package net.minecraft.server; import com.google.common.collect.Lists; import java.util.ArrayList; import java.util.List; import javax.annotation.Nullable; // CraftBukkit start import org.bukkit.Location; import org.bukkit.entity.Vehicle; import org.bukkit.event.vehicle.VehicleDamageEvent; import org.bukkit.event.vehicle.VehicleDestroyEvent; import org.bukkit.event.vehicle.VehicleEntityCollisionEvent; import org.bukkit.event.vehicle.VehicleMoveEvent; // CraftBukkit end public class EntityBoat extends Entity { private static final DataWatcherObject<Integer> a = DataWatcher.a(EntityBoat.class, DataWatcherRegistry.b); private static final DataWatcherObject<Integer> b = DataWatcher.a(EntityBoat.class, DataWatcherRegistry.b); private static final DataWatcherObject<Float> c = DataWatcher.a(EntityBoat.class, DataWatcherRegistry.c); private static final DataWatcherObject<Integer> d = DataWatcher.a(EntityBoat.class, DataWatcherRegistry.b); private static final DataWatcherObject<Boolean>[] e = new DataWatcherObject[] { DataWatcher.a(EntityBoat.class, DataWatcherRegistry.h), DataWatcher.a(EntityBoat.class, DataWatcherRegistry.h)}; private final float[] f; private float g; private float h; private float at; private int au; private double av; private double aw; private double ax; private double ay; private double az; private boolean aA; private boolean aB; private boolean aC; private boolean aD; private double aE; private float aF; private EntityBoat.EnumStatus aG; private EntityBoat.EnumStatus aH; private double aI; // CraftBukkit start // PAIL: Some of these haven't worked since a few updates, and since 1.9 they are less and less applicable. public double maxSpeed = 0.4D; public double occupiedDeceleration = 0.2D; public double unoccupiedDeceleration = -1; public boolean landBoats = false; // CraftBukkit end public EntityBoat(World world) { super(world); this.f = new float[2]; this.i = true; this.setSize(1.375F, 0.5625F); } public EntityBoat(World world, double d0, double d1, double d2) { this(world); this.setPosition(d0, d1, d2); this.motX = 0.0D; this.motY = 0.0D; this.motZ = 0.0D; this.lastX = d0; this.lastY = d1; this.lastZ = d2; } protected boolean playStepSound() { return false; } protected void i() { this.datawatcher.register(EntityBoat.a, Integer.valueOf(0)); this.datawatcher.register(EntityBoat.b, Integer.valueOf(1)); this.datawatcher.register(EntityBoat.c, Float.valueOf(0.0F)); this.datawatcher.register(EntityBoat.d, Integer.valueOf(EntityBoat.EnumBoatType.OAK.ordinal())); DataWatcherObject[] adatawatcherobject = EntityBoat.e; int i = adatawatcherobject.length; for (int j = 0; j < i; ++j) { DataWatcherObject datawatcherobject = adatawatcherobject[j]; this.datawatcher.register(datawatcherobject, Boolean.valueOf(false)); } } @Nullable public AxisAlignedBB j(Entity entity) { return entity.isCollidable() ? entity.getBoundingBox() : null; } @Nullable public AxisAlignedBB ag() { return this.getBoundingBox(); } public boolean isCollidable() { return true; } public double ay() { return -0.1D; } public boolean damageEntity(DamageSource damagesource, float f) { if (this.isInvulnerable(damagesource)) { return false; } else if (!this.world.isClientSide && !this.dead) { if (damagesource instanceof EntityDamageSourceIndirect && damagesource.getEntity() != null && this.w(damagesource.getEntity())) { return false; } else { // CraftBukkit start Vehicle vehicle = (Vehicle) this.getBukkitEntity(); org.bukkit.entity.Entity attacker = (damagesource.getEntity() == null) ? null : damagesource.getEntity().getBukkitEntity(); VehicleDamageEvent event = new VehicleDamageEvent(vehicle, attacker, (double) f); this.world.