package net.minecraft.server;
import com.google.common.base.Predicate;
import com.google.common.base.Predicates;
import java.util.Iterator;
import java.util.List;
import javax.annotation.Nullable;
// CraftBukkit start
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.ExplosionPrimeEvent;
// CraftBukkit end
public class EntityWither extends EntityMonster implements IRangedEntity {
private static final DataWatcherObject<Integer> a = DataWatcher.a(EntityWither.class, DataWatcherRegistry.b);
private static final DataWatcherObject<Integer> b = DataWatcher.a(EntityWither.class, DataWatcherRegistry.b);
private static final DataWatcherObject<Integer> c = DataWatcher.a(EntityWither.class, DataWatcherRegistry.b);
private static final DataWatcherObject<Integer>[] bw = new DataWatcherObject[] { EntityWither.a, EntityWither.b, EntityWither.c};
private static final DataWatcherObject<Integer> bx = DataWatcher.a(EntityWither.class, DataWatcherRegistry.b);
private final float[] by = new float[2];
private final float[] bz = new float[2];
private final float[] bA = new float[2];
private final float[] bB = new float[2];
private final int[] bC = new int[2];
private final int[] bD = new int[2];
private int bE;
private final BossBattleServer bF;
private static final Predicate<Entity> bG = new Predicate() {
public boolean a(@Nullable Entity entity) {
return entity instanceof EntityLiving && ((EntityLiving) entity).getMonsterType() != EnumMonsterType.UNDEAD && ((EntityLiving) entity).cK();
}
public boolean apply(@Nullable Object object) {
return this.a((Entity) object);
}
};
public EntityWither(World world) {
super(world);
this.bF = (BossBattleServer) (new BossBattleServer(this.getScoreboardDisplayName(), BossBattle.BarColor.PURPLE, BossBattle.BarStyle.PROGRESS)).setDarkenSky(true);
this.setHealth(this.getMaxHealth());
this.setSize(0.9F, 3.5F);
this.fireProof = true;
((Navigation) this.getNavigation()).c(true);
this.b_ = 50;
}
protected void r() {
this.goalSelector.a(0, new EntityWither.a());
this.goalSelector.a(1, new PathfinderGoalFloat(this));
this.goalSelector.a(2, new PathfinderGoalArrowAttack(this, 1.0D, 40, 20.0F));
this.goalSelector.a(5, new PathfinderGoalRandomStrollLand(this, 1.0D));
this.goalSelector.a(6, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F));
this.goalSelector.a(7, new PathfinderGoalRandomLookaround(this));
this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, false, new Class[0]));
this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityInsentient.class, 0, false, false, EntityWither.bG));
}
protected void i() {
super.i();
this.datawatcher.register(EntityWither.a, Integer.valueOf(0));
this.datawatcher.register(EntityWither.b, Integer.valueOf(0));
this.datawatcher.register(EntityWither.c, Integer.valueOf(0));
this.datawatcher.register(EntityWither.bx, Integer.valueOf(0));
}
public static void a(DataConverterManager dataconvertermanager) {
EntityInsentient.a(dataconvertermanager, EntityWither.class);
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
nbttagcompound.setInt("Invul", this.dh());
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
this.g(nbttagcompound.getInt("Invul"));
if (this.hasCustomName()) {
this.bF.a(this.getScoreboardDisplayName());
}
}
public void setCustomName(String s) {
super.setCustomName(s);
this.bF.a(this.getScoreboardDisplayName());
}
protected SoundEffect G() {
return SoundEffects.hy;
}
protected SoundEffect bW() {
return SoundEffects.hB;
}
protected SoundEffect bX() {
return SoundEffects.hA;
}
public void n() {
this.motY *= 0.6000000238418579D;
double d0;
double d1;
double d2;
if (!this.world.isClientSide && this.m(0) > 0) {
Entity entity = this.world.getEntity(this.m(0));
if (entity != null) {
if (this.locY < entity.locY || !this.di() && this.locY < entity.locY + 5.0D) {
if (this.motY < 0.0D) {
this.motY = 0.0D;
}
