package net.minecraft.server;
import com.google.common.collect.Lists;
import java.util.ArrayList;
import java.util.List;
import javax.annotation.Nullable;
// CraftBukkit start
import org.bukkit.Location;
import org.bukkit.entity.Vehicle;
import org.bukkit.event.vehicle.VehicleDamageEvent;
import org.bukkit.event.vehicle.VehicleDestroyEvent;
import org.bukkit.event.vehicle.VehicleEntityCollisionEvent;
import org.bukkit.event.vehicle.VehicleMoveEvent;
// CraftBukkit end
public class EntityBoat extends Entity {
private static final DataWatcherObject<Integer> a = DataWatcher.a(EntityBoat.class, DataWatcherRegistry.b);
private static final DataWatcherObject<Integer> b = DataWatcher.a(EntityBoat.class, DataWatcherRegistry.b);
private static final DataWatcherObject<Float> c = DataWatcher.a(EntityBoat.class, DataWatcherRegistry.c);
private static final DataWatcherObject<Integer> d = DataWatcher.a(EntityBoat.class, DataWatcherRegistry.b);
private static final DataWatcherObject<Boolean>[] e = new DataWatcherObject[] { DataWatcher.a(EntityBoat.class, DataWatcherRegistry.h), DataWatcher.a(EntityBoat.class, DataWatcherRegistry.h)};
private final float[] f;
private float g;
private float h;
private float at;
private int au;
private double av;
private double aw;
private double ax;
private double ay;
private double az;
private boolean aA;
private boolean aB;
private boolean aC;
private boolean aD;
private double aE;
private float aF;
private EntityBoat.EnumStatus aG;
private EntityBoat.EnumStatus aH;
private double aI;
// CraftBukkit start
// PAIL: Some of these haven't worked since a few updates, and since 1.9 they are less and less applicable.
public double maxSpeed = 0.4D;
public double occupiedDeceleration = 0.2D;
public double unoccupiedDeceleration = -1;
public boolean landBoats = false;
// CraftBukkit end
public EntityBoat(World world) {
super(world);
this.f = new float[2];
this.i = true;
this.setSize(1.375F, 0.5625F);
}
public EntityBoat(World world, double d0, double d1, double d2) {
this(world);
this.setPosition(d0, d1, d2);
this.motX = 0.0D;
this.motY = 0.0D;
this.motZ = 0.0D;
this.lastX = d0;
this.lastY = d1;
this.lastZ = d2;
}
protected boolean playStepSound() {
return false;
}
protected void i() {
this.datawatcher.register(EntityBoat.a, Integer.valueOf(0));
this.datawatcher.register(EntityBoat.b, Integer.valueOf(1));
this.datawatcher.register(EntityBoat.c, Float.valueOf(0.0F));
this.datawatcher.register(EntityBoat.d, Integer.valueOf(EntityBoat.EnumBoatType.OAK.ordinal()));
DataWatcherObject[] adatawatcherobject = EntityBoat.e;
int i = adatawatcherobject.length;
for (int j = 0; j < i; ++j) {
DataWatcherObject datawatcherobject = adatawatcherobject[j];
this.datawatcher.register(datawatcherobject, Boolean.valueOf(false));
}
}
@Nullable
public AxisAlignedBB j(Entity entity) {
return entity.isCollidable() ? entity.getBoundingBox() : null;
}
@Nullable
public AxisAlignedBB ag() {
return this.getBoundingBox();
}
public boolean isCollidable() {
return true;
}
public double ay() {
return -0.1D;
}
public boolean damageEntity(DamageSource damagesource, float f) {
if (this.isInvulnerable(damagesource)) {
return false;
} else if (!this.world.isClientSide && !this.dead) {
if (damagesource instanceof EntityDamageSourceIndirect && damagesource.getEntity() != null && this.w(damagesource.getEntity())) {
return false;
} else {
// CraftBukkit start
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
org.bukkit.entity.Entity attacker = (damagesource.getEntity() == null) ? null : damagesource.getEntity().getBukkitEntity();
VehicleDamageEvent event = new VehicleDamageEvent(vehicle, attacker, (double) f);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return true;
}
// f = event.getDamage(); // TODO Why don't we do this?