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { return true; } // f = event.getDamage(); // TODO Why don't we do this? // CraftBukkit end this.d(-this.q()); this.b(10); this.setDamage(this.n() + f * 10.0F); this.ap(); boolean flag = damagesource.getEntity() instanceof EntityHuman && ((EntityHuman) damagesource.getEntity()).abilities.canInstantlyBuild; if (flag || this.n() > 40.0F) { // CraftBukkit start VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, attacker); this.world.getServer().getPluginManager().callEvent(destroyEvent); if (destroyEvent.isCancelled()) { this.setDamage(40F); // Maximize damage so this doesn't get triggered again right away return true; } // CraftBukkit end if (!flag && this.world.getGameRules().getBoolean("doEntityDrops")) { this.a(this.j(), 1, 0.0F); } this.die(); } return true; } } else { return true; } } public void collide(Entity entity) { if (entity instanceof EntityBoat) { if (entity.getBoundingBox().b < this.getBoundingBox().e) { // CraftBukkit start VehicleEntityCollisionEvent event = new VehicleEntityCollisionEvent((Vehicle) this.getBukkitEntity(), entity.getBukkitEntity()); this.world.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { return; } // CraftBukkit end super.collide(entity); } } else if (entity.getBoundingBox().b <= this.getBoundingBox().b) { // CraftBukkit start VehicleEntityCollisionEvent event = new VehicleEntityCollisionEvent((Vehicle) this.getBukkitEntity(), entity.getBukkitEntity()); this.world.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { return; } // CraftBukkit end super.collide(entity); } } public Item j() { switch (this.getType()) { case OAK: default: return Items.aH; case SPRUCE: return Items.aI; case BIRCH: return Items.aJ; case JUNGLE: return Items.aK; case ACACIA: return Items.aL; case DARK_OAK: return Items.aM; } } public boolean isInteractable() { return !this.dead; } public EnumDirection bm() { return this.getDirection().e(); } private Location lastLocation; // CraftBukkit public void A_() { this.aH = this.aG; this.aG = this.t(); if (this.aG != EntityBoat.EnumStatus.UNDER_WATER && this.aG != EntityBoat.EnumStatus.UNDER_FLOWING_WATER) { this.h = 0.0F; } else { ++this.h; } if (!this.world.isClientSide && this.h >= 60.0F) { this.az(); } if (this.o() > 0) { this.b(this.o() - 1); } if (this.n() > 0.0F) { this.setDamage(this.n() - 1.0F); } this.lastX = this.locX; this.lastY = this.locY; this.lastZ = this.locZ; super.A_(); this.s(); if (this.bA()) { if (this.bx().size() == 0 || !(this.bx().get(0) instanceof EntityHuman)) { this.a(false, false); } this.w(); if (this.world.isClientSide) { this.x(); this.world.a((Packet) (new PacketPlayInBoatMove(this.a(0), this.a(1)))); } this.move(EnumMoveType.SELF, this.motX, this.motY, this.motZ); } else { this.motX = 0.0D; this.motY = 0.0D; this.motZ = 0.0D; } // CraftBukkit start org.bukkit.Server server = this.world.getServer(); org.bukkit.World bworld = this.world.getWorld(); Location to = new Location(bworld, this.locX, this.locY, this.locZ, this.yaw, this.pitch); Vehicle vehicle = (Vehicle) this.getBukkitEntity(); server.getPluginManager().callEvent(new org.bukkit.event.vehicle.VehicleUpdateEvent(vehicle)); if (lastLocation != null && !lastLocation.equals(to)) { VehicleMoveEvent event = new VehicleMoveEvent(vehicle, lastLocation, to); server.getPluginManager().callEvent(event); } lastLocation = vehicle.getLocation(); // CraftBukkit end for (int i = 0; i <= 1; ++i) { if (this.a(i)) { this.f[i] = (float) ((double) this.f[i] + 0.01D); } else { this.f[i] = 0.0F; } } this.checkBlockCollisions(); List list = this.world.getEntities(this, this.getBoundingBox().grow(0.20000000298023224D, -0.009999999776482582D, 0.20000000298023224D), IEntitySelector.a(this)); if (!list.isEmpty()) { boolean flag = !this.world.isClientSide && !(this.bw() instanceof EntityHuman); for (int j = 0; j < list.size(); ++j) { Entity entity = (Entity) list.get(j); if (!entity.w(this)) { if (flag && this.bx().size() < 2 && !entity.isPassenger() && entity.width < this.width && entity instanceof EntityLiving && !(entity instanceof EntityWaterAnimal) && !