package blusunrize.immersiveengineering.common.blocks.multiblocks; import blusunrize.immersiveengineering.api.MultiblockHandler.IMultiblock; import blusunrize.immersiveengineering.api.crafting.IngredientStack; import blusunrize.immersiveengineering.client.ClientUtils; import blusunrize.immersiveengineering.common.IEContent; import blusunrize.immersiveengineering.common.blocks.metal.*; import blusunrize.immersiveengineering.common.blocks.wooden.BlockTypes_WoodenDecoration; import blusunrize.immersiveengineering.common.util.Utils; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.block.model.ItemCameraTransforms; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing.Axis; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class MultiblockLightningrod implements IMultiblock { public static MultiblockLightningrod instance = new MultiblockLightningrod(); static ItemStack[][][] structure = new ItemStack[3][3][3]; static{ for(int h=0;h<3;h++) for(int l=0;l<3;l++) for(int w=0;w<3;w++) { if(l==1&&w==1) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.COIL_HV.getMeta()); else if(h==0) { if(l==1|w==1) structure[h][l][w] = new ItemStack(IEContent.blockMetalDevice0,1, BlockTypes_MetalDevice0.CAPACITOR_HV.getMeta()); else structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration1,1,BlockTypes_MetalDecoration1.STEEL_SCAFFOLDING_0.getMeta()); } else if(h==1) { if(l==1|w==1) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()); else structure[h][l][w] = new ItemStack(IEContent.blockWoodenDecoration,1, BlockTypes_WoodenDecoration.FENCE.getMeta()); } else if(h==2) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.COIL_LV.getMeta()); } } @Override public ItemStack[][][] getStructureManual() { return structure; } @Override @SideOnly(Side.CLIENT) public boolean overwriteBlockRender(ItemStack stack, int iterator) { return false; } @Override @SideOnly(Side.CLIENT) public boolean canRenderFormedStructure() { return true; } @SideOnly(Side.CLIENT) static ItemStack renderStack; @Override @SideOnly(Side.CLIENT) public void renderFormedStructure() { if(renderStack==null) renderStack = new ItemStack(IEContent.blockMetalMultiblock,1,BlockTypes_MetalMultiblock.LIGHTNINGROD.getMeta()); GlStateManager.translate(1.5, 1.5, 1.5); GlStateManager.rotate(-45, 0, 1, 0); GlStateManager.rotate(-20, 1, 0, 0); GlStateManager.scale(4, 4, 4); GlStateManager.disableCull(); ClientUtils.mc().getRenderItem().renderItem(renderStack, ItemCameraTransforms.TransformType.GUI); GlStateManager.enableCull(); } @Override public float getManualScale() { return 12; } @Override public String getUniqueName() { return "IE:Lightningrod"; } @Override public boolean isBlockTrigger(IBlockState state) { return state.getBlock()==IEContent.blockMetalDecoration0 && (state.getBlock().getMetaFromState(state)==BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()); } @Override public boolean createStructure(World world, BlockPos pos, EnumFacing side, EntityPlayer player) { if(side.getAxis()==Axis.Y) side = EnumFacing.fromAngle(player.rotationYaw); else side = side.getOpposite(); boolean mirror = false; for(int l=0;l<3;l++) for(int h=-1;h<=1;h++) for(int w=-1;w<=1;w++) { int ww = mirror?-w:w; BlockPos pos2 = pos.offset(side, l).offset(side.rotateY(), ww).add(0, h, 0); if(l==1&&w==0) { if(!Utils.isBlockAt(world, pos2, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.COIL_HV.getMeta())) return false; } else if(h==-1) { if(l==1|w==0) { if(!Utils.isBlockAt(world, pos2, IEContent.blockMetalDevice0, BlockTypes_MetalDevice0.CAPACITOR_HV.getMeta())) return false; } else { if(!Utils.isOreBlockAt(world, pos2, "scaffoldingSteel")) return false; } } else if(h==0) { if(l==1|w==0) { if(!Utils.isBlockAt(world, pos2, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())) return false; } else { if(!Utils.isOreBlockAt(world, pos2, "fenceTreatedWood")) return false; } } else if(h==1) { if(!Utils.isBlockAt(world, pos2, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.COIL_LV.getMeta())) return false; } } for(int l=0;l<3;l++) for(int w=-1;w<=1;w++) for(int h=-1;h<=1;h++) { int ww = mirror?-w:w; BlockPos pos2 = pos.offset(side, l).offset(side.rotateY(), ww).add(0, h, 0); world.setBlockState(pos2, IEContent.blockMetalMultiblock.getStateFromMeta(BlockTypes_MetalMultiblock.LIGHTNINGROD.getMeta())); TileEntity curr = world.getTileEntity(pos2); if(curr instanceof TileEntityLightningrod) { TileEntityLightningrod tile = (TileEntityLightningrod)curr; tile.facing=side; tile.formed=true; tile.pos = (h+1)*9 + l*3 + (w+1); tile.offset = new int[]{(side==EnumFacing.WEST?1-l: side==EnumFacing.EAST?l-1: side==EnumFacing.NORTH?ww: -ww),h,(side==EnumFacing.NORTH?1-l: side==EnumFacing.SOUTH?l-1: side==EnumFacing.EAST?ww : -ww)}; tile.mirrored=mirror; tile.markDirty(); world.addBlockEvent(pos2, IEContent.blockMetalMultiblock, 255, 0); } } return true; } static final IngredientStack[] materials = new IngredientStack[]{ new IngredientStack("scaffoldingSteel", 4), new IngredientStack(new ItemStack(IEContent.blockMetalDevice0, 4, BlockTypes_MetalDevice0.CAPACITOR_HV.getMeta())), new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 4, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())), new IngredientStack("fenceTreatedWood", 4), new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 3, BlockTypes_MetalDecoration0.COIL_HV.getMeta())), new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 8, BlockTypes_MetalDecoration0.COIL_LV.getMeta()))}; @Override public IngredientStack[] getTotalMaterials() { return materials; } }