// CraftBukkit end
this.d(-this.q());
this.b(10);
this.setDamage(this.n() + f * 10.0F);
this.ap();
boolean flag = damagesource.getEntity() instanceof EntityHuman && ((EntityHuman) damagesource.getEntity()).abilities.canInstantlyBuild;
if (flag || this.n() > 40.0F) {
// CraftBukkit start
VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, attacker);
this.world.getServer().getPluginManager().callEvent(destroyEvent);
if (destroyEvent.isCancelled()) {
this.setDamage(40F); // Maximize damage so this doesn't get triggered again right away
return true;
}
// CraftBukkit end
if (!flag && this.world.getGameRules().getBoolean("doEntityDrops")) {
this.a(this.j(), 1, 0.0F);
}
this.die();
}
return true;
}
} else {
return true;
}
}
public void collide(Entity entity) {
if (entity instanceof EntityBoat) {
if (entity.getBoundingBox().b < this.getBoundingBox().e) {
// CraftBukkit start
VehicleEntityCollisionEvent event = new VehicleEntityCollisionEvent((Vehicle) this.getBukkitEntity(), entity.getBukkitEntity());
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
// CraftBukkit end
super.collide(entity);
}
} else if (entity.getBoundingBox().b <= this.getBoundingBox().b) {
// CraftBukkit start
VehicleEntityCollisionEvent event = new VehicleEntityCollisionEvent((Vehicle) this.getBukkitEntity(), entity.getBukkitEntity());
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
// CraftBukkit end
super.collide(entity);
}
}
public Item j() {
switch (this.getType()) {
case OAK:
default:
return Items.aH;
case SPRUCE:
return Items.aI;
case BIRCH:
return Items.aJ;
case JUNGLE:
return Items.aK;
case ACACIA:
return Items.aL;
case DARK_OAK:
return Items.aM;
}
}
public boolean isInteractable() {
return !this.dead;
}
public EnumDirection bm() {
return this.getDirection().e();
}
private Location lastLocation; // CraftBukkit
public void A_() {
this.aH = this.aG;
this.aG = this.t();
if (this.aG != EntityBoat.EnumStatus.UNDER_WATER && this.aG != EntityBoat.EnumStatus.UNDER_FLOWING_WATER) {
this.h = 0.0F;
} else {
++this.h;
}
if (!this.world.isClientSide && this.h >= 60.0F) {
this.az();
}
if (this.o() > 0) {
this.b(this.o() - 1);
}
if (this.n() > 0.0F) {
this.setDamage(this.n() - 1.0F);
}
this.lastX = this.locX;
this.lastY = this.locY;
this.lastZ = this.locZ;
super.A_();
this.s();
if (this.bA()) {
if (this.bx().size() == 0 || !(this.bx().get(0) instanceof EntityHuman)) {
this.a(false, false);
}
this.w();
if (this.world.isClientSide) {
this.x();
this.world.a((Packet) (new PacketPlayInBoatMove(this.a(0), this.a(1))));
}
this.move(EnumMoveType.SELF, this.motX, this.motY, this.motZ);
} else {
this.motX = 0.0D;
this.motY = 0.0D;
this.motZ = 0.0D;
}
// CraftBukkit start
org.bukkit.Server server = this.world.getServer();
org.bukkit.World bworld = this.world.getWorld();
Location to = new Location(bworld, this.locX, this.locY, this.locZ, this.yaw, this.pitch);
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
server.getPluginManager().callEvent(new org.bukkit.event.vehicle.VehicleUpdateEvent(vehicle));
if (lastLocation != null && !lastLocation.equals(to)) {
VehicleMoveEvent event = new VehicleMoveEvent(vehicle, lastLocation, to);
server.getPluginManager().callEvent(event);
}
lastLocation = vehicle.getLocation();