(entity instanceof EntityHuman)) { entity.startRiding(this); } else { this.collide(entity); } } } } } private void s() { if (this.au > 0 && !this.bA()) { double d0 = this.locX + (this.av - this.locX) / (double) this.au; double d1 = this.locY + (this.aw - this.locY) / (double) this.au; double d2 = this.locZ + (this.ax - this.locZ) / (double) this.au; double d3 = MathHelper.g(this.ay - (double) this.yaw); this.yaw = (float) ((double) this.yaw + d3 / (double) this.au); this.pitch = (float) ((double) this.pitch + (this.az - (double) this.pitch) / (double) this.au); --this.au; this.setPosition(d0, d1, d2); this.setYawPitch(this.yaw, this.pitch); } } public void a(boolean flag, boolean flag1) { this.datawatcher.set(EntityBoat.e[0], Boolean.valueOf(flag)); this.datawatcher.set(EntityBoat.e[1], Boolean.valueOf(flag1)); } private EntityBoat.EnumStatus t() { EntityBoat.EnumStatus entityboat_enumstatus = this.v(); if (entityboat_enumstatus != null) { this.aE = this.getBoundingBox().e; return entityboat_enumstatus; } else if (this.u()) { return EntityBoat.EnumStatus.IN_WATER; } else { float f = this.l(); if (f > 0.0F) { this.aF = f; return EntityBoat.EnumStatus.ON_LAND; } else { return EntityBoat.EnumStatus.IN_AIR; } } } public float k() { AxisAlignedBB axisalignedbb = this.getBoundingBox(); int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.f(axisalignedbb.d); int k = MathHelper.floor(axisalignedbb.e); int l = MathHelper.f(axisalignedbb.e - this.aI); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.f(axisalignedbb.f); BlockPosition.PooledBlockPosition blockposition_pooledblockposition = BlockPosition.PooledBlockPosition.s(); try { label108: for (int k1 = k; k1 < l; ++k1) { float f = 0.0F; for (int l1 = i; l1 < j; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { blockposition_pooledblockposition.f(l1, k1, i2); IBlockData iblockdata = this.world.getType(blockposition_pooledblockposition); if (iblockdata.getMaterial() == Material.WATER) { f = Math.max(f, BlockFluids.f(iblockdata, this.world, blockposition_pooledblockposition)); } if (f >= 1.0F) { continue label108; } } } if (f < 1.0F) { float f1 = (float) blockposition_pooledblockposition.getY() + f; return f1; } } float f2 = (float) (l + 1); return f2; } finally { blockposition_pooledblockposition.t(); } } public float l() { AxisAlignedBB axisalignedbb = this.getBoundingBox(); AxisAlignedBB axisalignedbb1 = new AxisAlignedBB(axisalignedbb.a, axisalignedbb.b - 0.001D, axisalignedbb.c, axisalignedbb.d, axisalignedbb.b, axisalignedbb.f); int i = MathHelper.floor(axisalignedbb1.a) - 1; int j = MathHelper.f(axisalignedbb1.d) + 1; int k = MathHelper.floor(axisalignedbb1.b) - 1; int l = MathHelper.f(axisalignedbb1.e) + 1; int i1 = MathHelper.floor(axisalignedbb1.c) - 1; int j1 = MathHelper.f(axisalignedbb1.f) + 1; ArrayList arraylist = Lists.newArrayList(); float f = 0.0F; int k1 = 0; BlockPosition.PooledBlockPosition blockposition_pooledblockposition = BlockPosition.PooledBlockPosition.s(); try { for (int l1 = i; l1 < j; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { int j2 = (l1 != i && l1 != j - 1 ? 0 : 1) + (i2 != i1 && i2 != j1 - 1 ? 0 : 1); if (j2 != 2) { for (int k2 = k; k2 < l; ++k2) { if (j2 <= 0 || k2 != k && k2 != l - 1) { blockposition_pooledblockposition.f(l1, k2, i2); IBlockData iblockdata = this.world.getType(blockposition_pooledblockposition); iblockdata.a(this.world, blockposition_pooledblockposition, axisalignedbb1, arraylist, this, false); if (!arraylist.isEmpty()) { f += iblockdata.getBlock().frictionFactor; ++k1; } arraylist.clear(); } } } } } } finally { blockposition_pooledblockposition.t(); } return f / (float) k1; } private boolean u() { AxisAlignedBB axisalignedbb = this.getBoundingBox(); int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.f(axisalignedbb.d); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.f(axisalignedbb.b + 0.001D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.f(axisalignedbb.f); boolean flag = false; this.aE = Double.MIN_VALUE; BlockPosition.PooledBlockPosition blockposition_pooledblockposition = BlockPosition.PooledBlockPosition.s(); try { for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { