package blusunrize.immersiveengineering.common.blocks.multiblocks; import blusunrize.immersiveengineering.ImmersiveEngineering; import blusunrize.immersiveengineering.api.MultiblockHandler.IMultiblock; import blusunrize.immersiveengineering.api.crafting.IngredientStack; import blusunrize.immersiveengineering.api.tool.ConveyorHandler; import blusunrize.immersiveengineering.client.ClientUtils; import blusunrize.immersiveengineering.common.IEContent; import blusunrize.immersiveengineering.common.blocks.BlockTypes_MetalsAll; import blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration0; import blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration1; import blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalMultiblock; import blusunrize.immersiveengineering.common.blocks.metal.TileEntityAssembler; import blusunrize.immersiveengineering.common.util.Utils; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.block.model.ItemCameraTransforms; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing.Axis; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class MultiblockAssembler implements IMultiblock { public static MultiblockAssembler instance = new MultiblockAssembler(); static ItemStack[][][] structure = new ItemStack[3][3][3]; static{ for(int h=0;h<3;h++) for(int l=0;l<3;l++) for(int w=0;w<3;w++) { if(h==0) { if(l==1&&w!=1) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta()); else if(l==1&&w==1) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()); else structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration1,1,BlockTypes_MetalDecoration1.STEEL_SCAFFOLDING_0.getMeta()); } else if(h==1) { if(w==0 || w==2) structure[h][l][w] = new ItemStack(IEContent.blockSheetmetal,1,BlockTypes_MetalsAll.IRON.getMeta()); else if(l==1) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()); else structure[h][l][w] = ConveyorHandler.getConveyorStack(ImmersiveEngineering.MODID + ":conveyor"); } else if(h==2) { if(w==1) structure[h][l][w] = new ItemStack(IEContent.blockSheetmetal,1,BlockTypes_MetalsAll.IRON.getMeta()); else structure[h][l][w] = new ItemStack(IEContent.blockSheetmetalSlabs,1,BlockTypes_MetalsAll.IRON.getMeta()); } } } @Override public ItemStack[][][] getStructureManual() { return structure; } @Override @SideOnly(Side.CLIENT) public boolean overwriteBlockRender(ItemStack stack, int iterator) { if(iterator==10||iterator==16) return ImmersiveEngineering.proxy.drawConveyorInGui("immersiveengineering:conveyor", EnumFacing.EAST); return false; } @Override @SideOnly(Side.CLIENT) public boolean canRenderFormedStructure() { return true; } @SideOnly(Side.CLIENT) static ItemStack renderStack; @Override @SideOnly(Side.CLIENT) public void renderFormedStructure() { if(renderStack==null) renderStack = new ItemStack(IEContent.blockMetalMultiblock,1,BlockTypes_MetalMultiblock.ASSEMBLER.getMeta()); GlStateManager.translate(1.5, 1.5, 1.5); GlStateManager.rotate(-45, 0, 1, 0); GlStateManager.rotate(-20, 1, 0, 0); GlStateManager.scale(4, 4, 4); GlStateManager.disableCull(); ClientUtils.mc().getRenderItem().renderItem(renderStack, ItemCameraTransforms.TransformType.GUI); GlStateManager.enableCull(); } @Override public float getManualScale() { return 12; } @Override public String getUniqueName() { return "IE:Assembler"; } @Override public boolean isBlockTrigger(IBlockState state) { return state.getBlock() == IEContent.blockConveyor; } @Override public boolean createStructure(World world, BlockPos pos, EnumFacing side, EntityPlayer player) { if(side.getAxis()==Axis.Y) side = EnumFacing.fromAngle(player.rotationYaw); else side = side.getOpposite(); boolean mirror = false; for(int l=0;l<3;l++) for(int h=-1;h<=1;h++) for(int w=-1;w<=1;w++) { int ww = mirror?-w:w; BlockPos pos2 = pos.offset(side, l).offset(side.rotateY(), ww).add(0, h, 0); if(h==-1) { if(l==1&&w!=0) { if(!Utils.isBlockAt(world, pos2, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta())) return false; } else if(l==1&&w==0) { if(!Utils.isBlockAt(world, pos2, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())) return false; } else { if(!Utils.isOreBlockAt(world, pos2, "scaffoldingSteel")) return false; } } else if(h==0) { if(w==-1 || w==1) { if(!Utils.isOreBlockAt(world, pos2, "blockSheetmetalIron")) return false; } else if(l==1) { if(!Utils.isBlockAt(world, pos2, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())) return false; } else { if(!ConveyorHandler.isConveyor(world, pos2, ImmersiveEngineering.MODID + ":conveyor", null)) return false; } } else if(h==1) { if(w==0) { if(!Utils.isOreBlockAt(world, pos2, "blockSheetmetalIron")) return false; } else { if(!Utils.isOreBlockAt(world, pos2, "slabSheetmetalIron")) return false; } } } for(int l=0;l<3;l++) for(int w=-1;w<=1;w++) for(int h=-1;h<=1;h++) { int ww = mirror?-w:w; BlockPos pos2 = pos.offset(side, l).offset(side.rotateY(), ww).add(0, h, 0); world.setBlockState(pos2, IEContent.blockMetalMultiblock.getStateFromMeta(BlockTypes_MetalMultiblock.ASSEMBLER.getMeta())); TileEntity curr = world.getTileEntity(pos2); if(curr instanceof TileEntityAssembler) { TileEntityAssembler tile = (TileEntityAssembler)curr; tile.facing=side; tile.formed=true; tile.pos = (h+1)*9 + l*3 + (w+1); tile.offset = new int[]{(side==EnumFacing.WEST?1-l: side==EnumFacing.EAST?l-1: side==EnumFacing.NORTH?ww: -ww),h,(side==EnumFacing.NORTH?1-l: side==EnumFacing.SOUTH?l-1: side==EnumFacing.EAST?ww : -ww)}; tile.mirrored=mirror; tile.markDirty(); world.addBlockEvent(pos2, IEContent.blockMetalMultiblock, 255, 0); } } return true; } static final IngredientStack[] materials = new IngredientStack[]{ new IngredientStack("scaffoldingSteel", 6), new IngredientStack("blockSheetmetalIron", 9), new IngredientStack("slabSheetmetalIron", 6), new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 2, BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta())), new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 2, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())), new IngredientStack(Utils.copyStackWithAmount(ConveyorHandler.getConveyorStack(ImmersiveEngineering.MODID + ":conveyor"), 2))}; @Override public IngredientStack[] getTotalMaterials() { return materials; } }