// CraftBukkit end
for (int i = 0; i <= 1; ++i) {
if (this.a(i)) {
this.f[i] = (float) ((double) this.f[i] + 0.01D);
} else {
this.f[i] = 0.0F;
}
}
this.checkBlockCollisions();
List list = this.world.getEntities(this, this.getBoundingBox().grow(0.20000000298023224D, -0.009999999776482582D, 0.20000000298023224D), IEntitySelector.a(this));
if (!list.isEmpty()) {
boolean flag = !this.world.isClientSide && !(this.bw() instanceof EntityHuman);
for (int j = 0; j < list.size(); ++j) {
Entity entity = (Entity) list.get(j);
if (!entity.w(this)) {
if (flag && this.bx().size() < 2 && !entity.isPassenger() && entity.width < this.width && entity instanceof EntityLiving && !(entity instanceof EntityWaterAnimal) && !(entity instanceof EntityHuman)) {
entity.startRiding(this);
} else {
this.collide(entity);
}
}
}
}
}
private void s() {
if (this.au > 0 && !this.bA()) {
double d0 = this.locX + (this.av - this.locX) / (double) this.au;
double d1 = this.locY + (this.aw - this.locY) / (double) this.au;
double d2 = this.locZ + (this.ax - this.locZ) / (double) this.au;
double d3 = MathHelper.g(this.ay - (double) this.yaw);
this.yaw = (float) ((double) this.yaw + d3 / (double) this.au);
this.pitch = (float) ((double) this.pitch + (this.az - (double) this.pitch) / (double) this.au);
--this.au;
this.setPosition(d0, d1, d2);
this.setYawPitch(this.yaw, this.pitch);
}
}
public void a(boolean flag, boolean flag1) {
this.datawatcher.set(EntityBoat.e[0], Boolean.valueOf(flag));
this.datawatcher.set(EntityBoat.e[1], Boolean.valueOf(flag1));
}
private EntityBoat.EnumStatus t() {
EntityBoat.EnumStatus entityboat_enumstatus = this.v();
if (entityboat_enumstatus != null) {
this.aE = this.getBoundingBox().e;
return entityboat_enumstatus;
} else if (this.u()) {
return EntityBoat.EnumStatus.IN_WATER;
} else {
float f = this.l();
if (f > 0.0F) {
this.aF = f;
return EntityBoat.EnumStatus.ON_LAND;
} else {
return EntityBoat.EnumStatus.IN_AIR;
}
}
}
public float k() {
AxisAlignedBB axisalignedbb = this.getBoundingBox();
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.f(axisalignedbb.d);
int k = MathHelper.floor(axisalignedbb.e);
int l = MathHelper.f(axisalignedbb.e - this.aI);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.f(axisalignedbb.f);
BlockPosition.PooledBlockPosition blockposition_pooledblockposition = BlockPosition.PooledBlockPosition.s();
try {
label108:
for (int k1 = k; k1 < l; ++k1) {
float f = 0.0F;
for (int l1 = i; l1 < j; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
blockposition_pooledblockposition.f(l1, k1, i2);
IBlockData iblockdata = this.world.getType(blockposition_pooledblockposition);
if (iblockdata.getMaterial() == Material.WATER) {
f = Math.max(f, BlockFluids.f(iblockdata, this.world, blockposition_pooledblockposition));
}
if (f >= 1.0F) {
continue label108;
}
}
}
if (f < 1.0F) {
float f1 = (float) blockposition_pooledblockposition.getY() + f;
return f1;
}
}
float f2 = (float) (l + 1);
return f2;
} finally {
blockposition_pooledblockposition.t();
}
}
public float l() {
AxisAlignedBB axisalignedbb = this.getBoundingBox();
AxisAlignedBB axisalignedbb1 = new AxisAlignedBB(axisalignedbb.a, axisalignedbb.b - 0.001D, axisalignedbb.c, axisalignedbb.d, axisalignedbb.b, axisalignedbb.f);