blockposition_pooledblockposition.f(k1, l1, i2); IBlockData iblockdata = this.world.getType(blockposition_pooledblockposition); if (iblockdata.getMaterial() == Material.WATER) { float f = BlockFluids.g(iblockdata, this.world, blockposition_pooledblockposition); this.aE = Math.max((double) f, this.aE); flag |= axisalignedbb.b < (double) f; } } } } } finally { blockposition_pooledblockposition.t(); } return flag; } @Nullable private EntityBoat.EnumStatus v() { AxisAlignedBB axisalignedbb = this.getBoundingBox(); double d0 = axisalignedbb.e + 0.001D; int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.f(axisalignedbb.d); int k = MathHelper.floor(axisalignedbb.e); int l = MathHelper.f(d0); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.f(axisalignedbb.f); boolean flag = false; BlockPosition.PooledBlockPosition blockposition_pooledblockposition = BlockPosition.PooledBlockPosition.s(); try { for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { blockposition_pooledblockposition.f(k1, l1, i2); IBlockData iblockdata = this.world.getType(blockposition_pooledblockposition); if (iblockdata.getMaterial() == Material.WATER && d0 < (double) BlockFluids.g(iblockdata, this.world, blockposition_pooledblockposition)) { if (((Integer) iblockdata.get(BlockFluids.LEVEL)).intValue() != 0) { EntityBoat.EnumStatus entityboat_enumstatus = EntityBoat.EnumStatus.UNDER_FLOWING_WATER; return entityboat_enumstatus; } flag = true; } } } } return flag ? EntityBoat.EnumStatus.UNDER_WATER : null; } finally { blockposition_pooledblockposition.t(); } } private void w() { double d0 = -0.03999999910593033D; double d1 = this.isNoGravity() ? 0.0D : -0.03999999910593033D; double d2 = 0.0D; this.g = 0.05F; if (this.aH == EntityBoat.EnumStatus.IN_AIR && this.aG != EntityBoat.EnumStatus.IN_AIR && this.aG != EntityBoat.EnumStatus.ON_LAND) { this.aE = this.getBoundingBox().b + (double) this.length; this.setPosition(this.locX, (double) (this.k() - this.length) + 0.101D, this.locZ); this.motY = 0.0D; this.aI = 0.0D; this.aG = EntityBoat.EnumStatus.IN_WATER; } else { if (this.aG == EntityBoat.EnumStatus.IN_WATER) { d2 = (this.aE - this.getBoundingBox().b) / (double) this.length; this.g = 0.9F; } else if (this.aG == EntityBoat.EnumStatus.UNDER_FLOWING_WATER) { d1 = -7.0E-4D; this.g = 0.9F; } else if (this.aG == EntityBoat.EnumStatus.UNDER_WATER) { d2 = 0.009999999776482582D; this.g = 0.45F; } else if (this.aG == EntityBoat.EnumStatus.IN_AIR) { this.g = 0.9F; } else if (this.aG == EntityBoat.EnumStatus.ON_LAND) { this.g = this.aF; if (this.bw() instanceof EntityHuman) { this.aF /= 2.0F; } } this.motX *= (double) this.g; this.motZ *= (double) this.g; this.at *= this.g; this.motY += d1; if (d2 > 0.0D) { double d3 = 0.65D; this.motY += d2 * 0.06153846016296973D; double d4 = 0.75D; this.motY *= 0.75D; } } } private void x() { if (this.isVehicle()) { float f = 0.0F; if (this.aA) { this.at += -1.0F; } if (this.aB) { ++this.at; } if (this.aB != this.aA && !this.aC && !this.aD) { f += 0.005F; } this.yaw += this.at; if (this.aC) { f += 0.04F; } if (this.aD) { f -= 0.005F; } this.motX += (double) (MathHelper.sin(-this.yaw * 0.017453292F) * f); this.motZ += (double) (MathHelper.cos(this.yaw * 0.017453292F) * f); this.a(this.aB && !this.aA || this.aC, this.aA && !this.aB || this.aC); } } public void k(Entity entity) { if (this.w(entity)) { float f = 0.0F; float f1 = (float) ((this.dead ? 0.009999999776482582D : this.ay()) + entity.ax()); if (this.bx().size() > 1) { int i = this.bx().indexOf(entity); if (i == 0) { f = 0.2F; } else { f = -0.6F; } if (entity instanceof EntityAnimal) { f = (float) ((double) f + 0.2D); } } Vec3D vec3d = (new Vec3D((double) f, 0.0D, 0.0D)).b(-this.yaw * 0.017453292F - 1.5707964F); entity.setPosition(this.locX + vec3d.x, this.locY + (double) f1, this.locZ + vec3d.z); entity.yaw += this.at; entity.h(entity.getHeadRotation() + this.at); this.a(entity); if (entity instanceof EntityAnimal && this.bx().size() > 1) { int j = entity.getId() % 2 == 0 ? 