package net.minecraft.server;
import com.google.common.annotations.VisibleForTesting;
import javax.annotation.Nullable;
public class AxisAlignedBB {
public final double a;
public final double b;
public final double c;
public final double d;
public final double e;
public final double f;
public AxisAlignedBB(double d0, double d1, double d2, double d3, double d4, double d5) {
this.a = Math.min(d0, d3);
this.b = Math.min(d1, d4);
this.c = Math.min(d2, d5);
this.d = Math.max(d0, d3);
this.e = Math.max(d1, d4);
this.f = Math.max(d2, d5);
}
public AxisAlignedBB(BlockPosition blockposition) {
this((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), (double) (blockposition.getX() + 1), (double) (blockposition.getY() + 1), (double) (blockposition.getZ() + 1));
}
public AxisAlignedBB(BlockPosition blockposition, BlockPosition blockposition1) {
this((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), (double) blockposition1.getX(), (double) blockposition1.getY(), (double) blockposition1.getZ());
}
public AxisAlignedBB e(double d0) {
return new AxisAlignedBB(this.a, this.b, this.c, this.d, d0, this.f);
}
public boolean equals(Object object) {
if (this == object) {
return true;
} else if (!(object instanceof AxisAlignedBB)) {
return false;
} else {
AxisAlignedBB axisalignedbb = (AxisAlignedBB) object;
return Double.compare(axisalignedbb.a, this.a) != 0 ? false : (Double.compare(axisalignedbb.b, this.b) != 0 ? false : (Double.compare(axisalignedbb.c, this.c) != 0 ? false : (Double.compare(axisalignedbb.d, this.d) != 0 ? false : (Double.compare(axisalignedbb.e, this.e) != 0 ? false : Double.compare(axisalignedbb.f, this.f) == 0))));
}
}
public int hashCode() {
long i = Double.doubleToLongBits(this.a);
int j = (int) (i ^ i >>> 32);
i = Double.doubleToLongBits(this.b);
j = 31 * j + (int) (i ^ i >>> 32);
i = Double.doubleToLongBits(this.c);
j = 31 * j + (int) (i ^ i >>> 32);
i = Double.doubleToLongBits(this.d);
j = 31 * j + (int) (i ^ i >>> 32);
i = Double.doubleToLongBits(this.e);
j = 31 * j + (int) (i ^ i >>> 32);
i = Double.doubleToLongBits(this.f);
j = 31 * j + (int) (i ^ i >>> 32);
return j;
}
public AxisAlignedBB a(double d0, double d1, double d2) {
double d3 = this.a;
double d4 = this.b;
double d5 = this.c;
double d6 = this.d;
double d7 = this.e;
double d8 = this.f;
if (d0 < 0.0D) {
d3 -= d0;
} else if (d0 > 0.0D) {
d6 -= d0;
}
if (d1 < 0.0D) {
d4 -= d1;
} else if (d1 > 0.0D) {
d7 -= d1;
}
if (d2 < 0.0D) {
d5 -= d2;
} else if (d2 > 0.0D) {
d8 -= d2;
}
return new AxisAlignedBB(d3, d4, d5, d6, d7, d8);
}
public AxisAlignedBB b(double d0, double d1, double d2) {
double d3 = this.a;
double d4 = this.b;
double d5 = this.c;
double d6 = this.d;
double d7 = this.e;
double d8 = this.f;
if (d0 < 0.0D) {
d3 += d0;
} else if (d0 > 0.0D) {
d6 += d0;
}
if (d1 < 0.0D) {
d4 += d1;
} else if (d1 > 0.0D) {
d7 += d1;
}
if (d2 < 0.0D) {
d5 += d2;
} else if (d2 > 0.0D) {
d8 += d2;
}
return new AxisAlignedBB(d3, d4, d5, d6, d7, d8);
}
public AxisAlignedBB grow(double d0, double d1, double d2) {
