package org.bukkit.craftbukkit.block;
import net.minecraft.server.*;
import net.minecraft.server.BlockJukeBox.TileEntityRecordPlayer;
import org.bukkit.Effect;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.Jukebox;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
public class CraftJukebox extends CraftBlockState implements Jukebox {
private final CraftWorld world;
private final TileEntityRecordPlayer jukebox;
public CraftJukebox(final Block block) {
super(block);
world = (CraftWorld) block.getWorld();
jukebox = (TileEntityRecordPlayer) world.getTileEntityAt(getX(), getY(), getZ());
}
public CraftJukebox(final Material material, TileEntityRecordPlayer te) {
super(material);
world = null;
jukebox = te;
}
@Override
public Material getPlaying() {
ItemStack record = jukebox.getRecord();
if (record.isEmpty()) {
return Material.AIR;
}
return CraftMagicNumbers.getMaterial(record.getItem());
}
@Override
public void setPlaying(Material record) {
if (record == null || CraftMagicNumbers.getItem(record) == null) {
record = Material.AIR;
}
jukebox.setRecord(new ItemStack(CraftMagicNumbers.getItem(record), 1));
if (!isPlaced()) {
return;
}
jukebox.update();
if (record == Material.AIR) {
setRawData((byte) 0);
world.getHandle().setTypeAndData(new BlockPosition(getX(), getY(), getZ()),
Blocks.JUKEBOX.getBlockData()
.set(BlockJukeBox.HAS_RECORD, false), 3);
} else {
setRawData((byte) 1);
world.getHandle().setTypeAndData(new BlockPosition(getX(), getY(), getZ()),
Blocks.JUKEBOX.getBlockData()
.set(BlockJukeBox.HAS_RECORD, true), 3);
}
world.playEffect(getLocation(), Effect.RECORD_PLAY, record.getId());
}
@Override
public boolean isPlaying() {
return getRawData() == 1;
}
@Override
public boolean eject() {
requirePlaced();
boolean result = isPlaying();
((BlockJukeBox) Blocks.JUKEBOX).dropRecord(world.getHandle(), new BlockPosition(getX(), getY(), getZ()), null);
return result;
}
@Override
public TileEntityRecordPlayer getTileEntity() {
return jukebox;
}
}