90 : 270; entity.i(((EntityAnimal) entity).aN + (float) j); entity.h(entity.getHeadRotation() + (float) j); } } } protected void a(Entity entity) { entity.i(this.yaw); float f = MathHelper.g(entity.yaw - this.yaw); float f1 = MathHelper.a(f, -105.0F, 105.0F); entity.lastYaw += f1 - f; entity.yaw += f1 - f; entity.h(entity.yaw); } protected void b(NBTTagCompound nbttagcompound) { nbttagcompound.setString("Type", this.getType().a()); } protected void a(NBTTagCompound nbttagcompound) { if (nbttagcompound.hasKeyOfType("Type", 8)) { this.setType(EntityBoat.EnumBoatType.a(nbttagcompound.getString("Type"))); } } public boolean b(EntityHuman entityhuman, EnumHand enumhand) { if (entityhuman.isSneaking()) { return false; } else { if (!this.world.isClientSide && this.h < 60.0F) { entityhuman.startRiding(this); } return true; } } protected void a(double d0, boolean flag, IBlockData iblockdata, BlockPosition blockposition) { this.aI = this.motY; if (!this.isPassenger()) { if (flag) { if (this.fallDistance > 3.0F) { if (this.aG != EntityBoat.EnumStatus.ON_LAND) { this.fallDistance = 0.0F; return; } this.e(this.fallDistance, 1.0F); if (!this.world.isClientSide && !this.dead) { // CraftBukkit start Vehicle vehicle = (Vehicle) this.getBukkitEntity(); VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, null); this.world.getServer().getPluginManager().callEvent(destroyEvent); if (!destroyEvent.isCancelled()) { this.die(); if (this.world.getGameRules().getBoolean("doEntityDrops")) { int i; for (i = 0; i < 3; ++i) { this.a(new ItemStack(Item.getItemOf(Blocks.PLANKS), 1, this.getType().b()), 0.0F); } for (i = 0; i < 2; ++i) { this.a(Items.STICK, 1, 0.0F); } } } } // CraftBukkit end } this.fallDistance = 0.0F; } else if (this.world.getType((new BlockPosition(this)).down()).getMaterial() != Material.WATER && d0 < 0.0D) { this.fallDistance = (float) ((double) this.fallDistance - d0); } } } public boolean a(int i) { return ((Boolean) this.datawatcher.get(EntityBoat.e[i])).booleanValue() && this.bw() != null; } public void setDamage(float f) { this.datawatcher.set(EntityBoat.c, Float.valueOf(f)); } public float n() { return ((Float) this.datawatcher.get(EntityBoat.c)).floatValue(); } public void b(int i) { this.datawatcher.set(EntityBoat.a, Integer.valueOf(i)); } public int o() { return ((Integer) this.datawatcher.get(EntityBoat.a)).intValue(); } public void d(int i) { this.datawatcher.set(EntityBoat.b, Integer.valueOf(i)); } public int q() { return ((Integer) this.datawatcher.get(EntityBoat.b)).intValue(); } public void setType(EntityBoat.EnumBoatType entityboat_enumboattype) { this.datawatcher.set(EntityBoat.d, Integer.valueOf(entityboat_enumboattype.ordinal())); } public EntityBoat.EnumBoatType getType() { return EntityBoat.EnumBoatType.a(((Integer) this.datawatcher.get(EntityBoat.d)).intValue()); } protected boolean q(Entity entity) { return this.bx().size() < 2; } @Nullable public Entity bw() { List list = this.bx(); return list.isEmpty() ? null : (Entity) list.get(0); } public static enum EnumBoatType { OAK(BlockWood.EnumLogVariant.OAK.a(), "oak"), SPRUCE(BlockWood.EnumLogVariant.SPRUCE.a(), "spruce"), BIRCH(BlockWood.EnumLogVariant.BIRCH.a(), "birch"), JUNGLE(BlockWood.EnumLogVariant.JUNGLE.a(), "jungle"), ACACIA(BlockWood.EnumLogVariant.ACACIA.a(), "acacia"), DARK_OAK(BlockWood.EnumLogVariant.DARK_OAK.a(), "dark_oak"); private final String g; private final int h; private EnumBoatType(int i, String s) { this.g = s; this.h = i; } public String a() { return this.g; } public int b() { return this.h; } public String toString() { return this.g; } public static EntityBoat.EnumBoatType a(int i) { if (i < 0 || i >= values().length) { i = 0; } return values()[i]; } public static EntityBoat.EnumBoatType a(String s) { for (int i = 0; i < values().length; ++i) { if (values()[i].a().equals(s)) { return values()[i]; } } return values()[0]; } } public static enum EnumStatus { IN_WATER, UNDER_WATER, UNDER_FLOWING_WATER, ON_LAND, IN_AIR; private EnumStatus() {} } }