package blusunrize.immersiveengineering.common.blocks.metal; public class TileEntityTransformerHV extends TileEntityTransformer { @Override protected boolean canTakeHV() { return true; } @Override protected boolean canTakeLV() { return false; } @Override protected float getLowerOffset() { return super.getHigherOffset(); } @Override protected float getHigherOffset() { return .75F; } }