package blusunrize.immersiveengineering.common.gui;
import blusunrize.immersiveengineering.common.blocks.metal.TileEntityAutoWorkbench;
import blusunrize.immersiveengineering.common.items.ItemEngineersBlueprint;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerAutoWorkbench extends ContainerIEBase<TileEntityAutoWorkbench>
{
public InventoryPlayer inventoryPlayer;
public ContainerAutoWorkbench(InventoryPlayer inventoryPlayer, TileEntityAutoWorkbench tile)
{
super(inventoryPlayer, tile);
this.inventoryPlayer = inventoryPlayer;
this.addSlotToContainer(new IESlot.AutoBlueprint(this, this.inv, 0, 102, 69));
for(int i=0; i<16; i++)
this.addSlotToContainer(new Slot(this.inv, 1+i, 7+(i%4)*18, 24+(i/4)*18));
slotCount=17;
bindPlayerInv(inventoryPlayer);
}
private void bindPlayerInv(InventoryPlayer inventoryPlayer)
{
for (int i = 0; i < 3; i++)
for (int j = 0; j < 9; j++)
addSlotToContainer(new Slot(inventoryPlayer, j+i*9+9, 8+j*18, 103+i*18));
for (int i = 0; i < 9; i++)
addSlotToContainer(new Slot(inventoryPlayer, i, 8+i*18, 161));
}
// public void rebindSlots()
// {
//
// ImmersiveEngineering.proxy.reInitGui();
// }
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot)
{
ItemStack stack = null;
Slot slotObject = inventorySlots.get(slot);
if (slotObject != null && slotObject.getHasStack())
{
ItemStack stackInSlot = slotObject.getStack();
stack = stackInSlot.copy();
if (slot < slotCount)
{
if(!this.mergeItemStack(stackInSlot, slotCount, (slotCount + 36), true))
return null;
}
else if(stackInSlot!=null)
{
if(stackInSlot.getItem() instanceof ItemEngineersBlueprint)
{
if(!this.mergeItemStack(stackInSlot, 0, 1, true))
return null;
}
else
{
boolean b = true;
for(int i=1; i<slotCount; i++)
{
Slot s = inventorySlots.get(i);
if(s!=null && s.isItemValid(stackInSlot))
if(this.mergeItemStack(stackInSlot, i, i+1, true))
{
b = false;
break;
}
else
continue;
}
if(b)
return null;
}
}
if (stackInSlot.stackSize == 0)
slotObject.putStack(null);
else
slotObject.onSlotChanged();
if (stackInSlot.stackSize == stack.stackSize)
return null;
slotObject.onPickupFromSlot(player, stack);
}
return stack;
}
@Override
public void onCraftMatrixChanged(IInventory p_75130_1_)
{
super.onCraftMatrixChanged(p_75130_1_);
tile.markContainingBlockForUpdate(null);
}
}