this.motY += (0.5D - this.motY) * 0.6000000238418579D;
}
double d3 = entity.locX - this.locX;
d0 = entity.locZ - this.locZ;
d1 = d3 * d3 + d0 * d0;
if (d1 > 9.0D) {
d2 = (double) MathHelper.sqrt(d1);
this.motX += (d3 / d2 * 0.5D - this.motX) * 0.6000000238418579D;
this.motZ += (d0 / d2 * 0.5D - this.motZ) * 0.6000000238418579D;
}
}
}
if (this.motX * this.motX + this.motZ * this.motZ > 0.05000000074505806D) {
this.yaw = (float) MathHelper.c(this.motZ, this.motX) * 57.295776F - 90.0F;
}
super.n();
int i;
for (i = 0; i < 2; ++i) {
this.bB[i] = this.bz[i];
this.bA[i] = this.by[i];
}
int j;
for (i = 0; i < 2; ++i) {
j = this.m(i + 1);
Entity entity1 = null;
if (j > 0) {
entity1 = this.world.getEntity(j);
}
if (entity1 != null) {
d0 = this.n(i + 1);
d1 = this.o(i + 1);
d2 = this.p(i + 1);
double d4 = entity1.locX - d0;
double d5 = entity1.locY + (double) entity1.getHeadHeight() - d1;
double d6 = entity1.locZ - d2;
double d7 = (double) MathHelper.sqrt(d4 * d4 + d6 * d6);
float f = (float) (MathHelper.c(d6, d4) * 57.2957763671875D) - 90.0F;
float f1 = (float) (-(MathHelper.c(d5, d7) * 57.2957763671875D));
this.by[i] = this.b(this.by[i], f1, 40.0F);
this.bz[i] = this.b(this.bz[i], f, 10.0F);
} else {
this.bz[i] = this.b(this.bz[i], this.aN, 10.0F);
}
}
boolean flag = this.di();
for (j = 0; j < 3; ++j) {
double d8 = this.n(j);
double d9 = this.o(j);
double d10 = this.p(j);
this.world.addParticle(EnumParticle.SMOKE_NORMAL, d8 + this.random.nextGaussian() * 0.30000001192092896D, d9 + this.random.nextGaussian() * 0.30000001192092896D, d10 + this.random.nextGaussian() * 0.30000001192092896D, 0.0D, 0.0D, 0.0D, new int[0]);
if (flag && this.world.random.nextInt(4) == 0) {
this.world.addParticle(EnumParticle.SPELL_MOB, d8 + this.random.nextGaussian() * 0.30000001192092896D, d9 + this.random.nextGaussian() * 0.30000001192092896D, d10 + this.random.nextGaussian() * 0.30000001192092896D, 0.699999988079071D, 0.699999988079071D, 0.5D, new int[0]);
}
}
if (this.dh() > 0) {
for (j = 0; j < 3; ++j) {
this.world.addParticle(EnumParticle.SPELL_MOB, this.locX + this.random.nextGaussian(), this.locY + (double) (this.random.nextFloat() * 3.3F), this.locZ + this.random.nextGaussian(), 0.699999988079071D, 0.699999988079071D, 0.8999999761581421D, new int[0]);
}
}
}
protected void M() {
int i;
if (this.dh() > 0) {
i = this.dh() - 1;
if (i <= 0) {
// CraftBukkit start
// this.world.createExplosion(this, this.locX, this.locY + (double) this.getHeadHeight(), this.locZ, 7.0F, false, this.world.getGameRules().getBoolean("mobGriefing"));
ExplosionPrimeEvent event = new ExplosionPrimeEvent(this.getBukkitEntity(), 7.0F, false);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.world.createExplosion(this, this.locX, this.locY + (double) this.getHeadHeight(), this.locZ, event.getRadius(), event.getFire(), this.world.getGameRules().getBoolean("mobGriefing"));
}
// CraftBukkit end
// CraftBukkit start - Use relative location for far away sounds
// this.world.a(1023, new BlockPosition(this), 0);
// Paper start
//int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
for (EntityHuman human : world.players) {
EntityPlayer player = (EntityPlayer) human;
int viewDistance = player.getViewDistance();
// Paper end
double deltaX = this.locX - player.locX;
double deltaZ = this.locZ - player.locZ;
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
if ( world.spigotConfig.witherSpawnSoundRadius > 0 && distanceSquared > world.spigotConfig.witherSpawnSoundRadius * world.spigotConfig.witherSpawnSoundRadius ) continue; // Spigot
if (distanceSquared > viewDistance * viewDistance) {
double deltaLength = Math.sqrt(distanceSquared);
double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance;
player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1023, new BlockPosition((int) relativeX, (int) this.locY, (int) relativeZ), 0, true));
} else {
