package net.minecraft.server;
import org.bukkit.event.entity.EntityInteractEvent; // CraftBukkit
public class BlockPressurePlateWeighted extends BlockPressurePlateAbstract {
public static final BlockStateInteger POWER = BlockStateInteger.of("power", 0, 15);
private final int weight;
protected BlockPressurePlateWeighted(Material material, int i) {
this(material, i, material.r());
}
protected BlockPressurePlateWeighted(Material material, int i, MaterialMapColor materialmapcolor) {
super(material, materialmapcolor);
this.y(this.blockStateList.getBlockData().set(BlockPressurePlateWeighted.POWER, Integer.valueOf(0)));
this.weight = i;
}
protected int e(World world, BlockPosition blockposition) {
// CraftBukkit start
// int i = Math.min(world.a(Entity.class, BlockPressurePlateWeighted.c.a(blockposition)).size(), this.weight);
int i = 0;
java.util.Iterator iterator = world.a(Entity.class, BlockPressurePlateWeighted.c.a(blockposition)).iterator();
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
org.bukkit.event.Cancellable cancellable;
if (entity instanceof EntityHuman) {
cancellable = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent((EntityHuman) entity, org.bukkit.event.block.Action.PHYSICAL, blockposition, null, null, null);
} else {
cancellable = new EntityInteractEvent(entity.getBukkitEntity(), world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()));
world.getServer().getPluginManager().callEvent((EntityInteractEvent) cancellable);
}
// We only want to block turning the plate on if all events are cancelled
if (!cancellable.isCancelled()) {
i++;
}
}
i = Math.min(i, this.weight);
// CraftBukkit end
if (i > 0) {
float f = (float) Math.min(this.weight, i) / (float) this.weight;
return MathHelper.f(f * 15.0F);
} else {
return 0;
}
}
protected void b(World world, BlockPosition blockposition) {
world.a((EntityHuman) null, blockposition, SoundEffects.dR, SoundCategory.BLOCKS, 0.3F, 0.90000004F);
}
protected void c(World world, BlockPosition blockposition) {
world.a((EntityHuman) null, blockposition, SoundEffects.BLOCK_METAL_PRESSUREPLATE_CLICK_OFF, SoundCategory.BLOCKS, 0.3F, 0.75F);
}
protected int getPower(IBlockData iblockdata) {
return ((Integer) iblockdata.get(BlockPressurePlateWeighted.POWER)).intValue();
}
protected IBlockData a(IBlockData iblockdata, int i) {
return iblockdata.set(BlockPressurePlateWeighted.POWER, Integer.valueOf(i));
}
public int a(World world) {
return 10;
}
public IBlockData fromLegacyData(int i) {
return this.getBlockData().set(BlockPressurePlateWeighted.POWER, Integer.valueOf(i));
}
public int toLegacyData(IBlockData iblockdata) {
return ((Integer) iblockdata.get(BlockPressurePlateWeighted.POWER)).intValue();
}
protected BlockStateList getStateList() {
return new BlockStateList(this, new IBlockState[] { BlockPressurePlateWeighted.POWER});
}
}