int i = MathHelper.floor(axisalignedbb1.a) - 1;
int j = MathHelper.f(axisalignedbb1.d) + 1;
int k = MathHelper.floor(axisalignedbb1.b) - 1;
int l = MathHelper.f(axisalignedbb1.e) + 1;
int i1 = MathHelper.floor(axisalignedbb1.c) - 1;
int j1 = MathHelper.f(axisalignedbb1.f) + 1;
ArrayList arraylist = Lists.newArrayList();
float f = 0.0F;
int k1 = 0;
BlockPosition.PooledBlockPosition blockposition_pooledblockposition = BlockPosition.PooledBlockPosition.s();
try {
for (int l1 = i; l1 < j; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
int j2 = (l1 != i && l1 != j - 1 ? 0 : 1) + (i2 != i1 && i2 != j1 - 1 ? 0 : 1);
if (j2 != 2) {
for (int k2 = k; k2 < l; ++k2) {
if (j2 <= 0 || k2 != k && k2 != l - 1) {
blockposition_pooledblockposition.f(l1, k2, i2);
IBlockData iblockdata = this.world.getType(blockposition_pooledblockposition);
iblockdata.a(this.world, blockposition_pooledblockposition, axisalignedbb1, arraylist, this, false);
if (!arraylist.isEmpty()) {
f += iblockdata.getBlock().frictionFactor;
++k1;
}
arraylist.clear();
}
}
}
}
}
} finally {
blockposition_pooledblockposition.t();
}
return f / (float) k1;
}
private boolean u() {
AxisAlignedBB axisalignedbb = this.getBoundingBox();
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.f(axisalignedbb.d);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.f(axisalignedbb.b + 0.001D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.f(axisalignedbb.f);
boolean flag = false;
this.aE = Double.MIN_VALUE;
BlockPosition.PooledBlockPosition blockposition_pooledblockposition = BlockPosition.PooledBlockPosition.s();
try {
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = k; l1 < l; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
blockposition_pooledblockposition.f(k1, l1, i2);
IBlockData iblockdata = this.world.getType(blockposition_pooledblockposition);
if (iblockdata.getMaterial() == Material.WATER) {
float f = BlockFluids.g(iblockdata, this.world, blockposition_pooledblockposition);
this.aE = Math.max((double) f, this.aE);
flag |= axisalignedbb.b < (double) f;
}
}
}
}
} finally {
blockposition_pooledblockposition.t();
}
return flag;
}
@Nullable
private EntityBoat.EnumStatus v() {
AxisAlignedBB axisalignedbb = this.getBoundingBox();
double d0 = axisalignedbb.e + 0.001D;
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.f(axisalignedbb.d);
int k = MathHelper.floor(axisalignedbb.e);
int l = MathHelper.f(d0);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.f(axisalignedbb.f);
boolean flag = false;
BlockPosition.PooledBlockPosition blockposition_pooledblockposition = BlockPosition.PooledBlockPosition.s();
try {
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = k; l1 < l; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
blockposition_pooledblockposition.f(k1, l1, i2);
IBlockData iblockdata = this.world.getType(blockposition_pooledblockposition);
if (iblockdata.getMaterial() == Material.WATER && d0 < (double) BlockFluids.g(iblockdata, this.world, blockposition_pooledblockposition)) {
if (((Integer) iblockdata.get(BlockFluids.LEVEL)).intValue() != 0) {
EntityBoat.EnumStatus entityboat_enumstatus = EntityBoat.EnumStatus.UNDER_FLOWING_WATER;
return entityboat_enumstatus;
}
flag = true;
}
}
}
}
