package blusunrize.immersiveengineering.common.blocks.multiblocks;
import blusunrize.immersiveengineering.ImmersiveEngineering;
import blusunrize.immersiveengineering.api.MultiblockHandler.IMultiblock;
import blusunrize.immersiveengineering.api.crafting.IngredientStack;
import blusunrize.immersiveengineering.client.ClientUtils;
import blusunrize.immersiveengineering.common.IEContent;
import blusunrize.immersiveengineering.common.blocks.metal.*;
import blusunrize.immersiveengineering.common.blocks.wooden.BlockTypes_WoodenDevice0;
import blusunrize.immersiveengineering.common.util.Utils;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class MultiblockSqueezer implements IMultiblock
{
public static MultiblockSqueezer instance = new MultiblockSqueezer();
static ItemStack[][][] structure = new ItemStack[3][3][3];
static{
for(int h=0;h<3;h++)
for(int l=0;l<3;l++)
for(int w=0;w<3;w++)
if(h==0)
{
if(l==0&&w==0)
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta());
else if(l==1 && w>0)
structure[h][l][w] = new ItemStack(IEContent.blockMetalDevice1,1,BlockTypes_MetalDevice1.FLUID_PIPE.getMeta());
else
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration1,1,BlockTypes_MetalDecoration1.STEEL_SCAFFOLDING_0.getMeta());
}
else if(h==1)
{
if(l==0&&w==0)
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta());
else if(l==0&&w==2)
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta());
else if(l>0 && w<2)
structure[h][l][w] = new ItemStack(IEContent.blockWoodenDevice0,1, BlockTypes_WoodenDevice0.BARREL.getMeta());
}
else if(h==2)
{
if(l==1&&w==1)
structure[h][l][w] = new ItemStack(Blocks.PISTON);
else if(l>0&&w<2)
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration1,1,BlockTypes_MetalDecoration1.STEEL_FENCE.getMeta());
}
}
@Override
public ItemStack[][][] getStructureManual()
{
return structure;
}
@Override
@SideOnly(Side.CLIENT)
public boolean overwriteBlockRender(ItemStack stack, int iterator)
{
if(iterator==4)
{
ImmersiveEngineering.proxy.drawSpecificFluidPipe("010010");
return true;
}
if(iterator==5)
{
ImmersiveEngineering.proxy.drawSpecificFluidPipe("220000");
return true;
}
return false;
}
@Override
public float getManualScale()
{
return 13;
}
@Override
@SideOnly(Side.CLIENT)
public boolean canRenderFormedStructure()
{
return true;
}
@SideOnly(Side.CLIENT)
static ItemStack renderStack;
@Override
@SideOnly(Side.CLIENT)
public void renderFormedStructure()
{
if(renderStack==null)
renderStack = new ItemStack(IEContent.blockMetalMultiblock,1,BlockTypes_MetalMultiblock.SQUEEZER.getMeta());
GlStateManager.translate(1.5, 1.5, 1.5);
GlStateManager.rotate(-45, 0, 1, 0);
GlStateManager.rotate(-20, 1, 0, 0);
GlStateManager.scale(4, 4, 4);
GlStateManager.disableCull();
ClientUtils.mc().getRenderItem().renderItem(renderStack, ItemCameraTransforms.TransformType.GUI);
GlStateManager.enableCull();
}
@Override
public String getUniqueName()
{
return "IE:Squeezer";
}
@Override
public boolean isBlockTrigger(IBlockState state)
{
return state.getBlock()==IEContent.blockWoodenDevice0 && (state.getBlock().getMetaFromState(state)==BlockTypes_WoodenDevice0.BARREL.getMeta());
}
@Override
public boolean createStructure(World world, BlockPos pos, EnumFacing side, EntityPlayer player)