double d3 = this.a - d0;
double d4 = this.b - d1;
double d5 = this.c - d2;
double d6 = this.d + d0;
double d7 = this.e + d1;
double d8 = this.f + d2;
return new AxisAlignedBB(d3, d4, d5, d6, d7, d8);
}
public AxisAlignedBB g(double d0) {
return this.grow(d0, d0, d0);
}
public AxisAlignedBB a(AxisAlignedBB axisalignedbb) {
double d0 = Math.max(this.a, axisalignedbb.a);
double d1 = Math.max(this.b, axisalignedbb.b);
double d2 = Math.max(this.c, axisalignedbb.c);
double d3 = Math.min(this.d, axisalignedbb.d);
double d4 = Math.min(this.e, axisalignedbb.e);
double d5 = Math.min(this.f, axisalignedbb.f);
return new AxisAlignedBB(d0, d1, d2, d3, d4, d5);
}
public AxisAlignedBB b(AxisAlignedBB axisalignedbb) {
double d0 = Math.min(this.a, axisalignedbb.a);
double d1 = Math.min(this.b, axisalignedbb.b);
double d2 = Math.min(this.c, axisalignedbb.c);
double d3 = Math.max(this.d, axisalignedbb.d);
double d4 = Math.max(this.e, axisalignedbb.e);
double d5 = Math.max(this.f, axisalignedbb.f);
return new AxisAlignedBB(d0, d1, d2, d3, d4, d5);
}
public AxisAlignedBB d(double d0, double d1, double d2) {
return new AxisAlignedBB(this.a + d0, this.b + d1, this.c + d2, this.d + d0, this.e + d1, this.f + d2);
}
public AxisAlignedBB a(BlockPosition blockposition) {
return new AxisAlignedBB(this.a + (double) blockposition.getX(), this.b + (double) blockposition.getY(), this.c + (double) blockposition.getZ(), this.d + (double) blockposition.getX(), this.e + (double) blockposition.getY(), this.f + (double) blockposition.getZ());
}
public AxisAlignedBB a(Vec3D vec3d) {
return this.d(vec3d.x, vec3d.y, vec3d.z);
}
public double a(AxisAlignedBB axisalignedbb, double d0) {
if (axisalignedbb.e > this.b && axisalignedbb.b < this.e && axisalignedbb.f > this.c && axisalignedbb.c < this.f) {
double d1;
if (d0 > 0.0D && axisalignedbb.d <= this.a) {
d1 = this.a - axisalignedbb.d;
if (d1 < d0) {
d0 = d1;
}
} else if (d0 < 0.0D && axisalignedbb.a >= this.d) {
d1 = this.d - axisalignedbb.a;
if (d1 > d0) {
d0 = d1;
}
}
return d0;
} else {
return d0;
}
}
public double b(AxisAlignedBB axisalignedbb, double d0) {
if (axisalignedbb.d > this.a && axisalignedbb.a < this.d && axisalignedbb.f > this.c && axisalignedbb.c < this.f) {
double d1;
if (d0 > 0.0D && axisalignedbb.e <= this.b) {
d1 = this.b - axisalignedbb.e;
if (d1 < d0) {
d0 = d1;
}
} else if (d0 < 0.0D && axisalignedbb.b >= this.e) {
d1 = this.e - axisalignedbb.b;
if (d1 > d0) {
d0 = d1;
}
}
return d0;
} else {
return d0;
}
}
public double c(AxisAlignedBB axisalignedbb, double d0) {
if (axisalignedbb.d > this.a && axisalignedbb.a < this.d && axisalignedbb.e > this.b && axisalignedbb.b < this.e) {
double d1;
if (d0 > 0.0D && axisalignedbb.f <= this.c) {
d1 = this.c - axisalignedbb.f;
if (d1 < d0) {
d0 = d1;
}
} else if (d0 < 0.0D && axisalignedbb.c >= this.f) {
d1 = this.f - axisalignedbb.c;
if (d1 > d0) {
d0 = d1;
}
}
return d0;
} else {
return d0;
}
}
public final boolean intersects(AxisAlignedBB intersecting) { return this.c(intersecting); } // Paper - OBFHELPER
