package blusunrize.immersiveengineering.client.fx; import net.minecraft.world.World; public class EntityFXVanilla extends EntityFXIEBase { String tag = ""; public EntityFXVanilla(World world, String tag, double x, double y, double z, double mx, double my, double mz) { super(world, x, y, z, mx, my, mz); this.tag = tag; switch(tag) { case "smoke": this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D)); break; case "largeSmoke": this.particleMaxAge = (int)((8.0D / (Math.random() * 0.8D + 0.2D))*2.5f); break; case "explode": this.particleMaxAge = (int)(16.0D / ((double)this.rand.nextFloat() * 0.8D + 0.2D)) + 2; break; case "heart": this.particleMaxAge = 16; this.setParticleTextureIndex(80); case "angryVillager": this.particleMaxAge = 16; this.setParticleTextureIndex(81); break; default: break; } } @Override public void onUpdate() { switch(tag) { case "smoke": case "largeSmoke": this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if (this.particleAge++ >= this.particleMaxAge) this.setExpired(); this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge); this.motionY += 0.004D; this.moveEntity(this.motionX, this.motionY, this.motionZ); if (this.posY == this.prevPosY) { this.motionX *= 1.1D; this.motionZ *= 1.1D; } this.motionX *= 0.9599999785423279D; this.motionY *= 0.9599999785423279D; this.motionZ *= 0.9599999785423279D; if (this.isCollided) { this.motionX *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; } return; case "explode": this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if (this.particleAge++ >= this.particleMaxAge) this.setExpired(); this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge); this.motionY += 0.004D; this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= 0.8999999761581421D; this.motionY *= 0.8999999761581421D; this.motionZ *= 0.8999999761581421D; if (this.isCollided) { this.motionX *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; } return; case "heart": case "angryVillager": this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if (this.particleAge++ >= this.particleMaxAge) this.setExpired(); this.moveEntity(this.motionX, this.motionY, this.motionZ); if (this.posY == this.prevPosY) { this.motionX *= 1.1D; this.motionZ *= 1.1D; } this.motionX *= 0.8600000143051147D; this.motionY *= 0.8600000143051147D; this.motionZ *= 0.8600000143051147D; if (this.isCollided) { this.motionX *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; } return; default: super.onUpdate(); return; } } @Override public String getParticleName() { return tag; } }