package blusunrize.immersiveengineering.common.blocks.multiblocks;
import blusunrize.immersiveengineering.ImmersiveEngineering;
import blusunrize.immersiveengineering.api.MultiblockHandler.IMultiblock;
import blusunrize.immersiveengineering.api.crafting.IngredientStack;
import blusunrize.immersiveengineering.api.tool.ConveyorHandler;
import blusunrize.immersiveengineering.client.ClientUtils;
import blusunrize.immersiveengineering.common.IEContent;
import blusunrize.immersiveengineering.common.blocks.BlockTypes_MetalsAll;
import blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration0;
import blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration1;
import blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalMultiblock;
import blusunrize.immersiveengineering.common.blocks.metal.TileEntityAssembler;
import blusunrize.immersiveengineering.common.util.Utils;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumFacing.Axis;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class MultiblockAssembler implements IMultiblock
{
public static MultiblockAssembler instance = new MultiblockAssembler();
static ItemStack[][][] structure = new ItemStack[3][3][3];
static{
for(int h=0;h<3;h++)
for(int l=0;l<3;l++)
for(int w=0;w<3;w++)
{
if(h==0)
{
if(l==1&&w!=1)
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta());
else if(l==1&&w==1)
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta());
else
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration1,1,BlockTypes_MetalDecoration1.STEEL_SCAFFOLDING_0.getMeta());
}
else if(h==1)
{
if(w==0 || w==2)
structure[h][l][w] = new ItemStack(IEContent.blockSheetmetal,1,BlockTypes_MetalsAll.IRON.getMeta());
else if(l==1)
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta());
else
structure[h][l][w] = ConveyorHandler.getConveyorStack(ImmersiveEngineering.MODID + ":conveyor");
}
else if(h==2)
{
if(w==1)
structure[h][l][w] = new ItemStack(IEContent.blockSheetmetal,1,BlockTypes_MetalsAll.IRON.getMeta());
else
structure[h][l][w] = new ItemStack(IEContent.blockSheetmetalSlabs,1,BlockTypes_MetalsAll.IRON.getMeta());
}
}
}
@Override
public ItemStack[][][] getStructureManual()
{
return structure;
}
@Override
@SideOnly(Side.CLIENT)
public boolean overwriteBlockRender(ItemStack stack, int iterator)
{
if(iterator==10||iterator==16)
return ImmersiveEngineering.proxy.drawConveyorInGui("immersiveengineering:conveyor", EnumFacing.EAST);
return false;
}
@Override
@SideOnly(Side.CLIENT)
public boolean canRenderFormedStructure()
{
return true;
}
@SideOnly(Side.CLIENT)
static ItemStack renderStack;
@Override
@SideOnly(Side.CLIENT)
public void renderFormedStructure()
{
if(renderStack==null)
renderStack = new ItemStack(IEContent.blockMetalMultiblock,1,BlockTypes_MetalMultiblock.ASSEMBLER.getMeta());
GlStateManager.translate(1.5, 1.5, 1.5);
GlStateManager.rotate(-45, 0, 1, 0);
GlStateManager.rotate(-20, 1, 0, 0);
GlStateManager.scale(4, 4, 4);
GlStateManager.disableCull();
ClientUtils.mc().getRenderItem().renderItem(renderStack, ItemCameraTransforms.TransformType.GUI);
GlStateManager.enableCull();
}
@Override
public float getManualScale()
{
return 12;
}
@Override
public String getUniqueName()
{
return "IE:Assembler";
}
@Override
public boolean isBlockTrigger(IBlockState state)
{
return state.getBlock() == IEContent.blockConveyor;
}
@Override
public boolean createStructure(World world, BlockPos pos, EnumFacing side, EntityPlayer player)
{
if(side.getAxis()==Axis.Y)
side = EnumFacing.fromAngle(player.rotationYaw);
else
side = side.getOpposite();
boolean mirror = false;
for(int l=0;l<3;l++)
for(int h=-1;h<=1;h++)
for(int w=-1;w<=1;w++)
{
int ww = mirror?-w:w;
BlockPos pos2 = pos.offset(side, l).offset(side.rotateY(), ww).add(0, h, 0);
if(h==-1)
{
if(l==1&&w!=0)
{
if(!Utils.isBlockAt(world, pos2, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta()))
return false;
}
else if(l==1&&w==0)
{
if(!Utils.isBlockAt(world, pos2, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()))
return false;
}
else
{
if(!Utils.isOreBlockAt(world, pos2, "scaffoldingSteel"))
return false;
}
}
else if(h==0)
{
if(w==-1 || w==1)
{
if(!Utils.isOreBlockAt(world, pos2, "blockSheetmetalIron"))
return false;
}
else if(l==1)
{
if(!Utils.isBlockAt(world, pos2, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()))
return false;
}
else
{
if(!ConveyorHandler.isConveyor(world, pos2, ImmersiveEngineering.MODID + ":conveyor", null))
return false;
}
}
else if(h==1)
{
if(w==0)
{
if(!Utils.isOreBlockAt(world, pos2, "blockSheetmetalIron"))
return false;
}
else
{
if(!Utils.isOreBlockAt(world, pos2, "slabSheetmetalIron"))
return false;
}
}
}
for(int l=0;l<3;l++)
for(int w=-1;w<=1;w++)
for(int h=-1;h<=1;h++)
{
int ww = mirror?-w:w;
BlockPos pos2 = pos.offset(side, l).offset(side.rotateY(), ww).add(0, h, 0);
world.setBlockState(pos2, IEContent.blockMetalMultiblock.getStateFromMeta(BlockTypes_MetalMultiblock.ASSEMBLER.getMeta()));
TileEntity curr = world.getTileEntity(pos2);
if(curr instanceof TileEntityAssembler)
{
TileEntityAssembler tile = (TileEntityAssembler)curr;
tile.facing=side;
tile.formed=true;
tile.pos = (h+1)*9 + l*3 + (w+1);
tile.offset = new int[]{(side==EnumFacing.WEST?1-l: side==EnumFacing.EAST?l-1: side==EnumFacing.NORTH?ww: -ww),h,(side==EnumFacing.NORTH?1-l: side==EnumFacing.SOUTH?l-1: side==EnumFacing.EAST?ww : -ww)};
tile.mirrored=mirror;
tile.markDirty();
world.addBlockEvent(pos2, IEContent.blockMetalMultiblock, 255, 0);
}
}
return true;
}
static final IngredientStack[] materials = new IngredientStack[]{
new IngredientStack("scaffoldingSteel", 6),
new IngredientStack("blockSheetmetalIron", 9),
new IngredientStack("slabSheetmetalIron", 6),
new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 2, BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta())),
new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 2, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())),
new IngredientStack(Utils.copyStackWithAmount(ConveyorHandler.getConveyorStack(ImmersiveEngineering.MODID + ":conveyor"), 2))};
@Override
public IngredientStack[] getTotalMaterials()
{
return materials;
}
}