{
side = side.getOpposite();
if(side==EnumFacing.UP||side==EnumFacing.DOWN)
side = EnumFacing.fromAngle(player.rotationYaw);
boolean mirror = false;
boolean b = this.structureCheck(world, pos, side, mirror);
if(!b)
{
mirror = true;
b = structureCheck(world, pos, side, mirror);
}
if(!b)
return false;
for(int h=-1;h<=1;h++)
for(int l=-1;l<=1;l++)
for(int w=-1;w<=1;w++)
{
if((h==0&&w==0&&l==-1)||(h==0&&w==1&&l>-1)||(h==1&&(l<0||w>0)))
continue;
int ww = mirror?-w:w;
BlockPos pos2 = pos.offset(side, l).offset(side.rotateY(), ww).add(0, h, 0);
world.setBlockState(pos2, IEContent.blockMetalMultiblock.getStateFromMeta(BlockTypes_MetalMultiblock.SQUEEZER.getMeta()));
TileEntity curr = world.getTileEntity(pos2);
if(curr instanceof TileEntitySqueezer)
{
TileEntitySqueezer tile = (TileEntitySqueezer)curr;
tile.facing=side;
tile.formed=true;
tile.pos = (h+1)*9 + (l+1)*3 + (w+1);
tile.offset = new int[]{(side==EnumFacing.WEST?-l: side==EnumFacing.EAST?l: side==EnumFacing.NORTH?ww: -ww),h,(side==EnumFacing.NORTH?-l: side==EnumFacing.SOUTH?l: side==EnumFacing.EAST?ww : -ww)};
tile.mirrored=mirror;
tile.markDirty();
world.addBlockEvent(pos2, IEContent.blockMetalMultiblock, 255, 0);
}
}
return true;
}
boolean structureCheck(World world, BlockPos startPos, EnumFacing dir, boolean mirror)
{
for(int h=-1;h<=1;h++)
for(int l=-1;l<=1;l++)
for(int w=-1;w<=1;w++)
{
if((h==0&&w==0&&l==-1)||(h==0&&w==1&&l>-1)||(h==1&&(l<0||w>0)))
continue;
int ww = mirror?-w:w;
BlockPos pos = startPos.offset(dir, l).offset(dir.rotateY(), ww).add(0, h, 0);
if(h==-1)
{
if(l==-1&&w==-1)
{
if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()))
return false;
}
else if(l==0 && w>-1)
{
if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDevice1, BlockTypes_MetalDevice1.FLUID_PIPE.getMeta()))
return false;
}
else
{
if(!Utils.isOreBlockAt(world, pos, "scaffoldingSteel"))
return false;
}
}
else if(h==0)
{
if(l==-1&&w==-1)
{
if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()))
return false;
}
else if(l==-1&&w==1)
{
if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta()))
return false;
}
else if(l>-1 && w<1)
{
if(!Utils.isBlockAt(world, pos, IEContent.blockWoodenDevice0, BlockTypes_WoodenDevice0.BARREL.getMeta()))
return false;
}
}
else if(h==1)
{
if(l==0&&w==0)
{
if(!Utils.isBlockAt(world, pos, Blocks.PISTON, -1))
return false;
}
else if(l>-1&&w<1)
{
if(!Utils.isOreBlockAt(world, pos, "fenceSteel"))
return false;
}
}
}
return true;
}
static final IngredientStack[] materials = new IngredientStack[]{
new IngredientStack("scaffoldingSteel", 6),
new IngredientStack(new ItemStack(IEContent.blockMetalDevice1, 2, BlockTypes_MetalDevice1.FLUID_PIPE.getMeta())),
new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 1, BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta())),
new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 2, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())),
new IngredientStack(new ItemStack(IEContent.blockWoodenDevice0, 4, BlockTypes_WoodenDevice0.BARREL.getMeta())),
new IngredientStack(new ItemStack(Blocks.PISTON)),
new IngredientStack("fenceSteel", 3)};
@Override
public IngredientStack[] getTotalMaterials()
{
return materials;
}
}