package net.minecraft.server;
import java.util.List;
import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
public class EntityLightning extends EntityWeather {
private int lifeTicks;
public long a;
private int c;
private final boolean d;
public boolean isEffect; // CraftBukkit
public boolean isSilent = false; // Spigot
public EntityLightning(World world, double d0, double d1, double d2, boolean flag) {
super(world);
this.isEffect = flag; // CraftBukkit
this.setPositionRotation(d0, d1, d2, 0.0F, 0.0F);
this.lifeTicks = 2;
this.a = this.random.nextLong();
this.c = this.random.nextInt(3) + 1;
this.d = flag;
BlockPosition blockposition = new BlockPosition(this);
if (!flag && !world.isClientSide && world.getGameRules().getBoolean("doFireTick") && (world.getDifficulty() == EnumDifficulty.NORMAL || world.getDifficulty() == EnumDifficulty.HARD) && world.areChunksLoaded(blockposition, 10)) {
if (world.getType(blockposition).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition)) {
// CraftBukkit start
if (!CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this).isCancelled()) {
world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData());
}
// CraftBukkit end
}
for (int i = 0; i < 4; ++i) {
BlockPosition blockposition1 = blockposition.a(this.random.nextInt(3) - 1, this.random.nextInt(3) - 1, this.random.nextInt(3) - 1);
if (world.getType(blockposition1).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition1)) {
// CraftBukkit start
if (!CraftEventFactory.callBlockIgniteEvent(world, blockposition1.getX(), blockposition1.getY(), blockposition1.getZ(), this).isCancelled()) {
world.setTypeUpdate(blockposition1, Blocks.FIRE.getBlockData());
}
// CraftBukkit end
}
}
}
}
// Spigot start
public EntityLightning(World world, double d0, double d1, double d2, boolean isEffect, boolean isSilent)
{
this( world, d0, d1, d2, isEffect );
this.isSilent = isSilent;
}
// Spigot end
public SoundCategory bC() {
return SoundCategory.WEATHER;
}
public void A_() {
super.A_();
if (!isSilent && this.lifeTicks == 2) { // Spigot
// CraftBukkit start - Use relative location for far away sounds
// this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.dv, SoundCategory.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
float pitch = 0.8F + this.random.nextFloat() * 0.2F;
int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
for (EntityPlayer player : (List<EntityPlayer>) (List) this.world.players) {
double deltaX = this.locX - player.locX;
double deltaZ = this.locZ - player.locZ;
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
if (distanceSquared > viewDistance * viewDistance) {
double deltaLength = Math.sqrt(distanceSquared);
double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance;
player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.dx, SoundCategory.WEATHER, relativeX, this.locY, relativeZ, 10000.0F, pitch));
} else {
player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.dx, SoundCategory.WEATHER, this.locX, this.locY, this.locZ, 10000.0F, pitch));
}
}
// CraftBukkit end
this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.dw, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
}
--this.lifeTicks;
if (this.lifeTicks < 0) {
if (this.c == 0) {
this.die();
} else if (this.lifeTicks < -this.random.nextInt(10)) {
--this.c;
this.lifeTicks = 1;
if (!this.d && !this.world.isClientSide) {
this.a = this.random.nextLong();
BlockPosition blockposition = new BlockPosition(this);
if (this.world.getGameRules().getBoolean("doFireTick") && this.world.areChunksLoaded(blockposition, 10) && this.world.getType(blockposition).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(this.world, blockposition)) {
// CraftBukkit start - add "!isEffect"
if (!isEffect && !CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this).isCancelled()) {
this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData());
}
// CraftBukkit end
}
}
}
}
if (this.lifeTicks >= 0 && !this.isEffect) { // CraftBukkit - add !this.isEffect
if (this.world.isClientSide) {
this.world.d(2);
} else if (!this.d) {
double d0 = 3.0D;
List list = this.world.getEntities(this, new AxisAlignedBB(this.locX - 3.0D, this.locY - 3.0D, this.locZ - 3.0D, this.locX + 3.0D, this.locY + 6.0D + 3.0D, this.locZ + 3.0D));
for (int i = 0; i < list.size(); ++i) {
Entity entity = (Entity) list.get(i);
entity.onLightningStrike(this);
}
}
}
}
protected void i() {}
protected void a(NBTTagCompound nbttagcompound) {}
protected void b(NBTTagCompound nbttagcompound) {}
}