package blusunrize.immersiveengineering.common.blocks.multiblocks; import blusunrize.immersiveengineering.api.MultiblockHandler.IMultiblock; import blusunrize.immersiveengineering.api.crafting.IngredientStack; import blusunrize.immersiveengineering.client.ClientUtils; import blusunrize.immersiveengineering.common.IEContent; import blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration0; import blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration1; import blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalMultiblock; import blusunrize.immersiveengineering.common.blocks.metal.TileEntityCrusher; import blusunrize.immersiveengineering.common.util.IEAchievements; import blusunrize.immersiveengineering.common.util.Utils; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.block.model.ItemCameraTransforms; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing.Axis; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class MultiblockCrusher implements IMultiblock { public static MultiblockCrusher instance = new MultiblockCrusher(); static ItemStack[][][] structure = new ItemStack[3][3][5]; static{ for(int h=0;h<3;h++) for(int l=0;l<3;l++) for(int w=0;w<5;w++) { if((w==0&&h==2)||(w==4&&h==2)||(w==4&&l==2&&h>0)) continue; if(w==0) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()); else if(w==4) { if(h<1) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration1,1,BlockTypes_MetalDecoration1.STEEL_SCAFFOLDING_0.getMeta()); else if(h<2&&l==0) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta()); else if(h<2&&l==1) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()); } else if(h==0) { if(w==2&&(l==0||l==1)) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()); else structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration1,1,BlockTypes_MetalDecoration1.STEEL_SCAFFOLDING_0.getMeta()); } else if(h==1) { if(l==1&&w==2) structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration0,1,BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta()); else structure[h][l][w] = new ItemStack(IEContent.blockMetalDecoration1,1,BlockTypes_MetalDecoration1.STEEL_FENCE.getMeta()); } else if(h==2) structure[h][l][w] = new ItemStack(Blocks.HOPPER); } } @Override public ItemStack[][][] getStructureManual() { return structure; } @Override @SideOnly(Side.CLIENT) public boolean overwriteBlockRender(ItemStack stack, int iterator) { return false; } @Override @SideOnly(Side.CLIENT) public boolean canRenderFormedStructure() { return true; } @SideOnly(Side.CLIENT) static ItemStack renderStack; @Override @SideOnly(Side.CLIENT) public void renderFormedStructure() { if(renderStack==null) renderStack = new ItemStack(IEContent.blockMetalMultiblock,1,BlockTypes_MetalMultiblock.CRUSHER.getMeta()); GlStateManager.translate(1.5, 1.5, 2.5); GlStateManager.rotate(-45, 0, 1, 0); GlStateManager.rotate(-20, 1, 0, 0); GlStateManager.scale(5.5, 5.5, 5.5); GlStateManager.disableCull(); ClientUtils.mc().getRenderItem().renderItem(renderStack, ItemCameraTransforms.TransformType.GUI); GlStateManager.enableCull(); } @Override public float getManualScale() { return 12; } @Override public String getUniqueName() { return "IE:Crusher"; } @Override public boolean isBlockTrigger(IBlockState state) { return state.getBlock()==IEContent.blockMetalDecoration1 && (state.getBlock().getMetaFromState(state)==BlockTypes_MetalDecoration1.STEEL_FENCE.getMeta()); } @Override public boolean createStructure(World world, BlockPos pos, EnumFacing side, EntityPlayer player) { if(side.getAxis()==Axis.Y) return false; BlockPos startPos = pos; side = side.getOpposite(); if(Utils.isOreBlockAt(world, startPos.add(0,-1,0), "scaffoldingSteel") && Utils.isBlockAt(world, startPos.offset(side,2).add(0,-1,0), IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())) { startPos = startPos.offset(side,2); side = side.getOpposite(); } boolean mirrored = false; boolean b = structureCheck(world,startPos, side, mirrored); if(!b) { mirrored = true; b = structureCheck(world,startPos, side, mirrored); } if(b) { for(int l=0;l<3;l++) for(int w=-2;w<=2;w++) for(int h=-1;h<=1;h++) { if((w==-2&&h==1)||(w==2&&h==1)||(w==2&&l==2&&h>-1)) continue; int ww = mirrored?-w:w; BlockPos pos2 = startPos.offset(side, l).offset(side.rotateY(), ww).add(0, h, 0); world.setBlockState(pos2, IEContent.blockMetalMultiblock.getStateFromMeta(BlockTypes_MetalMultiblock.CRUSHER.getMeta())); TileEntity curr = world.getTileEntity(pos2); if(curr instanceof TileEntityCrusher) { TileEntityCrusher tile = (TileEntityCrusher)curr; tile.facing=side; tile.formed=true; tile.pos = (h+1)*15 + l*5 + (w+2); tile.offset = new int[]{(side==EnumFacing.WEST?-l+1: side==EnumFacing.EAST?l-1: side==EnumFacing.NORTH?ww: -ww),h,(side==EnumFacing.NORTH?-l+1: side==EnumFacing.SOUTH?l-1: side==EnumFacing.EAST?ww : -ww)}; tile.mirrored = mirrored; tile.markDirty(); world.addBlockEvent(pos2, IEContent.blockMetalMultiblock, 255, 0); } } player.addStat(IEAchievements.mbCrusher); } return b; } boolean structureCheck(World world, BlockPos startPos, EnumFacing dir, boolean mirror) { for(int l=0;l<3;l++) for(int w=-2;w<=2;w++) for(int h=-1;h<=1;h++) { if((w==-2&&h==1)||(w==2&&h==1)||(w==2&&l==2&&h>-1)) continue; int ww = mirror?-w:w; BlockPos pos = startPos.offset(dir, l).offset(dir.rotateY(), ww).add(0, h, 0); if(w==-2) { if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())) return false; } else if(w==2 && h==0) { if(l==0) { if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta())) return false; } else { if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())) return false; } } else if(h==-1) { if(w==0 && l<2) { if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())) return false; } else { if(!Utils.isOreBlockAt(world, pos, "scaffoldingSteel")) return false; } } else if(h==0) { if(w==0 && l==1) { if(!Utils.isBlockAt(world, pos, IEContent.blockMetalDecoration0, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())) return false; } else { if(!Utils.isOreBlockAt(world, pos, "fenceSteel")) return false; } } else if(h==1) { if(!Utils.isBlockAt(world, pos, Blocks.HOPPER, -1)) return false; } } return true; } static final IngredientStack[] materials = new IngredientStack[]{ new IngredientStack("scaffoldingSteel", 10), new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 1, BlockTypes_MetalDecoration0.RS_ENGINEERING.getMeta())), new IngredientStack(new ItemStack(IEContent.blockMetalDecoration0, 10, BlockTypes_MetalDecoration0.LIGHT_ENGINEERING.getMeta())), new IngredientStack("fenceSteel", 8), new IngredientStack(new ItemStack(Blocks.HOPPER, 9))}; @Override public IngredientStack[] getTotalMaterials() { return materials; } }