package blusunrize.immersiveengineering.common.blocks.multiblocks;
import blusunrize.immersiveengineering.api.MultiblockHandler.IMultiblock;
import blusunrize.immersiveengineering.api.crafting.IngredientStack;
import blusunrize.immersiveengineering.client.ClientUtils;
import blusunrize.immersiveengineering.common.IEContent;
import blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration0;
import blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration1;
import blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalMultiblock;
import blusunrize.immersiveengineering.common.blocks.metal.TileEntityCrusher;
import blusunrize.immersiveengineering.common.util.IEAchievements;
import blusunrize.immersiveengineering.common.util.Utils;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumFacing.Axis;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class MultiblockCrusher implements IMultiblock
{
public static MultiblockCrusher instance = new MultiblockCrusher();
static ItemStack[][][] structure = new ItemStack[3][3][5];
static{
for(int h=0;h<3;h++)
for(int l=0;l<3;l++)
for(int w=0;w<5;w++)
{
if((w==0&&h==2)||(w==4&&h==2)||(w==4&&l==2&&h>0))
continue;
if(w==0)
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta());
else if(w==4)
{
if(h<1)
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration1,1,BlockTypes_MetalDecoration1.STEEL_SCAFFOLDING_0.getMeta());
else if(h<2&&l==0)
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta());
else if(h<2&&l==1)
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta());
}
else if(h==0)
{
if(w==2&&(l==0||l==1))
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta());
else
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration1,1,BlockTypes_MetalDecoration1.STEEL_SCAFFOLDING_0.getMeta());
}
else if(h==1)
{
if(l==1&&w==2)
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta());
else
structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration1,1,BlockTypes_MetalDecoration1.STEEL_FENCE.getMeta());
}
else if(h==2)
structure[h][l][w] = new ItemStack(Blocks.HOPPER);
}
}
@Override
public ItemStack[][][] getStructureManual()
{
return structure;
}
@Override
@SideOnly(Side.CLIENT)
public boolean overwriteBlockRender(ItemStack stack, int iterator)
{
return false;
}
@Override
@SideOnly(Side.CLIENT)
public boolean canRenderFormedStructure()
{
return true;
}
@SideOnly(Side.CLIENT)
static ItemStack renderStack;
@Override
@SideOnly(Side.CLIENT)
public void renderFormedStructure()
{
if(renderStack==null)
renderStack = new ItemStack(IEContent.blockMetalMultiblock,1,BlockTypes_MetalMultiblock.CRUSHER.getMeta());
GlStateManager.translate(1.5, 1.5, 2.5);
GlStateManager.rotate(-45, 0, 1, 0);
GlStateManager.rotate(-20, 1, 0, 0);
GlStateManager.scale(5.5, 5.5, 5.5);
GlStateManager.disableCull();
ClientUtils.mc().getRenderItem().renderItem(renderStack, ItemCameraTransforms.TransformType.GUI);
GlStateManager.enableCull();
}
@Override
public float getManualScale()
{
return 12;
}
@Override
public String getUniqueName()
{
return "IE:Crusher";
}
@Override
public boolean isBlockTrigger(IBlockState state)
{
return state.getBlock()==IEContent.blockMetalDecoration1 && (state.getBlock().getMetaFromState(state)==BlockTypes_MetalDecoration1.STEEL_FENCE.getMeta());
}
@Override
public boolean createStructure(World world, BlockPos pos, EnumFacing side, EntityPlayer player)
{
if(side.getAxis()==Axis.Y)
return false;
BlockPos startPos = pos;
side = side.getOpposite();
if(Utils.isOreBlockAt(world, startPos.add(0,-1,0), "scaffoldingSteel")
&& Utils.isBlockAt(world, startPos.offset(side,2).add(0,-1,0), IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()))
{
startPos = startPos.offset(side,2);
side = side.getOpposite();
}
boolean mirrored = false;
boolean b = structureCheck(world,startPos, side, mirrored);
if(!b)
{
mirrored = true;
b = structureCheck(world,startPos, side, mirrored);
}
if(b)
{
for(int l=0;l<3;l++)
for(int w=-2;w<=2;w++)
for(int h=-1;h<=1;h++)
{
if((w==-2&&h==1)||(w==2&&h==1)||(w==2&&l==2&&h>-1))
continue;
int ww = mirrored?-w:w;
BlockPos pos2 = startPos.offset(side, l).offset(side.rotateY(), ww).add(0, h, 0);
world.setBlockState(pos2, IEContent.blockMetalMultiblock.getStateFromMeta(BlockTypes_MetalMultiblock.CRUSHER.getMeta()));
TileEntity curr = world.getTileEntity(pos2);
if(curr instanceof TileEntityCrusher)
{
TileEntityCrusher tile = (TileEntityCrusher)curr;
tile.facing=side;
tile.formed=true;
tile.pos = (h+1)*15 + l*5 + (w+2);
tile.offset = new int[]{(side==EnumFacing.WEST?-l+1: side==EnumFacing.EAST?l-1: side==EnumFacing.NORTH?ww: -ww),h,(side==EnumFacing.NORTH?-l+1: side==EnumFacing.SOUTH?l-1: side==EnumFacing.EAST?ww : -ww)};
tile.mirrored = mirrored;
tile.markDirty();
world.addBlockEvent(pos2, IEContent.blockMetalMultiblock, 255, 0);
}
}
player.addStat(IEAchievements.mbCrusher);
}
return b;
}
boolean structureCheck(World world, BlockPos startPos, EnumFacing dir, boolean mirror)
{
for(int l=0;l<3;l++)
for(int w=-2;w<=2;w++)
for(int h=-1;h<=1;h++)
{
if((w==-2&&h==1)||(w==2&&h==1)||(w==2&&l==2&&h>-1))
continue;
int ww = mirror?-w:w;
BlockPos pos = startPos.offset(dir, l).offset(dir.rotateY(), ww).add(0, h, 0);
if(w==-2)
{
if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()))
return false;
}
else if(w==2 && h==0)
{
if(l==0)
{
if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta()))
return false;
}
else
{
if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()))
return false;
}
}
else if(h==-1)
{
if(w==0 && l<2)
{
if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()))
return false;
}
else
{
if(!Utils.isOreBlockAt(world, pos, "scaffoldingSteel"))
return false;
}
}
else if(h==0)
{
if(w==0 && l==1)
{
if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()))
return false;
}
else
{
if(!Utils.isOreBlockAt(world, pos, "fenceSteel"))
return false;
}
}
else if(h==1)
{
if(!Utils.isBlockAt(world, pos, Blocks.HOPPER, -1))
return false;
}
}
return true;
}
static final IngredientStack[] materials = new IngredientStack[]{
new IngredientStack("scaffoldingSteel", 10),
new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 1, BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta())),
new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 10, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())),
new IngredientStack("fenceSteel", 8),
new IngredientStack(new ItemStack(Blocks.HOPPER, 9))};
@Override
public IngredientStack[] getTotalMaterials()
{
return materials;
}
}