package blusunrize.immersiveengineering.common.blocks.multiblocks; import blusunrize.immersiveengineering.api.MultiblockHandler.IMultiblock; import blusunrize.immersiveengineering.api.crafting.IngredientStack; import blusunrize.immersiveengineering.client.ClientUtils; import blusunrize.immersiveengineering.common.IEContent; import blusunrize.immersiveengineering.common.blocks.BlockTypes_MetalsAll; import blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalMultiblock; import blusunrize.immersiveengineering.common.blocks.metal.TileEntitySheetmetalTank; import blusunrize.immersiveengineering.common.blocks.wooden.BlockTypes_WoodenDecoration; import blusunrize.immersiveengineering.common.util.Utils; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.block.model.ItemCameraTransforms; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class MultiblockSheetmetalTank implements IMultiblock { public static MultiblockSheetmetalTank instance = new MultiblockSheetmetalTank(); static ItemStack[][][] structure = new ItemStack[5][3][3]; static{ for(int h=0;h<5;h++) for(int l=0;l<3;l++) for(int w=0;w<3;w++) { if(h==0) { if((l==0||l==2)&&(w==0||w==2)) structure[h][l][w]=new ItemStack(IEContent.blockWoodenDecoration,1,BlockTypes_WoodenDecoration.FENCE.getMeta()); else if(l==1&&w==1) structure[h][l][w]=new ItemStack(IEContent.blockSheetmetal,1,BlockTypes_MetalsAll.IRON.getMeta()); } else if(h<1||h>3 || w!=1||l!=1) structure[h][l][w]=new ItemStack(IEContent.blockSheetmetal,1,BlockTypes_MetalsAll.IRON.getMeta()); } } @Override public ItemStack[][][] getStructureManual() { return structure; } @Override @SideOnly(Side.CLIENT) public boolean overwriteBlockRender(ItemStack stack, int iterator) { return false; } @Override public float getManualScale() { return 10; } @Override @SideOnly(Side.CLIENT) public boolean canRenderFormedStructure() { return true; } @SideOnly(Side.CLIENT) static ItemStack renderStack; @Override @SideOnly(Side.CLIENT) public void renderFormedStructure() { if(renderStack==null) renderStack = new ItemStack(IEContent.blockMetalMultiblock,1,BlockTypes_MetalMultiblock.TANK.getMeta()); GlStateManager.translate(1.875, 1.75, 1.125); GlStateManager.rotate(-45, 0, 1, 0); GlStateManager.rotate(-20, 1, 0, 0); GlStateManager.scale(5.5, 5.5, 5.5); ClientUtils.mc().getRenderItem().renderItem(renderStack, ItemCameraTransforms.TransformType.GUI); } @Override public String getUniqueName() { return "IE:SheetmetalTank"; } @Override public boolean isBlockTrigger(IBlockState state) { return Utils.compareToOreName(new ItemStack(state.getBlock(),1,state.getBlock().getMetaFromState(state)), "blockSheetmetalIron"); } @Override public boolean createStructure(World world, BlockPos pos, EnumFacing side, EntityPlayer player) { EnumFacing f = EnumFacing.fromAngle(player.rotationYaw); pos = pos.offset(f); if(!(Utils.isOreBlockAt(world, pos.offset(f,-1).offset(f.rotateY()), "fenceTreatedWood") && Utils.isOreBlockAt(world, pos.offset(f,-1).offset(f.rotateYCCW()), "fenceTreatedWood"))) for(int i=0; i<4; i++) if(Utils.isOreBlockAt(world, pos.add(0,-i,0).offset(f,-1).offset(f.rotateY()), "fenceTreatedWood") && Utils.isOreBlockAt(world, pos.add(0,-i,0).offset(f,-1).offset(f.rotateYCCW()), "fenceTreatedWood")) { pos = pos.add(0,-i,0); break; } for(int h=0;h<=4;h++) for(int xx=-1;xx<=1;xx++) for(int zz=-1;zz<=1;zz++) if(h==0) { if(Math.abs(xx)==1&&Math.abs(zz)==1) { if(!Utils.isOreBlockAt(world, pos.add(xx, h, zz), "fenceTreatedWood")) return false; } else if(xx==0&&zz==0) if(!Utils.isOreBlockAt(world, pos.add(xx, h, zz), "blockSheetmetalIron")) return false; } else { if(h<4 && xx==0&&zz==0) { if(!world.isAirBlock(pos.add(xx, h, zz))) return false; } else if(!Utils.isOreBlockAt(world, pos.add(xx, h, zz), "blockSheetmetalIron")) return false; } for(int h=0;h<=4;h++) for(int l=-1;l<=1;l++) for(int w=-1;w<=1;w++) { if(h==0 && !((l==0&&w==0)||(Math.abs(l)==1&&Math.abs(w)==1))) continue; if(h>0&&h<4 && l==0&&w==0) continue; int xx = f==EnumFacing.EAST?l: f==EnumFacing.WEST?-l: f==EnumFacing.NORTH?-w:w; int zz = f==EnumFacing.NORTH?l: f==EnumFacing.SOUTH?-l: f==EnumFacing.EAST?w:-w; world.setBlockState(pos.add(xx, h, zz), IEContent.blockMetalMultiblock.getStateFromMeta(BlockTypes_MetalMultiblock.TANK.getMeta())); BlockPos pos2 = pos.add(xx, h, zz); TileEntity curr = world.getTileEntity(pos2); if(curr instanceof TileEntitySheetmetalTank) { TileEntitySheetmetalTank currTank = (TileEntitySheetmetalTank) curr; currTank.offset=new int[]{xx,h,zz}; currTank.pos = h*9 + (l+1)*3 + (w+1); currTank.facing=f.getOpposite(); currTank.formed=true; currTank.offset=new int[]{xx,h,zz}; currTank.markDirty(); world.addBlockEvent(pos2, IEContent.blockMetalMultiblock, 255, 0); } } return true; } static final IngredientStack[] materials = new IngredientStack[]{new IngredientStack("fenceTreatedWood", 4), new IngredientStack("blockSheetmetalIron", 34)}; @Override public IngredientStack[] getTotalMaterials() { return materials; } }