package net.minecraft.server; import javax.annotation.Nullable; // CraftBukkit start import org.bukkit.craftbukkit.event.CraftEventFactory; import org.bukkit.craftbukkit.inventory.CraftItemStack; import org.bukkit.event.player.PlayerBucketEmptyEvent; import org.bukkit.event.player.PlayerBucketFillEvent; // CraftBukkit end public class ItemBucket extends Item { private final Block a; public ItemBucket(Block block) { this.maxStackSize = 1; this.a = block; this.a(CreativeModeTab.f); } public InteractionResultWrapper<ItemStack> a(World world, EntityHuman entityhuman, EnumHand enumhand) { boolean flag = this.a == Blocks.AIR; ItemStack itemstack = entityhuman.b(enumhand); MovingObjectPosition movingobjectposition = this.a(world, entityhuman, flag); if (movingobjectposition == null) { return new InteractionResultWrapper(EnumInteractionResult.PASS, itemstack); } else if (movingobjectposition.type != MovingObjectPosition.EnumMovingObjectType.BLOCK) { return new InteractionResultWrapper(EnumInteractionResult.PASS, itemstack); } else { BlockPosition blockposition = movingobjectposition.a(); if (!world.a(entityhuman, blockposition)) { return new InteractionResultWrapper(EnumInteractionResult.FAIL, itemstack); } else if (flag) { if (!entityhuman.a(blockposition.shift(movingobjectposition.direction), movingobjectposition.direction, itemstack)) { return new InteractionResultWrapper(EnumInteractionResult.FAIL, itemstack); } else { IBlockData iblockdata = world.getType(blockposition); Material material = iblockdata.getMaterial(); if (material == Material.WATER && ((Integer) iblockdata.get(BlockFluids.LEVEL)).intValue() == 0) { // CraftBukkit start PlayerBucketFillEvent event = CraftEventFactory.callPlayerBucketFillEvent(entityhuman, blockposition.getX(), blockposition.getY(), blockposition.getZ(), null, itemstack, Items.WATER_BUCKET); if (event.isCancelled()) { return new InteractionResultWrapper(EnumInteractionResult.FAIL, itemstack); } // CraftBukkit end world.setTypeAndData(blockposition, Blocks.AIR.getBlockData(), 11); entityhuman.b(StatisticList.b((Item) this)); entityhuman.a(SoundEffects.P, 1.0F, 1.0F); return new InteractionResultWrapper(EnumInteractionResult.SUCCESS, this.a(itemstack, entityhuman, Items.WATER_BUCKET, event.getItemStack())); // CraftBukkit } else if (material == Material.LAVA && ((Integer) iblockdata.get(BlockFluids.LEVEL)).intValue() == 0) { // CraftBukkit start PlayerBucketFillEvent event = CraftEventFactory.callPlayerBucketFillEvent(entityhuman, blockposition.getX(), blockposition.getY(), blockposition.getZ(), null, itemstack, Items.LAVA_BUCKET); if (event.isCancelled()) { return new InteractionResultWrapper(EnumInteractionResult.FAIL, itemstack); } // CraftBukkit end entityhuman.a(SoundEffects.Q, 1.0F, 1.0F); world.setTypeAndData(blockposition, Blocks.AIR.getBlockData(), 11); entityhuman.b(StatisticList.b((Item) this)); return new InteractionResultWrapper(EnumInteractionResult.SUCCESS, this.a(itemstack, entityhuman, Items.LAVA_BUCKET, event.getItemStack())); // CraftBukkit } else { return new InteractionResultWrapper(EnumInteractionResult.FAIL, itemstack); } } } else { boolean flag1 = world.getType(blockposition).getBlock().a((IBlockAccess) world, blockposition); BlockPosition blockposition1 = flag1 && movingobjectposition.direction == EnumDirection.UP ? blockposition : blockposition.shift(movingobjectposition.direction); if (!entityhuman.a(blockposition1, movingobjectposition.direction, itemstack)) { return new InteractionResultWrapper(EnumInteractionResult.FAIL, itemstack); } else if (this.a(entityhuman, world, blockposition1, movingobjectposition.direction, blockposition, itemstack)) { // CraftBukkit entityhuman.b(StatisticList.b((Item) this)); return !entityhuman.abilities.canInstantlyBuild ? new InteractionResultWrapper(EnumInteractionResult.SUCCESS, new ItemStack(Items.BUCKET)) : new InteractionResultWrapper(EnumInteractionResult.SUCCESS, itemstack); } else { return new InteractionResultWrapper(EnumInteractionResult.FAIL, itemstack); } } } } // CraftBukkit - added ob.ItemStack result - TODO: Is this... the right way to handle this? private ItemStack a(ItemStack itemstack, EntityHuman entityhuman, Item item, org.bukkit.inventory.ItemStack result) { if (entityhuman.abilities.canInstantlyBuild) { return itemstack; } else { itemstack.subtract(1); if (itemstack.isEmpty()) { // CraftBukkit start return CraftItemStack.asNMSCopy(result); } else { if (!entityhuman.inventory.pickup(CraftItemStack.asNMSCopy(result))) { entityhuman.drop(CraftItemStack.asNMSCopy(result), false); // CraftBukkit end } return itemstack; } } } // CraftBukkit start public boolean a(@Nullable EntityHuman entityhuman, World world, BlockPosition blockposition) { return a(entityhuman, world, blockposition, null, blockposition, null); } public boolean a(EntityHuman entityhuman, World world, BlockPosition blockposition, EnumDirection enumdirection, BlockPosition clicked, ItemStack itemstack) { // CraftBukkit end if (this.a == Blocks.AIR) { return false; } else { IBlockData iblockdata = world.getType(blockposition); Material material = iblockdata.getMaterial(); boolean flag = !material.isBuildable(); boolean flag1 = iblockdata.getBlock().a((IBlockAccess) world, blockposition); if (!world.isEmpty(blockposition) && !flag && !flag1) { return false; } else { // CraftBukkit start if (entityhuman != null) { PlayerBucketEmptyEvent event = CraftEventFactory.callPlayerBucketEmptyEvent(entityhuman, clicked.getX(), clicked.getY(), clicked.getZ(), enumdirection, itemstack); if (event.isCancelled()) { // TODO: inventory not updated return false; } } // CraftBukkit end if (world.worldProvider.l() && this.a == Blocks.FLOWING_WATER) { int i = blockposition.getX(); int j = blockposition.getY(); int k = blockposition.getZ(); world.a(entityhuman, blockposition, SoundEffects.bH, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.random.nextFloat() - world.random.nextFloat()) * 0.8F); for (int l = 0; l < 8; ++l) { world.addParticle(EnumParticle.SMOKE_LARGE, (double) i + Math.random(), (double) j + Math.random(), (double) k + Math.random(), 0.0D, 0.0D, 0.0D, new int[0]); } } else { if (!world.isClientSide && (flag || flag1) && !material.isLiquid()) { world.setAir(blockposition, true); } SoundEffect soundeffect = this.a == Blocks.FLOWING_LAVA ? SoundEffects.O : SoundEffects.N; world.a(entityhuman, blockposition, soundeffect, SoundCategory.BLOCKS, 1.0F, 1.0F); world.setTypeAndData(blockposition, this.a.getBlockData(), 11); } return true; } } } }