package org.bukkit.craftbukkit.block;
import net.minecraft.server.TileEntity;
import net.minecraft.server.TileEntityLightDetector;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.DaylightDetector;
import org.bukkit.craftbukkit.CraftWorld;
public class CraftDaylightDetector extends CraftBlockState implements DaylightDetector {
private final CraftWorld world;
private final TileEntityLightDetector detector;
public CraftDaylightDetector(final Block block) {
super(block);
world = (CraftWorld) block.getWorld();
detector = (TileEntityLightDetector) world.getTileEntityAt(getX(), getY(), getZ());
}
public CraftDaylightDetector(final Material material, final TileEntityLightDetector te) {
super(material);
detector = te;
world = null;
}
@Override
public TileEntity getTileEntity() {
return detector;
}
}