return flag ? EntityBoat.EnumStatus.UNDER_WATER : null;
} finally {
blockposition_pooledblockposition.t();
}
}
private void w() {
double d0 = -0.03999999910593033D;
double d1 = this.isNoGravity() ? 0.0D : -0.03999999910593033D;
double d2 = 0.0D;
this.g = 0.05F;
if (this.aH == EntityBoat.EnumStatus.IN_AIR && this.aG != EntityBoat.EnumStatus.IN_AIR && this.aG != EntityBoat.EnumStatus.ON_LAND) {
this.aE = this.getBoundingBox().b + (double) this.length;
this.setPosition(this.locX, (double) (this.k() - this.length) + 0.101D, this.locZ);
this.motY = 0.0D;
this.aI = 0.0D;
this.aG = EntityBoat.EnumStatus.IN_WATER;
} else {
if (this.aG == EntityBoat.EnumStatus.IN_WATER) {
d2 = (this.aE - this.getBoundingBox().b) / (double) this.length;
this.g = 0.9F;
} else if (this.aG == EntityBoat.EnumStatus.UNDER_FLOWING_WATER) {
d1 = -7.0E-4D;
this.g = 0.9F;
} else if (this.aG == EntityBoat.EnumStatus.UNDER_WATER) {
d2 = 0.009999999776482582D;
this.g = 0.45F;
} else if (this.aG == EntityBoat.EnumStatus.IN_AIR) {
this.g = 0.9F;
} else if (this.aG == EntityBoat.EnumStatus.ON_LAND) {
this.g = this.aF;
if (this.bw() instanceof EntityHuman) {
this.aF /= 2.0F;
}
}
this.motX *= (double) this.g;
this.motZ *= (double) this.g;
this.at *= this.g;
this.motY += d1;
if (d2 > 0.0D) {
double d3 = 0.65D;
this.motY += d2 * 0.06153846016296973D;
double d4 = 0.75D;
this.motY *= 0.75D;
}
}
}
private void x() {
if (this.isVehicle()) {
float f = 0.0F;
if (this.aA) {
this.at += -1.0F;
}
if (this.aB) {
++this.at;
}
if (this.aB != this.aA && !this.aC && !this.aD) {
f += 0.005F;
}
this.yaw += this.at;
if (this.aC) {
f += 0.04F;
}
if (this.aD) {
f -= 0.005F;
}
this.motX += (double) (MathHelper.sin(-this.yaw * 0.017453292F) * f);
this.motZ += (double) (MathHelper.cos(this.yaw * 0.017453292F) * f);
this.a(this.aB && !this.aA || this.aC, this.aA && !this.aB || this.aC);
}
}
public void k(Entity entity) {
if (this.w(entity)) {
float f = 0.0F;
float f1 = (float) ((this.dead ? 0.009999999776482582D : this.ay()) + entity.ax());
if (this.bx().size() > 1) {
int i = this.bx().indexOf(entity);
if (i == 0) {
f = 0.2F;
} else {
f = -0.6F;
}
if (entity instanceof EntityAnimal) {
f = (float) ((double) f + 0.2D);
}
}
Vec3D vec3d = (new Vec3D((double) f, 0.0D, 0.0D)).b(-this.yaw * 0.017453292F - 1.5707964F);
entity.setPosition(this.locX + vec3d.x, this.locY + (double) f1, this.locZ + vec3d.z);
entity.yaw += this.at;
entity.h(entity.getHeadRotation() + this.at);
this.a(entity);
if (entity instanceof EntityAnimal && this.bx().size() > 1) {
int j = entity.getId() % 2 == 0 ? 90 : 270;
entity.i(((EntityAnimal) entity).aN + (float) j);
entity.h(entity.getHeadRotation() + (float) j);
}
}
}
protected void a(Entity entity) {
entity.i(this.yaw);
float f = MathHelper.g(entity.yaw - this.yaw);
float f1 = MathHelper.a(f, -105.0F, 105.0F);
entity.lastYaw += f1 - f;
entity.yaw += f1 - f;
entity.h(entity.yaw);
}
protected void b(NBTTagCompound nbttagcompound) {
nbttagcompound.setString("Type", this.getType().a());
}
protected void a(NBTTagCompound nbttagcompound) {
if (nbttagcompound.hasKeyOfType("Type", 8)) {
this.setType(EntityBoat.EnumBoatType.a(nbttagcompound.getString("Type")));
}
}
public boolean b(EntityHuman entityhuman, EnumHand enumhand) {
if (entityhuman.isSneaking()) {