player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1023, new BlockPosition((int) this.locX, (int) this.locY, (int) this.locZ), 0, true));
}
}
// CraftBukkit end
}
this.g(i);
if (this.ticksLived % 10 == 0) {
this.heal(10.0F, EntityRegainHealthEvent.RegainReason.WITHER_SPAWN); // CraftBukkit
}
} else {
super.M();
int j;
for (i = 1; i < 3; ++i) {
if (this.ticksLived >= this.bC[i - 1]) {
this.bC[i - 1] = this.ticksLived + 10 + this.random.nextInt(10);
if (this.world.getDifficulty() == EnumDifficulty.NORMAL || this.world.getDifficulty() == EnumDifficulty.HARD) {
int k = i - 1;
int l = this.bD[i - 1];
this.bD[k] = this.bD[i - 1] + 1;
if (l > 15) {
float f = 10.0F;
float f1 = 5.0F;
double d0 = MathHelper.a(this.random, this.locX - 10.0D, this.locX + 10.0D);
double d1 = MathHelper.a(this.random, this.locY - 5.0D, this.locY + 5.0D);
double d2 = MathHelper.a(this.random, this.locZ - 10.0D, this.locZ + 10.0D);
this.a(i + 1, d0, d1, d2, true);
this.bD[i - 1] = 0;
}
}
j = this.m(i);
if (j > 0) {
Entity entity = this.world.getEntity(j);
if (entity != null && entity.isAlive() && this.h(entity) <= 900.0D && this.hasLineOfSight(entity)) {
if (entity instanceof EntityHuman && ((EntityHuman) entity).abilities.isInvulnerable) {
this.a(i, 0);
} else {
this.a(i + 1, (EntityLiving) entity);
this.bC[i - 1] = this.ticksLived + 40 + this.random.nextInt(20);
this.bD[i - 1] = 0;
}
} else {
this.a(i, 0);
}
} else {
List list = this.world.a(EntityLiving.class, this.getBoundingBox().grow(20.0D, 8.0D, 20.0D), Predicates.and(EntityWither.bG, IEntitySelector.e));
for (int i1 = 0; i1 < 10 && !list.isEmpty(); ++i1) {
EntityLiving entityliving = (EntityLiving) list.get(this.random.nextInt(list.size()));
if (entityliving != this && entityliving.isAlive() && this.hasLineOfSight(entityliving)) {
if (entityliving instanceof EntityHuman) {
if (!((EntityHuman) entityliving).abilities.isInvulnerable) {
this.a(i, entityliving.getId());
}
} else {
this.a(i, entityliving.getId());
}
break;
}
list.remove(entityliving);
}
}
}
}
if (this.getGoalTarget() != null) {
this.a(0, this.getGoalTarget().getId());
} else {
this.a(0, 0);
}
if (this.bE > 0) {
--this.bE;
if (this.bE == 0 && this.world.getGameRules().getBoolean("mobGriefing")) {
i = MathHelper.floor(this.locY);
j = MathHelper.floor(this.locX);
int j1 = MathHelper.floor(this.locZ);
boolean flag = false;
for (int k1 = -1; k1 <= 1; ++k1) {
for (int l1 = -1; l1 <= 1; ++l1) {
for (int i2 = 0; i2 <= 3; ++i2) {
int j2 = j + k1;
int k2 = i + i2;
int l2 = j1 + l1;
BlockPosition blockposition = new BlockPosition(j2, k2, l2);
IBlockData iblockdata = this.world.getType(blockposition);
Block block = iblockdata.getBlock();
if (iblockdata.getMaterial() != Material.AIR && a(block)) {
// CraftBukkit start
if (CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR, 0).isCancelled()) {
continue;
}
// CraftBukkit end
flag = this.world.setAir(blockposition, true) || flag;
}
}
}
}
if (flag) {
this.world.a((EntityHuman) null, 1022, new BlockPosition(this), 0);
}
}
}
if (this.ticksLived % 20 == 0) {
this.heal(1.0F, EntityRegainHealthEvent.RegainReason.REGEN); // CraftBukkit
}
this.bF.setProgress(this.getHealth() / this.getMaxHealth());
}
}
public static boolean a(Block block) {
return block != Blocks.BEDROCK && block != Blocks.END_PORTAL && block != Blocks.END_PORTAL_FRAME && block != Blocks.COMMAND_BLOCK && block != Blocks.dc && block != Blocks.dd && block != Blocks.BARRIER && block != Blocks.STRUCTURE_BLOCK && block != Blocks.dj;
}
public void o() {
this.g(220);
this.setHealth(this.getMaxHealth() / 3.0F);
}
public void aS() {}
public void b(EntityPlayer entityplayer) {
super.b(entityplayer);
this.bF.addPlayer(entityplayer);
}
public void c(EntityPlayer entityplayer) {
super.c(entityplayer);
this.bF.removePlayer(entityplayer);
}
private double n(int i) {
if (i <= 0) {
return this.locX;
} else {
