package blusunrize.immersiveengineering.common.items;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.EnumPlantType;
import net.minecraftforge.common.IPlantable;
public class ItemIESeed extends ItemIEBase implements IPlantable
{
private Block cropBlock;
public ItemIESeed(Block cropBlock, String... subNames)
{
super("seed", 64, subNames);
this.cropBlock = cropBlock;
}
@Override
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ)
{
if(side != EnumFacing.UP)
return EnumActionResult.PASS;
else if (player.canPlayerEdit(pos, side, stack) && player.canPlayerEdit(pos.add(0,1,0), side, stack))
{
IBlockState state = world.getBlockState(pos);
if(state.getBlock().canSustainPlant(state, world, pos, EnumFacing.UP, this) && world.isAirBlock(pos.add(0,1,0)))
{
world.setBlockState(pos.add(0,1,0), this.cropBlock.getDefaultState());
--stack.stackSize;
return EnumActionResult.SUCCESS;
}
else
return EnumActionResult.PASS;
}
else
return EnumActionResult.PASS;
}
@Override
public EnumPlantType getPlantType(IBlockAccess world, BlockPos pos)
{
return ((IPlantable)cropBlock).getPlantType(world, pos);
}
@Override
public IBlockState getPlant(IBlockAccess world, BlockPos pos)
{
return cropBlock.getDefaultState();
}
}