public boolean c(AxisAlignedBB axisalignedbb) {
return this.a(axisalignedbb.a, axisalignedbb.b, axisalignedbb.c, axisalignedbb.d, axisalignedbb.e, axisalignedbb.f);
}
public boolean a(double d0, double d1, double d2, double d3, double d4, double d5) {
return this.a < d3 && this.d > d0 && this.b < d4 && this.e > d1 && this.c < d5 && this.f > d2;
}
public boolean b(Vec3D vec3d) {
return vec3d.x > this.a && vec3d.x < this.d ? (vec3d.y > this.b && vec3d.y < this.e ? vec3d.z > this.c && vec3d.z < this.f : false) : false;
}
public double a() {
double d0 = this.d - this.a;
double d1 = this.e - this.b;
double d2 = this.f - this.c;
return (d0 + d1 + d2) / 3.0D;
}
public AxisAlignedBB shrink(double d0) {
return this.g(-d0);
}
@Nullable
public MovingObjectPosition b(Vec3D vec3d, Vec3D vec3d1) {
Vec3D vec3d2 = this.a(this.a, vec3d, vec3d1);
EnumDirection enumdirection = EnumDirection.WEST;
Vec3D vec3d3 = this.a(this.d, vec3d, vec3d1);
if (vec3d3 != null && this.a(vec3d, vec3d2, vec3d3)) {
vec3d2 = vec3d3;
enumdirection = EnumDirection.EAST;
}
vec3d3 = this.b(this.b, vec3d, vec3d1);
if (vec3d3 != null && this.a(vec3d, vec3d2, vec3d3)) {
vec3d2 = vec3d3;
enumdirection = EnumDirection.DOWN;
}
vec3d3 = this.b(this.e, vec3d, vec3d1);
if (vec3d3 != null && this.a(vec3d, vec3d2, vec3d3)) {
vec3d2 = vec3d3;
enumdirection = EnumDirection.UP;
}
vec3d3 = this.c(this.c, vec3d, vec3d1);
if (vec3d3 != null && this.a(vec3d, vec3d2, vec3d3)) {
vec3d2 = vec3d3;
enumdirection = EnumDirection.NORTH;
}
vec3d3 = this.c(this.f, vec3d, vec3d1);
if (vec3d3 != null && this.a(vec3d, vec3d2, vec3d3)) {
vec3d2 = vec3d3;
enumdirection = EnumDirection.SOUTH;
}
return vec3d2 == null ? null : new MovingObjectPosition(vec3d2, enumdirection);
}
@VisibleForTesting
boolean a(Vec3D vec3d, @Nullable Vec3D vec3d1, Vec3D vec3d2) {
return vec3d1 == null || vec3d.distanceSquared(vec3d2) < vec3d.distanceSquared(vec3d1);
}
@Nullable
@VisibleForTesting
Vec3D a(double d0, Vec3D vec3d, Vec3D vec3d1) {
Vec3D vec3d2 = vec3d.a(vec3d1, d0);
return vec3d2 != null && this.c(vec3d2) ? vec3d2 : null;
}
@Nullable
@VisibleForTesting
Vec3D b(double d0, Vec3D vec3d, Vec3D vec3d1) {
Vec3D vec3d2 = vec3d.b(vec3d1, d0);
return vec3d2 != null && this.d(vec3d2) ? vec3d2 : null;
}
@Nullable
@VisibleForTesting
Vec3D c(double d0, Vec3D vec3d, Vec3D vec3d1) {
Vec3D vec3d2 = vec3d.c(vec3d1, d0);
return vec3d2 != null && this.e(vec3d2) ? vec3d2 : null;
}
@VisibleForTesting
public boolean c(Vec3D vec3d) {
return vec3d.y >= this.b && vec3d.y <= this.e && vec3d.z >= this.c && vec3d.z <= this.f;
}
@VisibleForTesting
public boolean d(Vec3D vec3d) {
return vec3d.x >= this.a && vec3d.x <= this.d && vec3d.z >= this.c && vec3d.z <= this.f;
}
@VisibleForTesting
public boolean e(Vec3D vec3d) {
return vec3d.x >= this.a && vec3d.x <= this.d && vec3d.y >= this.b && vec3d.y <= this.e;
}
public String toString() {
return "box[" + this.a + ", " + this.b + ", " + this.c + " -> " + this.d + ", " + this.e + ", " + this.f + "]";
}
}