else if (world.getBlockTypeIdAt(x, y, z) == Material.TRAPPED_CHEST.getId()) {
id = Material.TRAPPED_CHEST.getId();
} else {
throw new IllegalStateException("CraftChest is not a chest but is instead " + world.getBlockAt(x, y, z));
}
if (world.getBlockTypeIdAt(x - 1, y, z) == id) {
CraftInventory left = new CraftInventory((TileEntityChest)world.getHandle().getTileEntity(new BlockPosition(x - 1, y, z)));
inventory = new CraftInventoryDoubleChest(left, inventory);
}
if (world.getBlockTypeIdAt(x + 1, y, z) == id) {
CraftInventory right = new CraftInventory((TileEntityChest) world.getHandle().getTileEntity(new BlockPosition(x + 1, y, z)));
inventory = new CraftInventoryDoubleChest(inventory, right);
}
if (world.getBlockTypeIdAt(x, y, z - 1) == id) {
CraftInventory left = new CraftInventory((TileEntityChest) world.getHandle().getTileEntity(new BlockPosition(x, y, z - 1)));
inventory = new CraftInventoryDoubleChest(left, inventory);
}
if (world.getBlockTypeIdAt(x, y, z + 1) == id) {
CraftInventory right = new CraftInventory((TileEntityChest) world.getHandle().getTileEntity(new BlockPosition(x, y, z + 1)));
inventory = new CraftInventoryDoubleChest(inventory, right);
}
return inventory;
}
@Override
public boolean update(boolean force, boolean applyPhysics) {
boolean result = super.update(force, applyPhysics);
if (result) {
chest.update();
}
return result;
}
@Override
public TileEntityChest getTileEntity() {
return chest;
}
}