package net.minecraft.server; import java.util.List; import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit public class EntityLightning extends EntityWeather { private int lifeTicks; public long a; private int c; private final boolean d; public boolean isEffect; // CraftBukkit public boolean isSilent = false; // Spigot public EntityLightning(World world, double d0, double d1, double d2, boolean flag) { super(world); this.isEffect = flag; // CraftBukkit this.setPositionRotation(d0, d1, d2, 0.0F, 0.0F); this.lifeTicks = 2; this.a = this.random.nextLong(); this.c = this.random.nextInt(3) + 1; this.d = flag; BlockPosition blockposition = new BlockPosition(this); if (!flag && !world.isClientSide && world.getGameRules().getBoolean("doFireTick") && (world.getDifficulty() == EnumDifficulty.NORMAL || world.getDifficulty() == EnumDifficulty.HARD) && world.areChunksLoaded(blockposition, 10)) { if (world.getType(blockposition).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition)) { // CraftBukkit start if (!CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this).isCancelled()) { world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData()); } // CraftBukkit end } for (int i = 0; i < 4; ++i) { BlockPosition blockposition1 = blockposition.a(this.random.nextInt(3) - 1, this.random.nextInt(3) - 1, this.random.nextInt(3) - 1); if (world.getType(blockposition1).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition1)) { // CraftBukkit start if (!CraftEventFactory.callBlockIgniteEvent(world, blockposition1.getX(), blockposition1.getY(), blockposition1.getZ(), this).isCancelled()) { world.setTypeUpdate(blockposition1, Blocks.FIRE.getBlockData()); } // CraftBukkit end } } } } // Spigot start public EntityLightning(World world, double d0, double d1, double d2, boolean isEffect, boolean isSilent) { this( world, d0, d1, d2, isEffect ); this.isSilent = isSilent; } // Spigot end public SoundCategory bC() { return SoundCategory.WEATHER; } public void A_() { super.A_(); if (!isSilent && this.lifeTicks == 2) { // Spigot // CraftBukkit start - Use relative location for far away sounds // this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.dv, SoundCategory.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F); float pitch = 0.8F + this.random.nextFloat() * 0.2F; int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; for (EntityPlayer player : (List<EntityPlayer>) (List) this.world.players) { double deltaX = this.locX - player.locX; double deltaZ = this.locZ - player.locZ; double distanceSquared = deltaX * deltaX + deltaZ * deltaZ; if (distanceSquared > viewDistance * viewDistance) { double deltaLength = Math.sqrt(distanceSquared); double relativeX = player.locX + (deltaX / deltaLength) * viewDistance; double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance; player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.dx, SoundCategory.WEATHER, relativeX, this.locY, relativeZ, 10000.0F, pitch)); } else { player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.dx, SoundCategory.WEATHER, this.locX, this.locY, this.locZ, 10000.0F, pitch)); } } // CraftBukkit end this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.dw, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F); } --this.lifeTicks; if (this.lifeTicks < 0) { if (this.c == 0) { this.die(); } else if (this.lifeTicks < -this.random.nextInt(10)) { --this.c; this.lifeTicks = 1; if (!this.d && !this.world.isClientSide) { this.a = this.random.nextLong(); BlockPosition blockposition = new BlockPosition(this); if (this.world.getGameRules().getBoolean("doFireTick") && this.world.areChunksLoaded(blockposition, 10) && this.world.getType(blockposition).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(this.world, blockposition)) { // CraftBukkit start - add "!isEffect" if (!isEffect && !CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this).isCancelled()) { this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData()); } // CraftBukkit end } } } } if (this.lifeTicks >= 0 && !this.isEffect) { // CraftBukkit - add !this.isEffect if (this.world.isClientSide) { this.world.d(2); } else if (!this.d) { double d0 = 3.0D; List list = this.world.getEntities(this, new AxisAlignedBB(this.locX - 3.0D, this.locY - 3.0D, this.locZ - 3.0D, this.locX + 3.0D, this.locY + 6.0D + 3.0D, this.locZ + 3.0D)); for (int i = 0; i < list.size(); ++i) { Entity entity = (Entity) list.get(i); entity.onLightningStrike(this); } } } } protected void i() {} protected void a(NBTTagCompound nbttagcompound) {} protected void b(NBTTagCompound nbttagcompound) {} }