package blusunrize.immersiveengineering.common.blocks.multiblocks; import blusunrize.immersiveengineering.ImmersiveEngineering; import blusunrize.immersiveengineering.api.MultiblockHandler.IMultiblock; import blusunrize.immersiveengineering.api.crafting.IngredientStack; import blusunrize.immersiveengineering.client.ClientUtils; import blusunrize.immersiveengineering.common.IEContent; import blusunrize.immersiveengineering.common.blocks.BlockTypes_MetalsAll; import blusunrize.immersiveengineering.common.blocks.metal.*; import blusunrize.immersiveengineering.common.util.Utils; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.block.model.ItemCameraTransforms; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class MultiblockMixer implements IMultiblock { public static MultiblockMixer instance = new MultiblockMixer(); static ItemStack[][][] structure = new ItemStack[3][3][3]; static{ for(int h=0;h<3;h++) for(int l=0;l<3;l++) for(int w=0;w<3;w++) if(h==0) { if(l==0&&w==0) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()); else if((l<2&&w==1) || (l==1&&w==0)) structure[h][l][w] = new ItemStack(IEContent.blockMetalDevice1,1,BlockTypes_MetalDevice1.FLUID_PIPE.getMeta()); else structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration1,1,BlockTypes_MetalDecoration1.STEEL_SCAFFOLDING_0.getMeta()); } else if(h==1) { if(l<2&&w==0) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()); else if(l==0&&w==2) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta()); else if(l>0 && w>0) structure[h][l][w] = new ItemStack(IEContent.blockSheetmetal,1,BlockTypes_MetalsAll.IRON.getMeta()); } else if(h==2) { if(l==1&&w==0) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration1,1,BlockTypes_MetalDecoration1.STEEL_FENCE.getMeta()); else if(l==1&&w==1) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()); } } @Override public ItemStack[][][] getStructureManual() { return structure; } @Override @SideOnly(Side.CLIENT) public boolean overwriteBlockRender(ItemStack stack, int iterator) { if(iterator==1) { ImmersiveEngineering.proxy.drawSpecificFluidPipe("002200"); return true; } if(iterator==3) { ImmersiveEngineering.proxy.drawSpecificFluidPipe("220000"); return true; } if(iterator==4) { ImmersiveEngineering.proxy.drawSpecificFluidPipe("100110"); return true; } return false; } @Override public float getManualScale() { return 13; } @Override @SideOnly(Side.CLIENT) public boolean canRenderFormedStructure() { return true; } @SideOnly(Side.CLIENT) static ItemStack renderStack; @Override @SideOnly(Side.CLIENT) public void renderFormedStructure() { if(renderStack==null) renderStack = new ItemStack(IEContent.blockMetalMultiblock,1,BlockTypes_MetalMultiblock.MIXER.getMeta()); GlStateManager.translate(1.5, 1.5, 1.5); GlStateManager.rotate(-45, 0, 1, 0); GlStateManager.rotate(-20, 1, 0, 0); GlStateManager.scale(4, 4, 4); GlStateManager.disableCull(); ClientUtils.mc().getRenderItem().renderItem(renderStack, ItemCameraTransforms.TransformType.GUI); GlStateManager.enableCull(); } @Override public String getUniqueName() { return "IE:Mixer"; } @Override public boolean isBlockTrigger(IBlockState state) { return state.getBlock()==IEContent.blockSheetmetal && (state.getBlock().getMetaFromState(state)==BlockTypes_MetalsAll.IRON.getMeta()); } @Override public boolean createStructure(World world, BlockPos pos, EnumFacing side, EntityPlayer player) { side = side.getOpposite(); if(side==EnumFacing.UP||side==EnumFacing.DOWN) side = EnumFacing.fromAngle(player.rotationYaw); boolean mirror = false; boolean b = this.structureCheck(world, pos, side, mirror); if(!b) { mirror = true; b = structureCheck(world, pos, side, mirror); } if(!b) return false; for(int h=-1;h<=1;h++) for(int l=-1;l<=1;l++) for(int w=-1;w<=1;w++) { if((h==0&&w==0&&l==-1)||(h==0&&w==-1&&l==1)||(h==1&&(l!=0||w>0))) continue; int ww = mirror?-w:w; BlockPos pos2 = pos.offset(side, l).offset(side.rotateY(), ww).add(0, h, 0); world.setBlockState(pos2, IEContent.blockMetalMultiblock.getStateFromMeta(BlockTypes_MetalMultiblock.MIXER.getMeta())); TileEntity curr = world.getTileEntity(pos2); if(curr instanceof TileEntityMixer) { TileEntityMixer tile = (TileEntityMixer)curr; tile.facing=side; tile.formed=true; tile.pos = (h+1)*9 + (l+1)*3 + (w+1); tile.offset = new int[]{(side==EnumFacing.WEST?-l: side==EnumFacing.EAST?l: side==EnumFacing.NORTH?ww: -ww),h,(side==EnumFacing.NORTH?-l: side==EnumFacing.SOUTH?l: side==EnumFacing.EAST?ww : -ww)}; tile.mirrored=mirror; tile.markDirty(); world.addBlockEvent(pos2, IEContent.blockMetalMultiblock, 255, 0); } } return true; } boolean structureCheck(World world, BlockPos startPos, EnumFacing dir, boolean mirror) { for(int h=-1;h<=1;h++) for(int l=-1;l<=1;l++) for(int w=-1;w<=1;w++) { if((h==0&&w==0&&l==-1)||(h==0&&w==1&&l>-1)||(h==1&&(l<0||w>0))) continue; int ww = mirror?-w:w; BlockPos pos = startPos.offset(dir, l).offset(dir.rotateY(), ww).add(0, h, 0); if(h==-1) { if(l==-1&&w==-1) { if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())) return false; } else if((l<1&&w==0)||(l==0&&w==-1)) { if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDevice1, BlockTypes_MetalDevice1.FLUID_PIPE.getMeta())) return false; } else { if(!Utils.isOreBlockAt(world, pos, "scaffoldingSteel")) return false; } } else if(h==0) { if(l<1&&w==-1) { if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())) return false; } else if(l==-1&&w==1) { if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta())) return false; } else if(l>-1 && w>-1) { if(!Utils.isOreBlockAt(world, pos, "blockSheetmetalIron")) return false; } } else if(h==1) { if(l==0&&w==-1) { if(!Utils.isOreBlockAt(world, pos, "fenceSteel")) return false; } else if(l==0&&w==0) { if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())) return false; } } } return true; } static final IngredientStack[] materials = new IngredientStack[]{ new IngredientStack("scaffoldingSteel", 5), new IngredientStack(new ItemStack(IEContent.blockMetalDevice1, 3, BlockTypes_MetalDevice1.FLUID_PIPE.getMeta())), new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 1, BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta())), new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 4, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())), new IngredientStack("blockSheetmetalIron", 4), new IngredientStack("fenceSteel", 1)}; @Override public IngredientStack[] getTotalMaterials() { return materials; } }