float f = (this.aN + (float) (180 * (i - 1))) * 0.017453292F;
float f1 = MathHelper.cos(f);
return this.locX + (double) f1 * 1.3D;
}
}
private double o(int i) {
return i <= 0 ? this.locY + 3.0D : this.locY + 2.2D;
}
private double p(int i) {
if (i <= 0) {
return this.locZ;
} else {
float f = (this.aN + (float) (180 * (i - 1))) * 0.017453292F;
float f1 = MathHelper.sin(f);
return this.locZ + (double) f1 * 1.3D;
}
}
private float b(float f, float f1, float f2) {
float f3 = MathHelper.g(f1 - f);
if (f3 > f2) {
f3 = f2;
}
if (f3 < -f2) {
f3 = -f2;
}
return f + f3;
}
private void a(int i, EntityLiving entityliving) {
this.a(i, entityliving.locX, entityliving.locY + (double) entityliving.getHeadHeight() * 0.5D, entityliving.locZ, i == 0 && this.random.nextFloat() < 0.001F);
}
private void a(int i, double d0, double d1, double d2, boolean flag) {
this.world.a((EntityHuman) null, 1024, new BlockPosition(this), 0);
double d3 = this.n(i);
double d4 = this.o(i);
double d5 = this.p(i);
double d6 = d0 - d3;
double d7 = d1 - d4;
double d8 = d2 - d5;
EntityWitherSkull entitywitherskull = new EntityWitherSkull(this.world, this, d6, d7, d8);
if (flag) {
entitywitherskull.setCharged(true);
}
entitywitherskull.locY = d4;
entitywitherskull.locX = d3;
entitywitherskull.locZ = d5;
this.world.addEntity(entitywitherskull);
}
public void a(EntityLiving entityliving, float f) {
this.a(0, entityliving);
}
public boolean damageEntity(DamageSource damagesource, float f) {
if (this.isInvulnerable(damagesource)) {
return false;
} else if (damagesource != DamageSource.DROWN && !(damagesource.getEntity() instanceof EntityWither)) {
if (this.dh() > 0 && damagesource != DamageSource.OUT_OF_WORLD) {
return false;
} else {
Entity entity;
if (this.di()) {
entity = damagesource.i();
if (entity instanceof EntityArrow) {
return false;
}
}
entity = damagesource.getEntity();
if (entity != null && !(entity instanceof EntityHuman) && entity instanceof EntityLiving && ((EntityLiving) entity).getMonsterType() == this.getMonsterType()) {
return false;
} else {
if (this.bE <= 0) {
this.bE = 20;
}
for (int i = 0; i < this.bD.length; ++i) {
this.bD[i] += 3;
}
return super.damageEntity(damagesource, f);
}
}
} else {
return false;
}
}
protected void dropDeathLoot(boolean flag, int i) {
EntityItem entityitem = this.a(Items.NETHER_STAR, 1);
if (entityitem != null) {
entityitem.v();
}
if (!this.world.isClientSide) {
Iterator iterator = this.world.a(EntityHuman.class, this.getBoundingBox().grow(50.0D, 100.0D, 50.0D)).iterator();
while (iterator.hasNext()) {
EntityHuman entityhuman = (EntityHuman) iterator.next();
entityhuman.b((Statistic) AchievementList.J);
}
}
}
protected void L() {
this.ticksFarFromPlayer = 0;
}
public void e(float f, float f1) {}
public void addEffect(MobEffect mobeffect) {}
protected void initAttributes() {
super.initAttributes();
this.getAttributeInstance(GenericAttributes.maxHealth).setValue(300.0D);
this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).setValue(0.6000000238418579D);
this.getAttributeInstance(GenericAttributes.FOLLOW_RANGE).setValue(40.0D);
this.getAttributeInstance(GenericAttributes.g).setValue(4.0D);
}
public int dh() {
return ((Integer) this.datawatcher.get(EntityWither.bx)).intValue();
}
public void g(int i) {
this.datawatcher.set(EntityWither.bx, Integer.valueOf(i));
}
public int m(int i) {
return ((Integer) this.datawatcher.get(EntityWither.bw[i])).intValue();
}
public void a(int i, int j) {
this.datawatcher.set(EntityWither.bw[i], Integer.valueOf(j));
}
public boolean di() {
return this.getHealth() <= this.getMaxHealth() / 2.0F;
}
public EnumMonsterType getMonsterType() {
return EnumMonsterType.UNDEAD;
}
protected boolean n(Entity entity) {
return false;
}
public boolean aX() {
return false;
}
class a extends PathfinderGoal {
public a() {
this.a(7);
}
public boolean a() {
return EntityWither.this.dh() > 0;
}
}
}