package blusunrize.immersiveengineering.common.blocks.metal;
public class TileEntityTransformerHV extends TileEntityTransformer
{
@Override
protected boolean canTakeHV()
{
return true;
}
@Override
protected boolean canTakeLV()
{
return false;
}
@Override
protected float getLowerOffset() {
return super.getHigherOffset();
}
@Override
protected float getHigherOffset() {
return .75F;
}
}