package net.minecraft.server;
import java.util.Arrays;
import java.util.Random;
public class BiomeMesa extends BiomeBase {
protected static final IBlockData y = Blocks.DIRT.getBlockData().set(BlockDirt.VARIANT, BlockDirt.EnumDirtVariant.COARSE_DIRT);
protected static final IBlockData z = Blocks.GRASS.getBlockData();
protected static final IBlockData A = Blocks.HARDENED_CLAY.getBlockData();
protected static final IBlockData B = Blocks.STAINED_HARDENED_CLAY.getBlockData();
protected static final IBlockData C = BiomeMesa.B.set(BlockCloth.COLOR, EnumColor.ORANGE);
protected static final IBlockData D = Blocks.SAND.getBlockData().set(BlockSand.VARIANT, BlockSand.EnumSandVariant.RED_SAND);
private IBlockData[] E;
private long F;
private NoiseGenerator3 G;
private NoiseGenerator3 H;
private NoiseGenerator3 I;
private final boolean J;
private final boolean K;
public BiomeMesa(boolean flag, boolean flag1, BiomeBase.a biomebase_a) {
super(biomebase_a);
this.J = flag;
this.K = flag1;
this.v.clear();
this.r = BiomeMesa.D;
this.s = BiomeMesa.B;
this.t.z = -999;
this.t.D = 20;
this.t.F = 3;
this.t.G = 5;
this.t.B = 0;
this.v.clear();
if (flag1) {
this.t.z = 5;
}
}
protected BiomeDecorator a() {
return new BiomeMesa.a(null);
}
public WorldGenTreeAbstract a(Random random) {
return BiomeMesa.n;
}
public void a(World world, Random random, ChunkSnapshot chunksnapshot, int i, int j, double d0) {
if (this.E == null || this.F != world.getSeed()) {
this.a(world.getSeed());
}
if (this.G == null || this.H == null || this.F != world.getSeed()) {
Random random1 = new Random(this.F);
this.G = new NoiseGenerator3(random1, 4);
this.H = new NoiseGenerator3(random1, 1);
}
this.F = world.getSeed();
double d1 = 0.0D;
int k;
int l;
if (this.J) {
k = (i & -16) + (j & 15);
l = (j & -16) + (i & 15);
double d2 = Math.min(Math.abs(d0), this.G.a((double) k * 0.25D, (double) l * 0.25D));
if (d2 > 0.0D) {
double d3 = 0.001953125D;
double d4 = Math.abs(this.H.a((double) k * 0.001953125D, (double) l * 0.001953125D));
d1 = d2 * d2 * 2.5D;
double d5 = Math.ceil(d4 * 50.0D) + 14.0D;
if (d1 > d5) {
d1 = d5;
}
d1 += 64.0D;
}
}
k = i & 15;
l = j & 15;
int i1 = world.K();
IBlockData iblockdata = BiomeMesa.B;
IBlockData iblockdata1 = this.s;
int j1 = (int) (d0 / 3.0D + 3.0D + random.nextDouble() * 0.25D);
boolean flag = Math.cos(d0 / 3.0D * 3.141592653589793D) > 0.0D;
int k1 = -1;
boolean flag1 = false;
int l1 = 0;
for (int i2 = 255; i2 >= 0; --i2) {
if (chunksnapshot.a(l, i2, k).getMaterial() == Material.AIR && i2 < (int) d1) {
chunksnapshot.a(l, i2, k, BiomeMesa.a);
}
if (i2 <= (world.paperConfig.generateFlatBedrock ? 0 : random.nextInt(5))) { // Paper - Configurable flat bedrock
chunksnapshot.a(l, i2, k, BiomeMesa.c);
} else if (l1 < 15 || this.J) {
IBlockData iblockdata2 = chunksnapshot.a(l, i2, k);
if (iblockdata2.getMaterial() == Material.AIR) {
k1 = -1;
} else if (iblockdata2.getBlock() == Blocks.STONE) {
if (k1 == -1) {
