package blusunrize.immersiveengineering.common.blocks.metal; import blusunrize.immersiveengineering.api.energy.wires.IImmersiveConnectable; import blusunrize.immersiveengineering.api.energy.wires.ImmersiveNetHandler.Connection; import blusunrize.immersiveengineering.api.energy.wires.WireType; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.Vec3d; public class TileEntityConnectorMV extends TileEntityConnectorLV { @Override protected boolean canTakeMV() { return true; } @Override protected boolean canTakeLV() { return false; } @Override public Vec3d getRaytraceOffset(IImmersiveConnectable link) { EnumFacing side = facing.getOpposite(); return new Vec3d(.5+side.getFrontOffsetX()*.125, .5+side.getFrontOffsetY()*.125, .5+side.getFrontOffsetZ()*.125); } @Override public Vec3d getConnectionOffset(Connection con) { EnumFacing side = facing.getOpposite(); double conRadius = con.cableType.getRenderDiameter()/2; return new Vec3d(.5+side.getFrontOffsetX()*(.0625-conRadius), .5+side.getFrontOffsetY()*(.0625-conRadius), .5+side.getFrontOffsetZ()*(.0625-conRadius)); } @Override int getRenderRadiusIncrease() { return WireType.ELECTRUM.getMaxLength(); } @Override public int getMaxInput() { return connectorInputValues[1]; } @Override public int getMaxOutput() { return connectorInputValues[1]; } }