package mhfc.net.common.entity.monster; import org.lwjgl.opengl.GL11; import com.github.worldsender.mcanm.client.model.util.RenderPassInformation; import mhfc.net.common.ai.IActionManager; import mhfc.net.common.ai.entity.boss.greatjaggi.Bite; import mhfc.net.common.ai.entity.boss.greatjaggi.Death; import mhfc.net.common.ai.entity.boss.greatjaggi.Idle; import mhfc.net.common.ai.entity.boss.greatjaggi.Roar; import mhfc.net.common.ai.entity.boss.greatjaggi.Run; import mhfc.net.common.ai.entity.boss.greatjaggi.Wander; import mhfc.net.common.ai.entity.boss.greatjaggi.Whip; import mhfc.net.common.ai.manager.builder.ActionManagerBuilder; import mhfc.net.common.entity.type.EntityMHFCBase; import mhfc.net.common.entity.type.EntityMHFCPart; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.World; public class EntityGreatJaggi extends EntityMHFCBase<EntityGreatJaggi> { public int deathTick; public int rageLevel; public EntityGreatJaggi(World world) { super(world); setSize(2F,2F); targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true)); } @Override public IActionManager<EntityGreatJaggi> constructActionManager() { ActionManagerBuilder<EntityGreatJaggi> actionManager = new ActionManagerBuilder<>(); actionManager.registerAction(new Bite()); actionManager.registerAction(new Idle()); actionManager.registerAction(new Roar()); actionManager.registerAction(new Run()); actionManager.registerAction(new Whip()); actionManager.registerAction(new Wander()); actionManager.registerAction(setDeathAction(new Death())); return actionManager.build(this); } @Override public EntityMHFCPart[] getParts() { return null; } @Override public void applyEntityAttributes() { super.applyEntityAttributes(); // default 2653 getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(healthbaseHP(8553D)); } @Override public RenderPassInformation preRenderCallback(float scale, RenderPassInformation sub) { GL11.glScaled(1.6, 1.6, 1.6); return super.preRenderCallback(scale, sub); } }