flag1 = false;
if (j1 <= 0) {
iblockdata = BiomeMesa.b;
iblockdata1 = BiomeMesa.a;
} else if (i2 >= i1 - 4 && i2 <= i1 + 1) {
iblockdata = BiomeMesa.B;
iblockdata1 = this.s;
}
if (i2 < i1 && (iblockdata == null || iblockdata.getMaterial() == Material.AIR)) {
iblockdata = BiomeMesa.h;
}
k1 = j1 + Math.max(0, i2 - i1);
if (i2 >= i1 - 1) {
if (this.K && i2 > 86 + j1 * 2) {
if (flag) {
chunksnapshot.a(l, i2, k, BiomeMesa.y);
} else {
chunksnapshot.a(l, i2, k, BiomeMesa.z);
}
} else if (i2 > i1 + 3 + j1) {
IBlockData iblockdata3;
if (i2 >= 64 && i2 <= 127) {
if (flag) {
iblockdata3 = BiomeMesa.A;
} else {
iblockdata3 = this.a(i, i2, j);
}
} else {
iblockdata3 = BiomeMesa.C;
}
chunksnapshot.a(l, i2, k, iblockdata3);
} else {
chunksnapshot.a(l, i2, k, this.r);
flag1 = true;
}
} else {
chunksnapshot.a(l, i2, k, iblockdata1);
if (iblockdata1.getBlock() == Blocks.STAINED_HARDENED_CLAY) {
chunksnapshot.a(l, i2, k, BiomeMesa.C);
}
}
} else if (k1 > 0) {
--k1;
if (flag1) {
chunksnapshot.a(l, i2, k, BiomeMesa.C);
} else {
chunksnapshot.a(l, i2, k, this.a(i, i2, j));
}
}
++l1;
}
}
}
}
private void a(long i) {
this.E = new IBlockData[64];
Arrays.fill(this.E, BiomeMesa.A);
Random random = new Random(i);
this.I = new NoiseGenerator3(random, 1);
int j;
for (j = 0; j < 64; ++j) {
j += random.nextInt(5) + 1;
if (j < 64) {
this.E[j] = BiomeMesa.C;
}
}
j = random.nextInt(4) + 2;
int k;
int l;
int i1;
int j1;
for (k = 0; k < j; ++k) {
l = random.nextInt(3) + 1;
i1 = random.nextInt(64);
for (j1 = 0; i1 + j1 < 64 && j1 < l; ++j1) {
this.E[i1 + j1] = BiomeMesa.B.set(BlockCloth.COLOR, EnumColor.YELLOW);
}
}
k = random.nextInt(4) + 2;
int k1;
for (l = 0; l < k; ++l) {
i1 = random.nextInt(3) + 2;
j1 = random.nextInt(64);
for (k1 = 0; j1 + k1 < 64 && k1 < i1; ++k1) {
this.E[j1 + k1] = BiomeMesa.B.set(BlockCloth.COLOR, EnumColor.BROWN);
}
}
l = random.nextInt(4) + 2;
for (i1 = 0; i1 < l; ++i1) {
j1 = random.nextInt(3) + 1;
k1 = random.nextInt(64);
for (int l1 = 0; k1 + l1 < 64 && l1 < j1; ++l1) {
this.E[k1 + l1] = BiomeMesa.B.set(BlockCloth.COLOR, EnumColor.RED);
}
}
i1 = random.nextInt(3) + 3;
j1 = 0;
for (k1 = 0; k1 < i1; ++k1) {
boolean flag = true;
j1 += random.nextInt(16) + 4;
for (int i2 = 0; j1 + i2 < 64 && i2 < 1; ++i2) {
this.E[j1 + i2] = BiomeMesa.B.set(BlockCloth.COLOR, EnumColor.WHITE);
if (j1 + i2 > 1 && random.nextBoolean()) {
this.E[j1 + i2 - 1] = BiomeMesa.B.set(BlockCloth.COLOR, EnumColor.SILVER);
}
if (j1 + i2 < 63 && random.nextBoolean()) {
this.E[j1 + i2 + 1] = BiomeMesa.B.set(BlockCloth.COLOR, EnumColor.SILVER);
}
}
}
}
private IBlockData a(int i, int j, int k) {
int l = (int) Math.round(this.I.a((double) i / 512.0D, (double) i / 512.0D) * 2.0D);
return this.E[(j + l + 64) % 64];
}
class a extends BiomeDecorator {
private a() {}
protected void a(World world, Random random) {
super.a(world, random);
this.a(world, random, 20, this.n, 32, 80);
}
a(Object object) {
this();
}
}
}