return false;
} else {
if (!this.world.isClientSide && this.h < 60.0F) {
entityhuman.startRiding(this);
}
return true;
}
}
protected void a(double d0, boolean flag, IBlockData iblockdata, BlockPosition blockposition) {
this.aI = this.motY;
if (!this.isPassenger()) {
if (flag) {
if (this.fallDistance > 3.0F) {
if (this.aG != EntityBoat.EnumStatus.ON_LAND) {
this.fallDistance = 0.0F;
return;
}
this.e(this.fallDistance, 1.0F);
if (!this.world.isClientSide && !this.dead) {
// CraftBukkit start
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, null);
this.world.getServer().getPluginManager().callEvent(destroyEvent);
if (!destroyEvent.isCancelled()) {
this.die();
if (this.world.getGameRules().getBoolean("doEntityDrops")) {
int i;
for (i = 0; i < 3; ++i) {
this.a(new ItemStack(Item.getItemOf(Blocks.PLANKS), 1, this.getType().b()), 0.0F);
}
for (i = 0; i < 2; ++i) {
this.a(Items.STICK, 1, 0.0F);
}
}
}
} // CraftBukkit end
}
this.fallDistance = 0.0F;
} else if (this.world.getType((new BlockPosition(this)).down()).getMaterial() != Material.WATER && d0 < 0.0D) {
this.fallDistance = (float) ((double) this.fallDistance - d0);
}
}
}
public boolean a(int i) {
return ((Boolean) this.datawatcher.get(EntityBoat.e[i])).booleanValue() && this.bw() != null;
}
public void setDamage(float f) {
this.datawatcher.set(EntityBoat.c, Float.valueOf(f));
}
public float n() {
return ((Float) this.datawatcher.get(EntityBoat.c)).floatValue();
}
public void b(int i) {
this.datawatcher.set(EntityBoat.a, Integer.valueOf(i));
}
public int o() {
return ((Integer) this.datawatcher.get(EntityBoat.a)).intValue();
}
public void d(int i) {
this.datawatcher.set(EntityBoat.b, Integer.valueOf(i));
}
public int q() {
return ((Integer) this.datawatcher.get(EntityBoat.b)).intValue();
}
public void setType(EntityBoat.EnumBoatType entityboat_enumboattype) {
this.datawatcher.set(EntityBoat.d, Integer.valueOf(entityboat_enumboattype.ordinal()));
}
public EntityBoat.EnumBoatType getType() {
return EntityBoat.EnumBoatType.a(((Integer) this.datawatcher.get(EntityBoat.d)).intValue());
}
protected boolean q(Entity entity) {
return this.bx().size() < 2;
}
@Nullable
public Entity bw() {
List list = this.bx();
return list.isEmpty() ? null : (Entity) list.get(0);
}
public static enum EnumBoatType {
OAK(BlockWood.EnumLogVariant.OAK.a(), "oak"), SPRUCE(BlockWood.EnumLogVariant.SPRUCE.a(), "spruce"), BIRCH(BlockWood.EnumLogVariant.BIRCH.a(), "birch"), JUNGLE(BlockWood.EnumLogVariant.JUNGLE.a(), "jungle"), ACACIA(BlockWood.EnumLogVariant.ACACIA.a(), "acacia"), DARK_OAK(BlockWood.EnumLogVariant.DARK_OAK.a(), "dark_oak");
private final String g;
private final int h;
private EnumBoatType(int i, String s) {
this.g = s;
this.h = i;
}
public String a() {
return this.g;
}
public int b() {
return this.h;
}
public String toString() {
return this.g;
}
public static EntityBoat.EnumBoatType a(int i) {
if (i < 0 || i >= values().length) {
i = 0;
}
return values()[i];
}
public static EntityBoat.EnumBoatType a(String s) {
for (int i = 0; i < values().length; ++i) {
if (values()[i].a().equals(s)) {
return values()[i];
}
}
return values()[0];
}
}
public static enum EnumStatus {
IN_WATER, UNDER_WATER, UNDER_FLOWING_WATER, ON_LAND, IN_AIR;
private EnumStatus() {}
}
}